I love how the argument is now becoming "but if you don't play a role you're dissatisfied with it ruins everyone else's game!"

Why should we play a role we're dissatisfied with?

That's the essence of this "strike." People are making this out to be us wanting to intentionally hurt the community. This isn't true. We're just collectively refusing to settle for a boring, mediocre job when it could be so much better, and are hoping (probably against hope to be honest) that the attention this movement gets will make devs think more about getting us back into a legitimate healing role.

We actively want to play healers. The problem is that that's not what we've been doing for years now. We're playing DPS roles (with both the lowest DPS and the most boring "rotations") that also have massive healing ability that just flat-out isn't being used. This is verifiable across all levels of content and the receipts have been posted throughout this thread. And we don't like it, so we're not going to do it anymore.

It is Square Enix that's "hurting" the game - and by extension, you - by making the healing role not revolve around healing. Not us.

I cannot for the life of me understand how any of you can justify the current healer situation. If healers are not meant to focus on healing, then why have healing jobs at all?

I get that you non-healer-mains are upset that this is getting attention, and that Square Enix's design philosophy towards healers has pushed us to the point of taking an action that can have negative repercussions for you. But you do not get to decide for us. We are not your monkeys, and the fact that healers are subject to this sort of attitude in the first place shows how devalued the healer role has become in this game.