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  1. #1
    Player Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    559
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by TheDustyOne View Post
    I think you may be misinterpreting what snow is saying? He's saying to give healers those "couple of buttons that wouldn't hurt" by effectively having a similar ratio that tanks have between damage and mitigation. Tanks also have a similar level of responsibility in content to healers in that if they screw up, the party wipes, but they get to have that responsibility alongside a simple rotation. Remember; the same damage that healers heal is the same damage that tanks mitigate, both are responsible for the parties survival.

    Also healer is definitely not the most complex job, I'd sooner turn to a handful of DPS jobs long before I point to healers as complex. If you know to prioritize oGCD heals over GCD heals, you've already mastered 80% of the role.
    But that's exactly what makes no sense. How can you even do that as a healer to begin with? And tanks don't have a few buttons. They have completely fleshed out dps rotations.

    As for tanks having a similar lvl of responsibility, it highly depends on the fight. If there is a body check and both tanks are dead yes, otherwise I don't agree. If both healers die and no dps can rez you have to reset(that is also very often true even in trash content). The incoming damage sustained by the entire party from upcoming mechanics will not be mitigated or survived for that long.

    "Also healer is definitely not the most complex job, I'd sooner turn to a handful of DPS jobs long before I point to healers as complex. If you know to prioritize oGCD heals over GCD heals, you've already mastered 80% of the role."

    That is grossly not true and only applicable to very few instances when everyone knows the fight extremely well and 0 mistakes are being made, otherwise no. You clearly have not played high end content if you think that's all it takes to be a healer..lol
    (1)

  2. #2
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    640
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kohashi View Post
    But that's exactly what makes no sense. How can you even do that as a healer to begin with? And tanks don't have a few buttons. They have completely fleshed out dps rotations.
    Heavensward and Stormblood.

    Quote Originally Posted by Kohashi View Post
    As for tanks having a similar lvl of responsibility, it highly depends on the fight. If there is a body check and both tanks are dead yes, otherwise I don't agree. If both healers die and no dps can rez you have to reset(that is also very often true even in trash content). The incoming damage sustained by the entire party from upcoming mechanics will not be mitigated or survived for that long.
    In Savage sure, but considering the amount of talk I hear about EW being largely body checks, doesn't that insinuate that tanks then have more responsibilities than healers? I admit to being very casual in content, last time I did savage was P1S, so someone else can speak for me there.

    Quote Originally Posted by Kohashi View Post
    "Also healer is definitely not the most complex job, I'd sooner turn to a handful of DPS jobs long before I point to healers as complex. If you know to prioritize oGCD heals over GCD heals, you've already mastered 80% of the role."

    That is grossly not true and only applicable to very few instances when everyone knows the fight extremely well and 0 mistakes are being made, otherwise no. You clearly have not played high end content if you think that's all it takes to be a healer..lol
    Having played healer back in E5S and E6S, yes, that's all it took for me to play at a decent level with bad gear. I may be casual now, but I was a flex healer that normally tanks and got blue back then, that should tell you how simple it was.

    How long have you been around if I may ask? You seem to think healers can't have anything complex DPS wise, but not only have previous expansions shown otherwise, the sheer amount of downtime and Glare spam that logs have shown tells me there's lots of space for a decently complex rotation.
    (15)
    #FFXIVHEALERSTRIKE
    Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
    1. An engaging DPS kit beyond a nuke and DoT.
    2. Increased incoming damage so we have more to heal.
    3. Distinctive playstyles amongst the healers.
    4. Some nerfs to non-healer heals, we shouldn't be replaceable.

  3. #3
    Player
    Hellebore_Ghrian's Avatar
    Join Date
    Apr 2019
    Posts
    130
    Character
    Hellebore Ghrian
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kohashi View Post
    But that's exactly what makes no sense. How can you even do that as a healer to begin with? And tanks don't have a few buttons. They have completely fleshed out dps rotations.
    Dots with differents durations (like we had in HW/SB), gcds with cooldown, procs etc... There are plenty of way of giving dps variation to healers without giving them hardcoded 123 rotations like tank (almost no one would like 123 rotation opn healers, that has been already said a lot of times btw).

    And dpsing in casual content is optional so if there are too much dps button no one have to use them all in casual content, I mean those who already cast cure 1 only will continue to do so with 1 ou 5 dps buitton. That won't change.

    Of course most of us would prefer to have more thing to heal so much more regular dmg in the content, but that would mean make it harder. So what is better ? Make the content harder or give somethin to keep healers busy when there's nothing to heal ?

    Quote Originally Posted by Kohashi View Post
    If both healers die and no dps can rez you have to reset(that is also very often true even in trash content)
    I've a lot more examples where when this happens the tank finishes the fight by himself or with a lone dps kept alive by the tank. It even more often in 8 ppl content where there are 2 tanks who could heal 2 dps.

    Back in ShB, I can even easily find a e5n (eden ramuh normal), done 80% to 0% by only 2 GNB while the 6 others were dead.

    Quote Originally Posted by Kohashi View Post
    That is grossly not true and only applicable to very few instances when everyone knows the fight extremely well and 0 mistakes are being made, otherwise no. You clearly have not played high end content if you think that's all it takes to be a healer..lol
    I've done all ultimates in their expac beside TOP (week 5 TEA) and a lot of savages (some even weeks 2-3) since SB, are there high end content enough ? Or maybe you'll answer me that I can't understand casuals because of that.

    Even there, the part that's make the fight difficult is not the healing as it is only planning your mitigation and ogcd heals on the fight timeline, it's the dancing part with the bloody body check at the end.

    Also, runs without mistake done is a lot more common than you think. Especially now that, in high end content, any mistake would cause a wipe (Hi body check).

    Recovering a run as a healer is almost only a myth now.
    (5)
    Last edited by Hellebore_Ghrian; 06-28-2024 at 07:22 PM.
    Healer? What do you even need one for?