I'm not sure if you know this but the strike is a reaction to the first dungeon in Dawntrail being cleared without healers. The game is flowing exactly the same.
And you have no idea how much traction might be gained once people play it themselves and the strike gains more awareness.
Everyone should be on board, not just healers.Hopefully more will be once it becomes fully public and not merely media tour coverage.
Last edited by Turtledeluxe; 06-11-2024 at 02:48 PM.




Lmao thanks for giving the hashtag more exposure. Didn’t even had to try myself.


Wait... so are we making a difference in the ques or not?
Many feel, justifiably so, that they're not being heard, so they're gonna make sure everyone knows. I don't think it's wrong to dissuade new players from chossing any other job outside healer when they'll be more engaged, clear the content faster, and have a feeling of progression. If a content creator wants to comment that's up to them. We can't force them to spread the word. Advertising alt parties in pf isn't some crazy act of defiance either. It's just a more fun and efficient way to run content.
I will say... if frontlines taught me anything, is that a small dedicated group can cause a heck of a lot of discourse. I was dreading this expansion, but now I'm giddy with excitement as I try to clear all of its content without any healers.
It is both surprising and hilarious to me that the mere suggestion of Healers deciding to stop playing their boring Role just to enable other people's queue-pops has been sufficient to actually terrify a, hmm... "certain segment" of player into a frothing panic, stomping in here and trying every last tactic that they can to put a stop to this largely-symbolic protest...
...by using most of the same flailing irrationality as an ex-boyfriend furiously trying to prevent you from leaving by changing-tactic every 10 messages, obviously having no actual plan or sincere belief about anything, but just hoping that something, anything, will frighten / guilt / shame / intimidate you into agreeing not to go away.
It's like... kids... calm down.
Your Summoner, Pictomancer, Viper, and Dancer queues for Porta Decumana and Crystal Tower will still pop... eventually.
Are you for real?
This is a video game.
That I pay money.
To a company.
To play.
In my free time.
After working all day.
If I don't want to spam Art of War 2 for 20 minutes while you get to actually enjoy your Role / Job, I am in no way obligated to do it, nor is it immoral for me to choose not to, and/or communicate with others who feel the same way.
Like, really... stop trying to make Healers feel like they're Nestle Corporation buying-up rights to drinking-water sources just because they're tired of their role feeling like garbage to play.
Last edited by Eorzean_username; 06-11-2024 at 03:29 PM.
I can't even call this a strike. I've been following this thread and it's so tame and doesn't have any of the intentions of a normal strike, lol. People will still queue regardless if they wanted to do their dailies unless there's something that makes players disgusted about queueing in as a healer. This is just people venting and calling it a 'strike' from dissatisfaction, but they're not doing it with malicious intentions to harm to everyone else. Just doing it in the sense to get their voices heard. After all, if they're not queueing in as a healer and playing as a DPS/tank, they're subjecting themselves to the same problem as everyone else (and that's assuming the queue times will be visibly impacted). It's clear to me everyone who participates in the strike still enjoys the game and hopes it can be better since they're still actively playing the game.
Now if they really wanted to affect people's queues and result in mutual destruction, I can think of many more effective ways in doing so. I'm just very glad that isn't the purpose of this 'strike' thread in itself because that would be a very bad way to handle the situation.
And from a bystander's perspective on the entire thread, the whole entire purpose of this thread revealed to me that people who react aggressively negatively are usually the ones who aren't impacted by the healer changes, and are there to denounce players who are taking away whatever healing agency they gained, their 'clearing agency' (RIP teamwork and holy trinity), and 'mess with their queue times'. They never cared about the healer problem in the first place and were never here for a discussion. There's no point in talking to them about it honestly, so it's already an "healers" vs "non-healers" situation for those who want to preserve the status quo versus those who are so fed up with it that they made a strike.
There are plenty of people who think it's a bit of a stretch to join a 'strike' in the industrial sense (and that's a valid judgement because this strike thread is not that kind of strike), but there's also some people I know who also agree with the strike's intentions after seeing firsthand how ugly people have become against healers. I agree with the intents of the strike. The accessibility have gotten far too out of hand and is frankly unhealthy to maintain a game with healers in this state.




I have still yet to have someone explain to me in a clear and non rude way what are we actually supposed to do
We’ve done everything the devs constantly tell us to do. There is enough feedback on the healer forums to make 1000 MMO’s. We have tried to plead our case. We have tried to garner support on different listening posts to varying degrees of success yet the devs are completely silent. Paralysed in this half half mantra that nobody enjoys
Many people have come on here and said “I rarely or never post on the forums but I have become sick of this problem as well”, the copy of the post on the mainsub trended towards positive after the initial deluge of poor responses and the discussion sub post was basically “supportive nihilism”. At the very least this is getting people to talk. I know at least one YouTuber who is planning on researching a video on this.
If the hashtag was “walk away from healers” would people still oppose it so strongly. Sure there are other healers who may fill our spots and I don’t doubt that but also the tanks and DPS aren’t proverbially entitled to have us fill their queues. The playerbase isn’t being used as a bargaining chip because that relies on the assumption I play healer to fill others queues, I play healer because I enjoy the concept of healing.
If someone who opposes this so strongly has an actual valid path forward for us that doesn’t amount to a veiled way to say “shut up and deal with it” I’d genuinely like to know
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Well have you been queueing as a healer all this time up to now or not? Or have you just been running as healer with your friends and statics?
If you have been impacting queue times, you're not going to win support by taking decent queue times away and then only offering them back once you get what you want. That's a form of extortion and again, it's fellow players paying the penalty and not the entity you're really mad it - the developers. Even if you get the result you want, does it improve things for other players? No. It would put things right back where they originally were.
A small group can generate discourse but discourse isn't action. Action is what is needed and only SE can take that action you want.
I know that you know better than that. The very small self-selected group posting on these forums are not a good representation of the general player base.
But as I asked above, have you been queueing for random matchmaking as a healer on a regular basis up until now or have you just been sticking to healing for friends and statics?
If you rarely queue as a healer then you're absolutely right. You're not disrupting things for anyone because you weren't trying to be a part of their game experience in the past. You're blowing a lot of hot air around trying to get what you want.
You are correct. You're not under any onus to play a healer. You're free to choose any job you like just like any other player.
Why do you want to be part of organizing a strike in that case? Why not just stop healing and leave it at that?
Are you for real?
I mean calling for a strike in a video game that people play for fun in their free time after working all day?
Seriously?
What you are supposed to do is what you feel is in your best interest.
If you don't like healing anymore, don't heal. Play other jobs if you like other jobs. Quit the game if you just can't find satisfaction from any part of the game.
As you've said, the feedback has been there for several years now. The developers have had plenty of time to go through that feedback.
What's funny is they did respond to that feedback and you guys haven't put two and two together.
Duty Support. What a nice little fix to two of their problems they were trying solve. Some players were uncomfortable in groups and wanted a way to play solo. Other players were upset with queue times, frequently caused by a lack of healers. Now everyone can just hop into Duty Support if they don't have healers friends willing to run with them or don't want to play with others.
You want a path forward? Work with those that we 100% know the developers pay attention to - the content creators. Get invited to their podcasts and streams that the developers follow to talk about the state of healing from a broader player perspective instead of the typical Savage/Ultimate perspective that tends to be covered. Collect stories from healer mains from all skill levels and content types - what got them into healing, what made them fall in love with the role, why are they falling out of love with the role or are they still happy.
Present a diverse perspective and then show ways things can be changed to keep all satisfied.
But most of all - follow your heart. Don't try to influence the choices of others. It's up to them to make their own choice.
Silence action speaks much louder than vocal but futile repetition. If you don't like healing anymore, just don't heal. Don't say things like "I won't queue as healer but I'll still heal for my static".
Just don't heal at all. SE is far more likely to pay attention if Savage clear rates drop because parties are having a hard time finding healers than they are to queue times increasing since Duty Support is an option.
But other players are going to end up pissed if you make a stink out of how you're not healing for them anymore. They're not going to blame SE. They're not going to blame themselves for not becoming a healer. They're going to blame those who are publicly vocal about how they're a healer main and they're on strike.
That's not active griefing but it is poor design. All roles should be needed in group content or what's the point of having roles at all. Everyone can just go play Warrior.
Speaking of that, perhaps that's another course forward. All the disaffected healers should start playing as Warrior because it's only coming from a Warrior that healing gets to be meaningful in this game.
Hate to be the bearer of bad news but they're not going to delay 7.1 to coddle a few healers throwing temper tantrums.
Last edited by Jojoya; 06-12-2024 at 01:17 AM.
womp, womp.
Yesterday I went Aitiascope as DPS (because obviously I ain't going healer) to farm the minion, and both the SCH and second DPS died, leaving just me and the WAR at the second boss alive. We survived the fight because of WAR.
That shouldn't be possible, but it is.
When Asura fight got released, yes, everyone in the party we new to the fight, yet our tanks were WAR and PLD. Everyone was dead at boss' 56%, yet the tanks duo'd the boss until the clear, giving no one a chance to enjoy the fight, even after the party demanded a reset. They didn't listen. Was this fun? Not at all. We all spent like 10-15 minutes dead watching tanks fight it alone. Things like these aren't fun, it's active grieving by SE. Maybe SE should ban themselves for breaking their own rules.
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