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  1. #1
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by UnconfirmedCat View Post
    Yo, same. That stuff is what makes healing fun. But can't all that still exist while making changes to healer that might be appealing to others?
    Sure. Changes are welcome, and CBU3 is constantly making changes. SCH is vastly different today than when I started in 2.0. I just think providing feedback without hamstringing other players' enjoyment is a better course of action.
    (4)

  2. #2
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by EinherjarLucian View Post
    Sure. Changes are welcome, and CBU3 is constantly making changes. SCH is vastly different today than when I started in 2.0. I just think providing feedback without hamstringing other players' enjoyment is a better course of action.
    *emphasis mine*

    Very few of us expect #FFXIVHEALERSTRIKE to actually affect queue times much. In fact, it's not so much a strike as much as a protest.* but, I think Gemina was brilliant to call it a healer strike as the term galvanized the healer community.

    Quote Originally Posted by EinherjarLucian View Post
    FWIW, I do hope something good comes from this. Just, the proposed style of going about getting it isn't for me. I imagine if I wasn't a healer myself, I might actually be more upset about it. I saw the announced changes to 7.0 SCH and I thought it looked promising. But hey, that's just my opinion.
    Thank you! I hope you continue to enjoy the game for many years to come.
    (10)
    Last edited by Kacho_Nacho; 06-20-2024 at 07:26 AM.

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,644
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by EinherjarLucian View Post
    Sure. Changes are welcome, and CBU3 is constantly making changes. SCH is vastly different today than when I started in 2.0. I just think providing feedback without hamstringing other players' enjoyment is a better course of action.
    As much as I am usually for the same idea that you suggest, healer feedback in the manner as you described has been grossly ignored, underplayed or given regional bias to since 5.0 (tanks to a degree too, if you ask me). Sure, the strike might actually affect queue times for those who do not wish to engage in this, but I think the joke of keeping Healers and incoming damage taken accross the whole board as is has been going on for long enough.

    I main tank and play DPS mostly as off-role; I think they should absolutely hamstring other players' enjoyment because THEIR'S (healer's) has been compromised with the changes to their damage kits and the bulk of healing/shielding additions provided to tanks and DPS. Sure, the average player may not be at fault for this, but if peaceful feedback has resulted in absolutely nothing, what other choice do they have in trying to actually get serious attention from CBU3 / Naoki Yoshida?
    (11)

  4. #4
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    As much as I am usually for the same idea that you suggest, healer feedback in the manner as you described has been grossly ignored, underplayed or given regional bias to since 5.0 (tanks to a degree too, if you ask me). Sure, the strike might actually affect queue times for those who do not wish to engage in this, but I think the joke of keeping Healers and incoming damage taken accross the whole board as is has been going on for long enough.

    I main tank and play DPS mostly as off-role; I think they should absolutely hamstring other players' enjoyment because THEIR'S (healer's) has been compromised with the changes to their damage kits and the bulk of healing/shielding additions provided to tanks and DPS. Sure, the average player may not be at fault for this, but if peaceful feedback has resulted in absolutely nothing, what other choice do they have in trying to actually get serious attention from CBU3 / Naoki Yoshida?
    I absolutely cannot agree with this. Players making other players have less of a fun time is just going to create negative feelings. It won't be because I'll experience bad queue times: I expect mine to improve greatly.

    Intending to ruin others' fun is horribly toxic. Period. It opens all healers to behavioral criticism from other players, and I'll be damned if I get lumped into a group of people openly admitting they want to ruin others' fun to prove a point.
    (3)

  5. #5
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    358
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by EinherjarLucian View Post
    Intending to ruin others' fun is horribly toxic.
    Could you explain what you mean with that? What fun are people intending to ruin?
    (5)

  6. #6
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by aiqa View Post
    Could you explain what you mean with that? What fun are people intending to ruin?
    I mean this:
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I think they should absolutely hamstring other players' enjoyment
    (3)

  7. #7
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,644
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by EinherjarLucian View Post
    I mean this:
    So what's the alternative? Keeping up the status quo for another 3+ years? Because peaceful feedback has done squash all and tank/DPS actions, upgrades and additions have been encroaching on the healer identity ever since and despite my initial liking of all the upgrades, the overall incoming damage has NOT changed at all.

    Explain to me how it is only ruining for tanks and dps if healers actually are fed up and refuse to play healer, but it is probably A-OK if the tanks and dps continue having fun at the cost of healers having fun.

    In case this is lost on anyone, I am NOT maining healer, I'd be part of the roles AFFECTED by this strike and I am STILL for it.
    (12)

  8. #8
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    So what's the alternative? Keeping up the status quo for another 3+ years? Because peaceful feedback has done squash all and tank/DPS actions, upgrades and additions have been encroaching on the healer identity ever since and despite my initial liking of all the upgrades, the overall incoming damage has NOT changed at all.

    Explain to me how it is only ruining for tanks and dps if healers actually are fed up and refuse to play healer, but it is probably A-OK if the tanks and dps continue having fun at the cost of healers having fun.

    In case this is lost on anyone, I am NOT maining healer, I'd be part of the roles AFFECTED by this strike and I am STILL for it.
    But tanks and DPS aren't having fun "at the cost of healers having fun." Now you're trying to sound like it's other players' faults trying to ruin healer enjoyment, when it's not. You're suggesting that they must be punished for healers to be satisfied.

    And sure, some healers really don't feel that way. There's "I'll just do something else until healers improve, maybe CBU3 will notice a drop in role membership," and then there's "SCREW THE DAMN TANKS AND DPS, THEY ARE MAKING US NOT HAVE FUN."

    Wanting tanks and DPS to "pay for" changes to healers is, again, incredibly toxic. That attitude isn't just bad for tanks and DPS, but it's damaging for the rest of the healers that just want to play their damn role.
    (1)

  9. #9
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by EinherjarLucian View Post
    I mean this:
    I mean, a bunch of people are changing or going to try out new roles/jobs because they find their old one unfulfilling anymore. Is it really fair to tell them not to because they'll be "hamstringing others"? (゜。゜) ~?
    (9)

  10. #10
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Mimilu View Post
    I mean, a bunch of people are changing or going to try out new roles/jobs because they find their old one unfulfilling anymore. Is it really fair to tell them not to because they'll be "hamstringing others"? (゜。゜) ~?
    If that was the reason (wanting to try something new) I'd have no problem with it.

    But when the stated reason is "ruin others' enjoyment," that's a toxic position.
    (2)

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