Page 967 of 978 FirstFirst ... 467 867 917 957 965 966 967 968 969 977 ... LastLast
Results 9,661 to 9,670 of 11477

Hybrid View

  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,999
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Riusvell View Post
    Can't believe you are complaining about a classic Final Fantasy change that was actually needed years and years ago, regarding the Phoenix downs. It isn't to make you guys redundant or anything, there's content where it's needed like deep dungeons.
    Everyone can die during one of those, not having to find a cairn to pick up a healer and having a significant stack of an item that should've been stackable from the get-go is a massive improvement over what it was. Or picking up someone during Eureka/Bozja/Occult or open world. You don't need to switch classes any more to do that.

    Why is this considered such a horrible thing? Make sense, please.
    Because rezz was the last vestige of healer “need” in casual content left

    If this was so good from a FF perspective then give us something to do. We have nothing anymore. We can’t even cling to rezz like a drowning rat anymore
    (5)

  2. #2
    Player
    Riusvell's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    124
    Character
    Vell R'ius
    World
    Lich
    Main Class
    Arcanist Lv 100
    That is not even remotely what I've said, but if that's what you make of it. Can't change your mind.
    (1)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,999
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Riusvell View Post
    That is not even remotely what I've said, but if that's what you make of it. Can't change your mind.
    You asked why it’s a bad thing and I told you; because healers relevancy in this game has been shrinking for years while we get zero improvements to our gameplay

    Pheonix downs should have been the norm from day one but you can introduce them 11 years into the games life cycle when healers are struggling to have any relevance in content and with no foreseeable improvements and go “don’t see what the problem is TBH”

    Like what do healers actually have with their gameplay anymore
    (7)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #4
    Player
    SkankyRoe's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    273
    Character
    Jak Danyell
    World
    Faerie
    Main Class
    Reaper Lv 82
    Quote Originally Posted by Supersnow845 View Post
    Because rezz was the last vestige of healer “need” in casual content left
    Resurrection has always existed so rez has quite literally never been a healer "need" in casual content.

    You also seem to have forgotten that 8-man and 24-man casual content exists.
    (1)
    I look just like the roes next door... if you happen to live next door to an amusement park.

  5. #5
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,131
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Riusvell View Post
    Can't believe you are complaining about a classic Final Fantasy change that was actually needed years and years ago, regarding the Phoenix downs. It isn't to make you guys redundant or anything, there's content where it's needed like deep dungeons.
    Everyone can die during one of those, not having to find a cairn to pick up a healer and having a significant stack of an item that should've been stackable from the get-go is a massive improvement over what it was. Or picking up someone during Eureka/Bozja/Occult or open world. You don't need to switch classes any more to do that.

    Why is this considered such a horrible thing? Make sense, please.
    See, if Phoenix Down has always been this way since this game's inception, this sentiment would never been viewed this badly. This is a matter of timing and context of the implementation. Why do this now, after healers have lost so many (too much to list all of them) throughout the decade?

    In a vacuum, yes. This is "a good change that should've been a thing since 10 years ago." I guess better late than never?
    (5)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  6. #6
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    451
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    You don't enjoy 5-10 potency on dot increase?

    Jokes aside, this game will never make healers fun to play nor make classes better. If dawntrail is doomed like this where devs say that cost is their bigger issue, then we are lost cause. Even 8.0 won't fix anything. Their supposed "talents" change won't come until 9.-0 or so as it will be yet another one of their "promise, just wait please".
    (2)

  7. #7
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    There's been an interview where yoship talks a little bit about job design so I guess it's time to bring this thread back.

    Here's the link if anyone wants: https://www.techradar.com/gaming/fin...-gamescom-2025

    Relevant part is this:
    “We do have quite a big plan for jobs moving forward,” said Yoshida, “but it is quite difficult for me to convey the nuances at this time. When it comes to the current content that we have in terms of battles and design, we don’t want to destroy that experience as it is right now.

    “So, keeping that in mind, we don’t want to incorporate major changes to that, but what we do want to do is make jobs more interesting for players to use.”
    Call me jaded or whatever but that doesnt exactly make me hopeful. No details, current battle design will stay (the body checks will continue until morale improves). Big plans but also doesnt want major changes. Get ready for the big change of +5 dot potency and another glare reskin.
    (3)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao
    Quote Originally Posted by os12ispeak View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  8. #8
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Saraide View Post
    There's been an interview where yoship talks a little bit about job design so I guess it's time to bring this thread back.

    Here's the link if anyone wants: https://www.techradar.com/gaming/fin...-gamescom-2025

    Relevant part is this:


    Call me jaded or whatever but that doesnt exactly make me hopeful. No details, current battle design will stay (the body checks will continue until morale improves). Big plans but also doesnt want major changes. Get ready for the big change of +5 dot potency and another glare reskin.
    I'll care about what Yoshi P has to say about jobs, when he actually has something to say about jobs.
    (5)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  9. #9
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    618
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Jaded? Yes. Wrong? Nah.
    (4)

  10. #10
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    637
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Saraide View Post
    There's been an interview where yoship talks a little bit about job design so I guess it's time to bring this thread back.

    Here's the link if anyone wants: https://www.techradar.com/gaming/fin...-gamescom-2025

    Relevant part is this:


    Call me jaded or whatever but that doesnt exactly make me hopeful. No details, current battle design will stay (the body checks will continue until morale improves). Big plans but also doesnt want major changes. Get ready for the big change of +5 dot potency and another glare reskin.
    I think Yoshi-P won't do any radical change. And that is what we need rn: radical changes on how fights works, on how healers works.

    So, he'll likely double down on healer division ("pure" healer vs shield healer), on job balance (WHM being the weakest job, AST outclassing WHM at everything, SCH being the default shield healer, etc), on how useful healers is on non-savage content.

    Frankly, this response is a bath of cold water on whatever I was expecting about 8.0. That gave me courage to let go my house and just let my sub run out.
    (5)

Page 967 of 978 FirstFirst ... 467 867 917 957 965 966 967 968 969 977 ... LastLast