Quote Originally Posted by Somnolence View Post
But this is exactly how endgame healing works in general. Encounters are scripted, so people solve them by developing mitigation timelines to match boss mechanics timelines. Hell, ultimate PF discords even have mitigation sheets posted in their strat sections.

And shielding is not even needed in this game for a lot of the raidwides, because it all comes down to GCD efficiency and such, so if party cannot be killed by raidwide and will be topped up with oGCD regen or such before next one then this is what is used.
Yes, all fights are scripted.
But a rotation doesn't consider a scripted fight when it comes to when pushing the buttons happen, only that you push them in order.
Let's say a healer had a healing rotation (or shield rotation). You still push the buttons in the set order, regardless of when in the fight you are. Doesn't matter if you have a target in actual need of a heal or shield at that moment.

Now it's been so long, but iirc Tanks had in their rotation additional effects of increased enmity, to keep the aggro of mobs.
That was the main focus on those rotations.
DPS, well, they did more damage with their rotations.
Healers, Idunno. Personally I find it difficult to include healing spells into a set rotation of button pressed, seeing that there are times when there's nothing to heal or mitigate.
To me personally Healin is a situational thing, depending on when people take damage or needs a shield.
but that's just me ofc, I don't have any actual facts or data to back that up. Only personal oppinions.