Quote Originally Posted by Nanananami773 View Post
Hello, I am from the Japanese community.
I use a translation tool so sorry if my English is poor.
There was a post in the Japan forum informing me about this thread and I learned of this shocking move.

First of all, I would like to state that these are my personal thoughts and not the consensus of the Japanese community.
I'm sorry that I may not be able to reply very often, as I really need to use a translation tool to communicate with you.


Regarding the issue of healers' attack rotation being too monotonous, Japanese players' reaction is quite different from yours.
Almost no one has a problem with the attack rotation.
I don't know why they think differently than you do, but one opinion I sometimes see is “if you want to attack, just play DPS”.
I don't recall seeing a more specific discussion in the Japanese forum than this opinion.

Unfortunately, your opinion will not be accepted in the Japanese forum.
But I am not going to disagree with you guys.
I usually play mainly as a healer in Extreme and Savage (etc.), but I also play as a DPS or tank if I want something different and exciting.
When pointed out to me, I have a feeling that this “when I want a different excitement” may stem from the fact that the healer's attacks are too simple, and I feel it when I get tired of them.
However, I myself do not see the need to change anything about the attack spells.
I may need some more time to think about it.

For now, I will just be very curious about the differences in opinion between the Japanese and English communities and will keep an eye on what happens in the future.
Thank you.
Ok, so there is a lot of opinions around but please allow me to offer mine as well.

I don't think that it is really about "Give us more attacks". Please allow me to give an example -

When I started this game, it was in November of this last year. I started going for the SMN role because that excited me. After time, I learned of the SGE role and I started to make that my new focus past the MSQ. Progressing as a SMN was great, though I imagine doing solo content as DPS would help out. Once I got to EW, I unlocked SGE and started my journey.

So first of all, it WAS hard for me to get into. There was a lot of buttons, abilities, things changed when I pressed other buttons. Not "complicated" but it was also a lot to learn. After reading abilities and tooltips, for some reason I ended up deciding that doing Eukrasia + Diagnosis/Prognosis as pretty much my main and only healing+mit abilities that I used for pretty much the rest of EW. This is my issue, I should have been PUNISHED or at least made aware that I wasn't doing a good job. . .but instead everyone else has abilities and mits that essentially made my job invalid so it wasn't like it mattered. I could have spammed sprint for the whole duration of the dungeon and probably contributed just as much. I didn't even know I wasn't doing much until a friend, that also plays SGE, asked me why I wasn't hitting certain buttons. My response, "oh, I didn't think it did much anyway".

All of this isn't to say that we don't have abilities that heal or that we can't do a alright job with it....but why do you need to heal someone that already has their own self heal ability going? I mean, at that point you are just overhealing, right? From what I know about MMO's, that's essentially bad and wasting resources?

I think with the DPS side of things, the meta is to have your "ABC's" going at all times. Always Be Casting. The worked in ability for that with healers is your 1 1 1 1 1 1 1 (eventually dot) 1 1 1 1. . .until it becomes time to do maybe a healy thing and then keep rotating. I think people are saying with this "look SE, if you want me to always be casting please make it interesting at least".

I've talked about this before also, but hellz, I didn't even know esuna was actually important until I wiped a raid. I mean, never like it mattered before, right?. . .it's that kind of stuff that just drives me up a wall sometimes. Its partly because I AM a casual but I mean....there is like 10 dungeons (wrong number I'm sure) that esuna actually matters?

**I hope translator works well in reverse I am sorry I cannot give you the same curtesy**