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  1. #5131
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,080
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    Oh look, its now the whole thread has descended into bashing the devs. How predictible.
    It's truly remarkable the effect echo chambers can have on people psychologically. I've come to believe there are quite a few people here who truly cannot fathom that the 99.98% of the playerbase that doesn't use the forums might not necessarily share their opinions. Let's be real - the dev team has far more information available to them than any of us perusing the forums. If they're intentionally choosing and sticking with a certain path, chances are good it's because the huge amount of data they have available shows it's a good idea.

    The negative echo chamber here, however, can't accept that the dev team likely is listening - they're just listening to everyone, as opposed to just the minuscule few of us that post on the forums. They've become incapable of considering that other people might find something fun and enjoyable that they personally don't. (And that's not even touching the point that the dev team has the freedom to decide what they want their game to be. We don't have any right to dictate that to them, simply to decide whether we like their product enough to play it and how to go about doing that.)
    (5)

  2. #5132
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Striker44 View Post
    Some people don\\\\'t care for roulettes and spend most of their time doing MSQ, side quests, FATEs, Tribal Dailies, etc., all of which occur outside of instances.
    You have chocobo companions for those activities. It’s laughable that you bring open world content to the table and think it’s good argument, they’re not. You don’t need party mitigation and group healing in open world.

    Quote Originally Posted by Striker44 View Post
    He straight up called it good game design. Meaning that the healers are sufficiently similar in that they\\\\'re balanced so you can feasibly take any of the healer roles in a group without hamstringing your group, while still giving each one enough unique touches to give it its own identity.
    The PH/BH split was enforced because Yoshi-p wanted healers to compensate each other, as stated in pre-EW interview. What you said is direct opposition to intended design.

    Quote Originally Posted by Striker44 View Post
    Because people are naturally more apt to complain, and this is a voluntary sample of people who choose to post on the forum, rather than a truly random sampling of healers in-game. I\\\\'m a casual healer who is very much enjoying the current state of healers, for the record. And there are many more of us in-game that just aren\\\\'t among the minuscule few that post on the forums.
    Whenever you start posting in this tiny little echo chamber, you no longer represent the silent majority in game. You’re one of us now. Judging by your posts in this thread, I’d say you’re minority among the minority.

    You’re also assuming everyone in the game has no negative opinions about the game based on the fact they don’t post. Let’s say you’re right.
    The premise of your argument:
    people in the game has zero negative opinions about the game and disagrees with forum feedback because they don’t post. People play FFXIV = FFXIV is good.

    Based on the same premise, it’s also safe to assume that anyone, who has since terminated their subscription, must be unhappy about the game. In addition, anyone that doesn’t play FFXIV must think this game is so bad that they don’t even want to try it. People don’t play FFXIV = FFXIV is bad

    We now have different groups of “silent majority.” The scales look like this: people who stopped subscription + people who don’t play FFXIV V.S people who enjoy FFXIV

    Oh dear, we now have over tens of billions of people over the world that actively hate FFXIV. That makes us majority, and you the minority. Your opinion is so insignificant compared to the silent majority combined.



    Quote Originally Posted by Striker44 View Post
    You\\'re assuming everyone is here to "argue" and go back and forth. People can also just be stopping in to post their two cents with no intention of engaging in a protracted debate (especially against an echo chamber likely to gang up on them for daring to disagree and enjoy healing).
    A post is argumentative when confrontational keywords are used. They were used in the post I was responding to.
    (18)

  3. #5133
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,416
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Striker44 View Post
    It's truly remarkable the effect echo chambers can have on people psychologically. I've come to believe there are quite a few people here who truly cannot fathom that the 99.98% of the playerbase that doesn't use the forums might not necessarily share their opinions. Let's be real - the dev team has far more information available to them than any of us perusing the forums. If they're intentionally choosing and sticking with a certain path, chances are good it's because the huge amount of data they have available shows it's a good idea.

    The negative echo chamber here, however, can't accept that the dev team likely is listening - they're just listening to everyone, as opposed to just the minuscule few of us that post on the forums. They've become incapable of considering that other people might find something fun and enjoyable that they personally don't. (And that's not even touching the point that the dev team has the freedom to decide what they want their game to be. We don't have any right to dictate that to them, simply to decide whether we like their product enough to play it and how to go about doing that.)
    Striker we are used to you claiming the majority with no evidence but that doesn’t even remotely match the point that the person you quoted is replying to

    It’s got nothing to do with an echo chamber that we are rightfully calling out someone implying we are directly attacking the devs, there is no majority there
    (13)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #5134
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    The silent majority has spoken by making healer queues so short,

    if the game's playerbase likes healers so much, why aren't they playing healers?
    (25)

  5. #5135
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aelin_Ashryver View Post
    Yeah I've been peeking the thread too. The whole thread is not just atks on devs.
    And you say not enough for them to roll back? Well Yoshi P already admitted they went too far making things simple. They already are planning to roll back on the simplifications to the jobs, the shitty part to that is we won't see it for years.

    And yeah some healers, a lot of healers given this thread and every other major healer feedback thread also being hundreds of pages. The continued low playrate of healers compared to other roles could be argued that even outside forum feedback players don't find healers compelling enough to play.

    I'll not bother with more on that matter. We can give our feedback and see what comes of it like we have since shb dropped.

    Devs and SE as a whole can be criticised, ppl are paying for the game. I'm not for singling people out but I think it's fine to say the devs have failed healers if that's how you feel. I don't get to avoid critical feedback at my work, idk what this pussy footing is around game devs ever getting negativity for their poor products lately.

    If you want the praise for the wins, and the se devs have had many. You can take the L's and criticism for places you could be doing better, in this case healers is one place they could do a lot better imo.
    God I love the “don’t bully the multimillion dollar company” mindset. Back when they killed the game and reworked it and made 2.0, they actually talked about how the fun and the feedback of the community are the pillars for a better game. Today they do it the same way as Blizzard does by saying “you think you know what you want but you don’t”. And people actually defending this kind of attitude is even more nuts. Like these people either rarely play healer or want a actual brain dead easy carry job because let’s be real if I had people pay 15 bucks a month for a 2 buttons gameplay while the other roles can full heal themselves without you as a “healer” then why the hell would I not play anything else if my entire trinity existence gets thanos snapped by almost every other dps and tank job in this game.
    (33)
    Last edited by Mortex; 06-27-2024 at 01:11 AM.

  6. #5136
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    462
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mortex View Post
    let’s be real if I had people pay 15 bucks a month for a 2 buttons gameplay while the other roles can full heal themselves without you as a “healer” then why the hell would I not play anything else if my entire trinity existence gets thanos snapped by almost every other dps and tank job in this game.
    What. Every job needs a healer in most content other than like, WAR? PLD at a cost to dps? RDM Vercure's aren't keeping a tank topped. In fact, Viper comes with ZERO defensives other than a 120sec and 90sec abilities that hardly sustain over a fight. I will agree that SOME of the healing, shielding, and mit should be taken from the other roles and placed back on the healers, but speaking in hyperboles and over-exaggerations kills any sensible conversation.
    (2)

  7. #5137
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,416
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ixon View Post
    What. Every job needs a healer in most content other than like, WAR? PLD at a cost to dps? RDM Vercure's aren't keeping a tank topped. In fact, Viper comes with ZERO defensives other than a 120sec and 90sec abilities that hardly sustain over a fight. I will agree that SOME of the healing, shielding, and mit should be taken from the other roles and placed back on the healers, but speaking in hyperboles and over-exaggerations kills any sensible conversation.
    The sustain of the other roles massively devalues the healer

    Put it this way, with the sustain the tanks and DPS have instead of needing to heal every 30 seconds I only need to heal every 90 seconds, so every piece of sustain that’s given to the other roles is one less piece of healing I actually need to do and more broil I’m stuck pressing

    I should also inform you zero healer clears of all casual content is relatively easy in a decent group and no healer clears of savage isn’t uncommon
    (22)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #5138
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,196
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    They're going to tell you it's just too hard to heal and all that sustain was added because of the bottom 5% off healers rather than maybe just bad WAR players.

    Which, to be clear, I do not know that. Yet there's nothing disproving it either.
    (3)

  9. #5139
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    The sustain of the other roles massively devalues the healer

    Put it this way, with the sustain the tanks and DPS have instead of needing to heal every 30 seconds I only need to heal every 90 seconds, so every piece of sustain that’s given to the other roles is one less piece of healing I actually need to do and more broil I’m stuck pressing

    I should also inform you zero healer clears of all casual content is relatively easy in a decent group and no healer clears of savage isn’t uncommon
    They should honestly just take all the healing tanks have and instead focus on making the actual mitigation tools stronger, maybe not stuff like Reprisal or Shake it Off, but stuff like Rampart, TBN, Bloodwhetting, etc.

    If you've got 40% damage mitigation then you're still dying, just a decent bit slower compared to only 15% or 20% mitigation. It still makes the job easier for healers while also not making them irrelevant by having the healer basically go AFK on heals while the warrior has their bloodwhetting on.
    (8)

  10. #5140
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    341
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by EmyEmy View Post
    It is concerning to see some healers displaying negative behavior in response to new expansions. Instead of focusing on the challenges and changes, it would be more constructive for healers to embrace the new content and adapt accordingly. Observations have shown that some healers exhibit arrogance by refusing to heal or resurrect players, particularly if the tank is new or struggling with mechanics. This can lead to an unsatisfactory experience in alliance raids, where other players, often DPS with healing or resurrecting abilities, have to compensate for the healer's lack of support.

    Healers should prioritize their responsibilities, which include healing and resurrecting, to ensure a smooth gameplay experience. The expectation is for healers to maintain their role effectively, without letting personal frustrations interfere with their duties. It's important to recognize that every role faces challenges, but cooperation and a positive attitude can significantly improve the gaming environment for everyone.

    Moreover, some healers express a desire for the game to be more challenging, potentially due to feeling underutilized. However, addressing this by neglecting their core responsibilities is not the solution. It is crucial for all players, including healers, to work together harmoniously to enhance the overall experience.

    Square Enix, known for its expertise in game development, is expected to balance the needs and feedback of all player roles without disproportionately catering to any single group. By maintaining this balance, the company ensures that the game remains enjoyable and fair for the entire player base.

    In conclusion, while feedback and adaptation are important, it is essential for healers to fulfill their roles responsibly and constructively engage with new content. A cooperative and positive approach will benefit not only individual players but the community as a whole.

    (28)

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