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  1. #11
    Player
    RaevusAstra's Avatar
    Join Date
    Feb 2022
    Posts
    50
    Character
    Raevus Astra
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Hanayumi View Post
    Soo... whats the goal here? Acknowledgment from devs? I mean ultimately what could the devs do to fix/bandaid healers at this very moment? Meaning no new skills, only adjustments to the current kits. Gotta keep in mind their dev process takes them ages to get anything major done especially if blindsided them and didnt plan ahead; planning>development>testing>art/animation/sound>translations>update...
    I think that the discourse should show the devs the state the game is in when it comes to job disparities, and hopefully have the devs thinking about where to go next. I know that they're deliberating the "more dps" vs. "more healing" discourse, and they really need to come up with a greater solution than the players have/can come up with that accomplishes making healing more engaging. I know going one way or the other is just gonna swing the pendulum back to people unsatisfied one way or another.

    My personal take is that they should create a new mechanic only healers can do, or expand fight design to diversify buffs/debuffs that healers have to cleanse to protect their party. They could have multiple different types of esunas that could cleanse different debuffs, they could have offensive esunas for boss buffs, or they could attach cleansing effects to existing healer abilities. And they could reward you for successful cleanses, with stuff like reduced cooldowns, or increased cleanse stacks, or a shield/heal after a cleanse. And they can add that to bosses going from 8.0 and also retroactively if need be. Cleansing is something only a healer (and BRD for some reason....) can do, so there's a possibility that one solution is leaning into that more.

    The one thing I don't want them to do is make a change at the detriment of any other roles. Healers being unengaging is not the fault of Tank or DPS players, and the fun of feeling invincible as a Warrior in trash packs doesn't need to conflict with healers needing to feel more useful.
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    Last edited by RaevusAstra; 06-22-2024 at 01:48 AM.