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  1. #1
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,831
    Character
    Lucana Wyght
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Bloody_Kenny View Post
    The healing in high-end content is an "Excel Sheet gaming". You just spread your oGCDs so they cover every damage instance. And for early runs, like week 1-2, you throw a GCD shield before every AoE, just to be safe. It is kinda engaging during prog, but the closer you get to the end of the fight, the more boring it becomes, as CDs line up so you already know what tools you will be using in advance. So basically when your Excel sheet is done, all you have to do is to press 1-1-1-1-1 for 90% of the fight.

    Raids are designed in such a way now that the points where people fumble the most are usually mechs that either body checks themselves or there is a body check right after, so there is nothing your healing ability can save. Even if you throw the most quickest Raise on the Wild West, the chances that the person will rise in time for the check are really small.

    The only content where healers' excessive healing can fix something is casual content. Mechanics rarely work in the "either you all do it or you all will die" way there, the worst you can get is a vuln up stack. So your GCD healing can actually carry people who fumble there. But as was told, if the role is only fun when your teammates are bad at the game - something is wrong with the role.
    Thanks for the insight.
    (2)

  2. #2
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    487
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Bright-Flower View Post
    Thanks for the insight.
    Some people have already said things, so I'll keep it brief. Most recent log show are sage with 13 gcds in P12S phase 2. (This is also a very um-optimized amount) Their dosis cast were 135 along with 16 Eu Dosis, 13 phlegmas, 13 toxicons and 3 pneuma. So... the amount of dps gcds exceeded healing gcds by more than 10x
    (7)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,132
    Character
    Jojoya Joya
    World
    Marilith
    Main Class
    Bard Lv 100
    Quote Originally Posted by HighlanderClone View Post
    Please stop using the nebulous "they" when you're talking about yourself. You're great at concern trolling though I'll give you that. Sure love to hide behind third person pronouns for your own spiteful opinions.
    Hi Titanmen.


    Quote Originally Posted by OliviaLugria View Post
    Some people have already said things, so I'll keep it brief. Most recent log show are sage with 13 gcds in P12S phase 2. (This is also a very um-optimized amount) Their dosis cast were 135 along with 16 Eu Dosis, 13 phlegmas, 13 toxicons and 3 pneuma. So... the amount of dps gcds exceeded healing gcds by more than 10x
    Except as Sage some of those damage GCDs might as well represent healing GCDs because of Kardion. Dealing damage is also healing whomever has Kardion.

    Quote Originally Posted by WeakestZenosEnjoyer View Post
    Job leveling stats is maybe the worst thing you could possibly reference.

    Not only is one of those shared with one of the most popular DPS jobs. I have multiple jobs at or near max level that I don't actually play any more. I only started playing the video game late into Endwalker.

    I have a level 90 Reaper that was just for the Endwalker MSQ, I have not played it since but I still posses a level 90 Reaper. I also have a level 90 DRK that's used exclusively in Hunt Trains because the state of tanks rn frustrates me and an 80~ WHM I couldn't even finish leveling but realistically I could run through Frontlines/Tribes/Khloe and get done.
    I'm not trying to say that every one of those players would absolutely switch to healer if needed.

    But that's a very large pool of potential healers to fill in if other healers decide it's time to stop healing.
    (1)
    Last edited by Jojoya; 06-12-2024 at 07:36 AM.