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  1. #11
    Player
    Avatar von Rein_eon_Osborne
    Registriert seit
    Jun 2020
    Ort
    Shadowflare - Ward Miasma II, Plot Broil IV
    Beiträge
    3.868
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Druide Lv 90
    Zitat Zitat von Verathel Beitrag anzeigen
    I do not understand, why do people want healer's DPS to be more engaging? Is it because FF14 is more mechanically inclined in content versus other games rather than raw numbers? In WOW people just want healer's to DPS with anything they got in harder content and couldn't care less about their rotation as long as the buttons are pressed.

    I personally would prefer healing to be a little more intense x1000 times more before I would care whether I pressed Glare and Dia all day everyday.
    I'd also like to expand on what other's had explained as well.

    Another reason why you're likely to come across to players asking for more dps options in EN forums is because the commonly recognized talking point that is skill floor vs skill ceiling. Do veteran healers wants more healing to do? Absolutely. I don't speak for everybody, but things like Harrowing Hell even in normal mode was a pleasant, enjoyable treat for me. I'd love to get more of those. But play enough times in your regular DF contents, you'll soon realize how this might be disastrous for inexperienced healers for obvious reasons: they couldn't/knows not how to handle these increased HPS requirement. To heal and keep your allies alive is the floor for the role. Because well... we're healers - we're supposed to "heal first dps second". Everything else comes seconds. Paradoxically, even if they do increase the HPS requirement for newer tier/expac, SE also decided to ramp up collective HPS potential across entire roster incl. non healers (looking at you Shake it Off, new MNK & SMN AoE Heal, PCT barriers) so that 'increase' is immediately rendered moot. But if they're not, then where are we going to use our new shiny healing button?

    So, what now? We're not healing more (We want more). We're not buffing more (which would be nice if we have that but SE hates giving us utilities + maybe AST but that has been trimmed further come DT it's almost a moot aspect). We're not debilitating enemies (again, would be nice but past example: our Virus was distributed away from our hands). What are we supposed to do besides our monotonous 1 button spam - which to add insult to the injury, all healer has the same exact fillers? I guess a race of who's to get break their nuke hotkey first... or weave /doze every GCD? XD
    (28)
    Geändert von Rein_eon_Osborne (30.06.24 um 19:14 Uhr)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."