Quote Originally Posted by Jojoya View Post
HPS is a terrible metric to judge healers by, whether in this game or in WoW. The more my party screws up so they take more damage, the higher my HPS goes. It's almost never a sign of a good healer. It's a sign of how bad the party is when it comes to mechanics.
Not necessarily true. I think you are forgetting there is a lot of raid fights that have unavoidable damage as well as very noticeable damage patterns designed for healers to act through. Its simply not "group bad" metric, but a metric that is somewhat useful to determine if your healing for certain fights doesnt meet a threshold.

WoW has a good number of healer checks, where your ability to clear is dependent upon how good your healers.

Its just encounter design difference, HPS doesnt matter in FF14 as much.