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  1. #9791
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Supersnow845 View Post
    That’s exactly what ShB WHM was and the community absolutely hated it because they refused to see that Lily’s were an absolute gain because they were movement tools and weave slots even if they were immediate losses
    If memory serves, lilies were a loss up until EW because the potency of Misery didn't match the 3 GCD dps deficit. Instead of just making lilies neutral, CBU3 decided to make all cast times faster on top of that change. People were only complaining about Misery's potency and the team overcompensated.
    (0)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  2. #9792
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,871
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Iedarus View Post
    If memory serves, lilies were a loss up until EW because the potency of Misery didn't match the 3 GCD dps deficit. Instead of just making lilies neutral, CBU3 decided to make all cast times faster on top of that change. People were only complaining about Misery's potency and the team overcompensated.
    I don't think possible to make lily anymore 'neutral' than today's iteration due to the nature of 2m raidbuff consolidation across all the jobs (it's still not outright neutral lol). It's just straight up a gain now so long 1 misery can be dumped into the window.

    I personally still maintain the idea that the abundance of lossless heal introduced from AST's kit was a mistake. There should be lossless healing but they should be kept in check rather than given to us like candies. 75p loss on using lily wouldn't be seen as badly as today if heal button aren't so black and white.
    (1)

  3. #9793
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    879
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    I was rarely averse to using GCD heals with AST even in ShB since it was just normal to lose personal dps by healing with the other two. They also added Horoscope then, which just encourages using either Helios too, so the overall design certainly didn't feel like they wanted us to do lossless healing, at least.
    (1)

  4. #9794
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    Quote Originally Posted by Azurarok View Post
    I was rarely averse to using GCD heals with AST even in ShB since it was just normal to lose personal dps by healing with the other two. They also added Horoscope then, which just encourages using either Helios too, so the overall design certainly didn't feel like they wanted us to do lossless healing, at least.
    I agree. Honestly, I've never seen the big deal about losing personal dps if I chose to throw out GCD heals. After all, isn't that part of the whole idea of playing a healer? Getting to decide which is a better contribution to the party's success, improving the health of the characters versus damaging the mobs/bosses?

    The philosophy held by Square Enix that making these kind of decisions is too stressful to the players is wrong. We require this decision making in order to be engaged with the game. When things are too easy, players are bored. Nobody plays a game to be bored.
    (8)

  5. #9795
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,871
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Azurarok View Post
    I was rarely averse to using GCD heals with AST even in ShB since it was just normal to lose personal dps by healing with the other two. They also added Horoscope then, which just encourages using either Helios too, so the overall design certainly didn't feel like they wanted us to do lossless healing, at least.
    Apart from horoscope and the overpowered neutral sect at the time, I remember having my ear bleeding in ShB days because people often screamed they wanted to do lossless healing like AST. CU, CO, CI, Earthly Star, uncharged Horoscope, & Essentials were all free to use due to the nature of their built in 1.5s at that time, whereas WHM and SCH had to 'pay' to a lesser extent to use their oGCDs outside 30s DoT refresh window. They 'felt bad' having to pay for said loss because XYZ had some way to do it lossless'y. Well, look what we get today lmao.
    (0)
    Last edited by Rein_eon_Osborne; 11-29-2024 at 10:56 AM.

  6. #9796
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,416
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Apart from horoscope and the overpowered neutral sect at the time, I remember having my ear bleeding in ShB days because people often screamed they wanted to do lossless healing like AST. CU, CO, CI, Earthly Star, uncharged Horoscope, & Essentials were all free to use due to the nature of their built in 1.5s at that time, whereas WHM and SCH had to 'pay' to a lesser extent to use their oGCDs outside 30s DoT refresh window. They 'felt bad' having to pay for said loss because XYZ had some way to do it lossless'y. Well, look what we get today lmao.
    This pretty much sums up the ShB healer design problem. AST was the problem child yet they decided to model everyone after AST rather than bring AST back in line with the others
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #9797
    Player
    GartredZW's Avatar
    Join Date
    Jan 2024
    Posts
    259
    Character
    Gartred Runecaster
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Azurarok View Post
    Speaking of which, I understand there's folks who don't want it changed back now, but were there threads and posts demanding for the 1.5s cast across the role on the english boards in the past? I recall finding a thread discussing reducing the cast time a little bit to make slidecasting easier, but its OP explicitly stated they didn't want it to be enough to include the weave.
    That's really the crux of the issue. Some people want short-casts, but don't want to just play Astrologian for some reason, so they start demanding that other healers be changed to accommodate that. They see that little bit of nuance in gameplay to be a flaw instead of a feature.
    (6)

  8. #9798
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    879
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    to be honest I'm not so against lossless healing in of itself, and am more bothered by the fact they decided they do it exactly the same way AST did when WHM had lilies and SCH had RuinII + Energy Drain

    And despite all that SGE adderstings aren't dps neutral
    (0)

  9. #9799
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,416
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    That’s the problem. Energy drain and ruin 2 as well as Lilys were ways to generate weave space (you can also include miasma 2 when SCH had mana management) that you were compensated for to overcome restrictions. the idea of AST having 1.5 was because it had so many weaves with its cards but it also allowed for free healing

    Honestly instead of everyone getting 1.5 AST should have swapped to 2.5 and and be given the extra charge of lightspeed it has now to compensate for its card weaves without really giving it free reign to have limitless free healing
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #9800
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    879
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    ah, didn't realize the 1.5 cast was introduced to AST in 4.3. Other than Lightspeed I'm guessing they used Combust and Aspected Benefic to do it in HW, but then they merged the DoTs in SB, and with CombustII at 30s that reduced weaves, so that was the solution (to a problem they made). It seemed the system back then didn't call for the busy raid buff that requires constant weaves across a few GCDs either, so lightspeed probably functioned better as a healing tool too.
    (0)

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