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  1. #11181
    Player
    Riusvell's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    124
    Character
    Vell R'ius
    World
    Lich
    Main Class
    Arcanist Lv 100
    Can't believe you are complaining about a classic Final Fantasy change that was actually needed years and years ago, regarding the Phoenix downs. It isn't to make you guys redundant or anything, there's content where it's needed like deep dungeons.
    Everyone can die during one of those, not having to find a cairn to pick up a healer and having a significant stack of an item that should've been stackable from the get-go is a massive improvement over what it was. Or picking up someone during Eureka/Bozja/Occult or open world. You don't need to switch classes any more to do that.

    Why is this considered such a horrible thing? Make sense, please.
    (1)

  2. #11182
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,479
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Riusvell View Post
    Can't believe you are complaining about a classic Final Fantasy change that was actually needed years and years ago, regarding the Phoenix downs. It isn't to make you guys redundant or anything, there's content where it's needed like deep dungeons.
    Everyone can die during one of those, not having to find a cairn to pick up a healer and having a significant stack of an item that should've been stackable from the get-go is a massive improvement over what it was. Or picking up someone during Eureka/Bozja/Occult or open world. You don't need to switch classes any more to do that.

    Why is this considered such a horrible thing? Make sense, please.
    Because rezz was the last vestige of healer “need” in casual content left

    If this was so good from a FF perspective then give us something to do. We have nothing anymore. We can’t even cling to rezz like a drowning rat anymore
    (2)

  3. #11183
    Player
    Riusvell's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    124
    Character
    Vell R'ius
    World
    Lich
    Main Class
    Arcanist Lv 100
    That is not even remotely what I've said, but if that's what you make of it. Can't change your mind.
    (0)

  4. #11184
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,892
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Riusvell View Post
    Can't believe you are complaining about a classic Final Fantasy change that was actually needed years and years ago, regarding the Phoenix downs. It isn't to make you guys redundant or anything, there's content where it's needed like deep dungeons.
    Everyone can die during one of those, not having to find a cairn to pick up a healer and having a significant stack of an item that should've been stackable from the get-go is a massive improvement over what it was. Or picking up someone during Eureka/Bozja/Occult or open world. You don't need to switch classes any more to do that.

    Why is this considered such a horrible thing? Make sense, please.
    See, if Phoenix Down has always been this way since this game's inception, this sentiment would never been viewed this badly. This is a matter of timing and context of the implementation. Why do this now, after healers have lost so many (too much to list all of them) throughout the decade?

    In a vacuum, yes. This is "a good change that should've been a thing since 10 years ago." I guess better late than never?
    (2)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  5. #11185
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,479
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Riusvell View Post
    That is not even remotely what I've said, but if that's what you make of it. Can't change your mind.
    You asked why it’s a bad thing and I told you; because healers relevancy in this game has been shrinking for years while we get zero improvements to our gameplay

    Pheonix downs should have been the norm from day one but you can introduce them 11 years into the games life cycle when healers are struggling to have any relevance in content and with no foreseeable improvements and go “don’t see what the problem is TBH”

    Like what do healers actually have with their gameplay anymore
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #11186
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,892
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Alrin View Post
    Devs : We have finally found a solution to the healers problems. We are removing them.

    Frankly that seems to be one of the better outcome we can ask for: just rip off the bandage and tell us they hate dealing with healer - axe them out of the game. The other option is to make the trinity matter again in drastic ways, but that's heavier in cost & we know they need to fund Yoshi-P's new spellspeed ring on his pinky finger in next LL /j.

    I simply don't see a bright future of the job design within the hands of dev that bows down to specific subset of playerbase who's actually seething and pounding the floor where they stand when they realized a SGE was able to gain 80 (EIGHTY, 40p today ) potencies per minute that does not involve 1 2 1 1 1 1 1 while citing "UnAbLe To FoCuS hEaLiNg 10% Of ThE tImE" as their reason to deny that option before 7.0 even launched officially - in a modern FFXIV.
    (1)
    Last edited by Rein_eon_Osborne; 08-07-2025 at 10:43 PM.

  7. #11187
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    104
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    You don't enjoy 5-10 potency on dot increase?

    Jokes aside, this game will never make healers fun to play nor make classes better. If dawntrail is doomed like this where devs say that cost is their bigger issue, then we are lost cause. Even 8.0 won't fix anything. Their supposed "talents" change won't come until 9.-0 or so as it will be yet another one of their "promise, just wait please".
    (1)

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