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  1. #1
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    660
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MuraBoy View Post
    I also miss when the dungeons weren't just a straight corridor
    Not that it was very different from that lmao but anyway...
    One thing I'd like is for them to mix up the dungeons a little and let us fight the bosses in any order we want, or take a page from variant dungeons and let us alter the bosses based on things we did just before. We don't need to have the large variety of different outcomes that variant offers, but things like "do this puzzle and the boss becomes easier, don't and you have extra mechanics to face" would be another way to spice up dungeon runs. Could even offer extra rewards for doing the harder version like a second chest, or a unique glamour or minion.

    I don't see it happening since we'll largely get the "standard run" variant that everyone expects you to know, but it'd be nice to have a little more variety in the standard dungeons. I don't care for the multiple endings of variants, but at least some changes to standard dungeon runs themselves would be nice.
    (5)
    Last edited by TheDustyOne; 06-25-2024 at 09:33 AM.
    #FFXIVHEALERSTRIKE
    Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
    1. An engaging DPS kit beyond a nuke and DoT.
    2. Increased incoming damage so we have more to heal.
    3. Distinctive playstyles amongst the healers.
    4. Some nerfs to non-healer heals, we shouldn't be replaceable.