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  1. #1241
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sesera View Post
    The problem is that you either have it your way and any time a healer F'd up and die its a wipe unless the boss is almost dead and you punish the all party for the healer mistake or you gives the party a chance to succeed.

    A few month ago i had a Ghimlyt Dark run where the healer dc'd mid fight on last boss nobody got mad when the paladin started to keep us alive with clemency quite the opposite actually.
    Then what's the point of having the healing role at all if the other jobs can just make up for it just like that. Shouldnt we just go the pvp route of every job being a dps and then having some flavor on top of that? Should we remake the entire game into a warframe like structure where 4 people are independently soloing the mission?

    3 people doing a fight that's designed for 4 people should be tough. Having limited combat rezzes for jobs outside of smn and rdm is also something that has been talked about before. I dont think anyone in here is mad at specific players just playing warrior or paladin, I dont know why you would think that.
    (16)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  2. #1242
    Player
    Cheapshot's Avatar
    Join Date
    May 2019
    Posts
    255
    Character
    Cheap Shot
    World
    Balmung
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Sesera View Post
    The problem is that you either have it your way and any time a healer F'd up and die its a wipe unless the boss is almost dead and you punish the all party for the healer mistake or you gives the party a chance to succeed.

    A few month ago i had a Ghimlyt Dark run where the healer dc'd mid fight on last boss nobody got mad when the paladin started to keep us alive with clemency quite the opposite actually.
    I think the solution to this is classes like summoner and red mage. When the healer eats floor, having non healers with resurrection gives everyone a shot to recover and salvage a run. It always feels very satisfying and rewarding to me when this happens. Not only should they put the idea of removing res from SMN to rest for good, they should give it to a few more classes that it might make sense on. Maybe Paladin for example.

    If our choices being presented are
    1. “Content hard, so if the healer dies you have to restart”
    2. “Content easy, so healers are unnecessary”
    3. “Content hard, but someone can res the healer and we can keep on fighting”
    I’ll take the third option any day of the week.
    (21)

  3. #1243
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    412
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    BTW, if the strike is "successful", I'm going to bet the only "answer" we'll get is SE finally adding healers achievements/mounts to lure players back while completely avoiding the issue...
    (8)

  4. #1244
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by PeppermintBrown View Post
    ...Yet on the other hand, you demand more active dps, demanding to dip into our role...
    For the sake of argument I have chosen to ignore the overwhelming condescension for the benefit of others in this thread.

    If having more than two damage buttons is encroaching on the DPS role the elephant in the room is tanks. Tanks get a damage rotation with a burst and everything, Gunbreaker and the new Viper even share a secondary mechanic. This has not made 4 tanks the ideal dungeon group however because tank DPS only supplements DPS role DPS. Tank healing does not supplement Healer healing but largely replaces it.

    In a high level dungeon pull if the tank dies it's chaos because the tank role isn't fulfilled. If a DPS dies you lose a lot of damage output and thus dungeon progress until they're up because the DPS role isn't fulfilled. If a healer dies the tank just handles it and the healer role is still fulfilled.
    (13)

  5. #1245
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    991
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Aravell View Post
    You know, people keep saying stuff like "You're a drop in the ocean" and "You can be replaced", you know what I say to that? "Don't threaten me with a good time". Someone else mind-numbingly mashing 1 on their keyboard while I have actual gameplay? Yes, all of my yes. Take the healer role, I don't want it, you'd be doing me a favour.
    Yeah, it's not like we are depriving ourselves of anything. The whole point of this is strike is that we don't enjoy the role anymore so we choose to play something else that we think is actually fun. It's just sad that the healer role has developed in such a way that a fair chunk of people who genuinely had fun before now can't connect with it any longer.

    I'll be having a good time enjoying picto in DT.
    (9)

  6. #1246
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by WeakestZenosEnjoyer View Post
    For the sake of argument I have chosen to ignore the overwhelming condescension for the benefit of others in this thread.

    If having more than two damage buttons is encroaching on the DPS role the elephant in the room is tanks. Tanks get a damage rotation with a burst and everything, Gunbreaker and the new Viper even share a secondary mechanic. This has not made 4 tanks the ideal dungeon group however because tank DPS only supplements DPS role DPS. Tank healing does not supplement Healer healing but largely replaces it.

    In a high level dungeon pull if the tank dies it's chaos because the tank role isn't fulfilled. If a DPS dies you lose a lot of damage output and thus dungeon progress until they're up because the DPS role isn't fulfilled. If a healer dies the tank just handles it and the healer role is still fulfilled.
    I havent checked in a while but during shadowbringer healer damage output in trashmob aoe situations was also pretty cracked. I've seen an expert run where the healer lead in damage dealt up until the final boss, ahead of not only the tank but the other two dps aswell and neither were the kind of people that talesfromDF complains about on the regular. So if we take this mindset healers already massively encroach on the dps role, just in the most boring way possible: one button spam.
    (0)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  7. #1247
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by ty_taurus View Post
    The biggest mystery to me is why the people who disagree with the thread topic are like 90% rude and arrogant about it. Where's all the hostility coming from? Did someone draw a pentagram out of Stanley cups or something? It's like a Karen convention keeps marching through.
    It's all over 4chan
    (11)

  8. #1248
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,416
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Why do people hyperfocus on bad healers they have gotten over the years and argue that’s a reason tanks should be able to do the healers role for them

    Why does nobody remember the garbage tanks or the garbage DPS they get and say that’s why the healers should do those jobs
    (28)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #1249
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,339
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by JanineBeckinsale View Post
    I can't speak for all Tank players (and I hope you'll forgive my choice of words) but that's an utterly paranoiac and insane way of thinking.
    I disagree. You, as the tank, have a heal. Why not use it? It's logical to use your kit. But doing so removes the need for the healer. And also makes it so you don't need to rely on healers that might not be as good. Finally, it reaches a point where, when they do heal, it's annoying.

    For example, if you are a Warrior and a Scholar puts Excogitation on you, it's like why waste DPS on me? And it doesn't activate at all. Or a WHM that uses Benediction when I just use Equilibrium or Bloodwhetting. It gets to the point of feeling annoying because you're doing that job yourself.

    But objectively speaking, a tank shouldn't be feeling like they can heal that much over the healer to begin with.
    (11)

  10. #1250
    Player
    SomeGuy22's Avatar
    Join Date
    Apr 2022
    Posts
    127
    Character
    Galv Avalan
    World
    Zalera
    Main Class
    Monk Lv 90
    Quote Originally Posted by PeppermintBrown View Post
    Yet on the other hand, you demand more active dps, demanding to dip into our role.
    I never understood this line of reasoning, tbh. They just want their healing downtime (which occurs quite often) to not be so goddamn boring. Play something like Aglaia as a healer and check how much downtime is in there, that shit's sleep inducing
    (24)

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