Quote Originally Posted by Jojoya View Post
How does game design reward tanks?
How does it reward DPS?

How would you translate those rewards into rewards for healers?
Tanks and DPS both have parts of their kits they can optimize which will noteably impact kill Speed.

Healers only technicly do. Because the moment you realize 'ogcd heal good' that's about 90% of the way to max "speed enemy death Up" healers can get. (And it's litteraly 'how much can you spamm this button that's got no cd or relevant resource cost.)