I see, my mistake.
I apologize.
This only means that players who are unhappy with the state of the healers want the dev to turn their attention to what they consider to be major problems with the healers design that are pushing a number of them away from the role. To what we consider to be issues, not to us.
Which part is difficult to understand in "The purpose of the healer strike and this thread is to garner support for necessary changes and adjustments" and in "voice your concerns, express your feelings in a constructive manner, point out issues, make suggestions"?This by its very nature is predicated on the idea that something fundamental in the design of the game itself needs to change. It is claiming the game in its current form is not fulfilling for everyone (we'll leave aside the utter impossibility of even accomplishing that and the immature take at its heart). That is the purpose of your "strike."
Yes, of course... If you've never learned to read, maybe it's true. See, I put it again right above from Gemina's post, all you had to do was read carefully.
And since the goal is to make the dev to turn their attention to the topicas all other threads and remarks in LL chats all theses years have been ignored, how would you proceed to do so ? Because that's really strange, since the whole thing was called a strike the topic of the healers issues never had as much attention as it have now.And, I'll say again, if you aren't trying to bring about a fundamental change to the game, then the only thing left to be a purpose for "going on strike" is to call attention to yourself. Instead of just, you know, simply choosing other roles, people have to announce it to the world and make themselves the center of attention.
No you're clearly not, else you wouldn't write all these ambiguous posts trying to put words in ppl mouths and being dismissive. It just shows us that you don't even take the time to read the things that are addressed to you.
And to finish with an auto quote :
You can twist and bend all the words Gemina has written or written by other ppl who have already answered to you.
At the end of the day, strikers are just switching job like anybody would do when an expansion is released.
If you're not happy, we don't care. Deal with it.
Healer? What do you even need one for?
Non-healers: *get catered to by the devs, get emergency hotfixes for minor issues, get a role (DPS) that has never been skipped for new jobs, get abilities that make healers functionally obsolete in everyday content*And, I'll say again, if you aren't trying to bring about a fundamental change to the game, then the only thing left to be a purpose for "going on strike" is to call attention to yourself. Instead of just, you know, simply choosing other roles, people have to announce it to the world and make themselves the center of attention. I'm trying to give the benefit of the doubt that the group supporting the strike isn't that egocentric.
Also non-healers: "HURR DURR UR MAEKIN IT ALL ABUT URSELF!1!!!!11!1!one!1!eleven!"
The lack of self-awareness is...something, to say the least.
"Once upon a time, you were the based healer, who could carry any tank through the largest of pulls! Now you're just here because the Duty Finder said you have to be." - Lucy Pyre
Had a run through the 91 dungeon just now with a gunbreaker tank. Healer died half way through second and third boss, no rez, still did not matter. Took a couple vuln stacks even and wasn't close.
What job is there for me who wants a modest set of DPS actions and wants to heal as a magic job? Because what I've been parroting over and over is I would like healers to have a range of depth, from one more simple to one more complex, that way as many people as possible have something that appeals to them rather than all 4 largely appealing to the same subset of people.I agree it's not remotely comparable, but I also don't expect it to be. If I want an involved DPS rotation, I'll...play DPS...I don't play a healer to go through dps rotations; I play a healer to...well...heal...DPS is just filler for me when I heal, so it just being a dot and a spell (either single-target or AoE) is fine by me.
Or play other jobs that they find more fun, and let those who enjoy current healer design be the healers. My opposition to the "strike" is their focus on making this all about themselves and trying to fundamentally change the role for other people who are enjoying it when they could just simply switch to something else they find more fun.
FFXIV may say it wants to be inclusive for all players, but it has been very exclusive for players like me and others who have fueled this thread. It has actively pushed me away from the game even when there was a job that was exactly what I was looking for, and now added a healer who's identity is associated with the playstyle I want even when it fails to deliver upon that.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
Yes.Look at all the people walking in, gloating about how nothing has changed and how this strike accomplished nothing.
Do you feel better now? Did you really feel the need to come here and laugh at the people trying to make a change?
Are you happy that healers will likely remain the way they are, and previously passionate players don't want to play anymore?
What is your goal?
In other news, I just played through the first two dungeons and the first trial, and this is the most fun I've had playing in general and as a healer since stormblood. 8/10 will continue having fun. Though sage not being able to double dot is lame
"Healer strike"
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Truly there must be some revolutionary hidden piece of gameplay hidden in DT. Why are you suddenly having fun ? Don't tell me you push 1111 faster. The dungeons and music may be nice, people may suck big time, but that has nothing to do with healer gameplay, it's the same old brainless spam. Surely you can comprehend it.
And my dude, if you want to shit on a strike, I hope things go as swimmingly as possible for you (and seemingly, preferrably on very straight rails), and that you don't encounter much resistance, because oh boy that's pathetic and immature...
Last edited by Teno; 06-30-2024 at 07:08 AM.
It says a lot about a person's character that seeing others unhappy brings them joy. Hope that's not how you treat your friends and family.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
Only reason I'm enjoying doing content in DT is because every DPS is a Picto or Viper and is constantly dying. I'm actually spending more time healing than DPSing. Once people learn the new jobs I'm gonna be sad.
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