Quote Originally Posted by Nyome View Post
100% agree and the core identity of jobs should and do change over time.

Though, with warrior the change has seen a ton of praise and I'd hate healer woes to take away from other players experience. Especially with the increasing mindset of healers aren't needed. And yes, at the same time healers shouldn't be forced to suffer to make other roles happy either.
So the identity of war is “too angry to die” the problem is final does it In the most dumb way possible by making war heal all the time. Even a berserker in any good fantasy medium will feel the pain and drawback after some time but war just shakes his shoulder and his entire blood and his organs will be back in his body. There are some really cool ways for a berserker to work but this ain’t it chief.