I have found myself not enjoying healing as much as I have in the past. I usually play AST or SCH depending on my mood, and I will say both jobs have seen serious decline in how they play and how they feel over the years. AST in particular hurts the most as it is now a glorified WHM with extra steps to get the most out of the kit.
I would not mind seeing this receiving attention from the devs, as the role itself is on a precipice with how satisfying it is to play, be it due to largely hitting one button over and over again and/or not feeling like they are needed due to the amount of Tank/DPS sustain in the game presently being very high.
It's pretty funny how active this thread is for how much they say it's pointless. Every time I come back it's got like 10 more pages since the last I checked.
Everyone's PvE experience matters, not just yours or mine or those of other people who have healed in savage. Casual players will easily notice they are spamming one button in all of the content they are doing. What tank spams one button 90% of the time? What dps spams one button 90% of the time? None. Only healers have been forced to endure bare bones job designs while their 20 oGCD heals are not only near duplicates of each other but also made redundant by tanks and dps healing the party.
Graphics
MSQ
Viper
Very true! So hopefully questioning their hostile negativity brings them back for more engagement.
I'm just gonna quote myself as to what these people want from you, and really every other disgruntled healer that has been waiting for improvements for 5 years already.Bad faith.
What's a better idea to protest the changes, and the directions the devs have been taking? Please tell us.
"Just don't do anything, nothing you do will matter, leave healer role, leave game." Those have already been said. And argued against.
What's your intelligent new take to solve this?
I'll tell you exactly what they want you to do, they want you to shut up and eat the slop or leave.
Because they're perfectly happy with getting served utter mediocrity, at best, from their holy grail FFXIV. If you're not happy with pretty VFX sparkles, and god forbid you see the bafflingly terrible gameplay for what it is, then you're just a hater and should disappear.
The fact that they keep coming back, repeating the exact same phrases like an RMT bot, should tell you as much.
I think a lot of the naysayers are missing that the point is to cause the internal metrics that square enix actually looks at to change.
if we've been playing primarily healer all this time, and stop. regardless of how much it impacts duty queues. (though with some of the panic i've seen from some of the more antagonistic naysayers, i assume they think it will be incredibly disruptive, despite them calling it 'useless') square enix will. notice. they don't read the forums, true! there are hundreds of pages long discussions on the healer forums and in general about the state of healers, and they've gone ignored!
but they changed monk 3 expansions in a row because it was one of the least played classes.
they changed summoner in EW because its player count dipped hard in SHB (for some reason).
so the best way to make our voices heard is to just. not play the role. if we weren't having fun healing, we should play something else anyway, right?
that's what the naysayers have been saying for years, "if you don't like healing you don't have to play the role". and then when a group of healers say they won't play healers at the same time... its all "this is useless why are you doing this stop it"
which is weird
are you afraid its going to impact your queues, or is it 'useless'?
cause I don't actually care about queue length.
i care about squeenix's internal metrics that track how many people play what roles and jobs.
because that IS something squeenix listens to.
actions after all, speak louder than words.
Maybe if more healers just learned how to actually heal the healing intensive mechs we actually get, the devs wouldn't have to give everyone else more substantial sustain to compensate. If most healers can't be bothered to switch from their boring 1 button rotation to throw out a few GCD heals when Pandaemonium or Barbariccia are slamming, who should be. Its no small wonder once people cleared those fights they would try to avoid them like the plague in DF and PF out of worry of being stuck with the Green DPS, eternally compaining about how bored they are with the job they choose to play that they haven't found fun for 5 years.
Good Luck. Just posting to keep this at the top so everyone can look at the contradiction of "We want to Heal more, but only if you give us more DPS." It benefits both of us, you get more traction, I get to watch the bonfire.
~Mew
~~Thank You Niqo'te
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