Quote Originally Posted by Rehayem View Post
Here on English forums we don't care whether people use machine translation from their native language to English because we will most likely understand it very well.

Do Japanese have experience playing other MMORPGs that contain holy trinity (tank + dps + healer)? Such perception usually means their experience is very narrow and simply accept things as they are -- unfortunately here in West, we play other games and have bigger experience on what a healer should actually be -- a healer with a heal kit to heal, and using dps skills is a welcome bonus. Problem stems from the fact healer kit currently is very bloated with mitigations rather than heals, and tanks are very overpowered: this isn't normal in other games.

Perhaps Japanese community finds healer to be a more laid back type of role, where hitting the same dps button is comfortable and doesn't require much thinking with exception of eventual oGCD heal or dodging enemy attacks.
Certainly something that produces a difference in thinking may be due to the kind of games Japanese players have experienced in the past.
Japanese players may not have played many other MMORPGs consisting of tank + dps +healer.
But as YoshiP told the CBU3 staff to play other MMOs when they created ARR, the development team must be aware of the standard of “normal games”, so I have to feel it is strange that you guys are in a situation where the current system is not right.

I understand the argument that non-healers have very strong heal and mitigation kits and that this has eliminated the need for heal.
(also understood what you meant about not wanting to do green dps)
That's really true.
The tanks are so sturdy now that unless you are Ultimate or a week 1 Savage, you will get past the tank buster with no problem, even if the healer forgets to support.
If it's only expert IDs, Warrior+3dps will get you through it comfortably.

Am I correct in understanding that the problem was not only about the way the healer attacked, but also about the skills that the tank.dps had and the balance between them?