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  1. #9071
    Player
    Lyndina's Avatar
    Join Date
    Oct 2014
    Posts
    85
    Character
    Lucie Bonney
    World
    Shiva
    Main Class
    Astrologian Lv 100
    God i'm so tired of healing...cant even force myself to do the daily expert because its so boring spamming the same 3 dmg buttons. Sucks the lfun out of the game completly. Yeah...im gonna join you guys. Not gonna play healer again until they change it. Maybe even change to wow because there i have something to heal, once my sub expires.
    (14)
    Last edited by Lyndina; 09-12-2024 at 01:22 PM.

  2. #9072
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kes13a View Post
    is that in FF14? havent noticed that actually.

    I havent noticed anything that actually "super needed" healing, so... you talking about a different game? if so.. which one? I am interested
    As a casual, the single fight that actually got me to constantly heal is the very last phase of M4, and I'm sure even that will become way easier as the average ilvl scales.
    (2)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  3. #9073
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Allegor View Post
    As a casual, the single fight that actually got me to constantly heal is the very last phase of M4, and I'm sure even that will become way easier as the average ilvl scales.
    Even sadder, I’ve noticed with gear improving it’s becoming more and more common to skip that phase entirely (by killing her before she has a chance lol). On the one hand I guess it’s nice to have an ‘extra reward’ for higher dps (phase skipping), but on the other hand there are so extremely few mechanics that actually make the healer have to do anything, so it’s pretty sad that it’s so frequently subverted by simply ‘hitting her harder’
    (8)

  4. #9074
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    516
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    Quote Originally Posted by KageTokage View Post
    Aside from the mitigation checks being higher out the gate and tanks taking a lot of auto-attack damage during certain mechanics, it still feels like business as usual where once you've memorized the optimal timing for CDs you're going to need little to no GCD healing to keep people alive.
    You mean you *GASP* did content often enough and learned from it?
    (3)

  5. #9075
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,733
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TBerry View Post
    You mean you *GASP* did content often enough and learned from it?
    Because being rewarded for getting closer to an optimal run by getting to spam broil more is such a fantastic design

    Did anyone stop to consider the “optimal run” should still include 40 succors, 30 adlo’s and 8 damage options you are playing around with

    What’s the incentive to improve when you are rewarded with worse gameplay, the funny coloured number isn’t worth grinding from 220 broils out of 240 to 225 broils out of 240
    (16)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #9076
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    516
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    Optimized gameplay is never "fun", it's just there to do the job.
    (1)
    Dawntrail is what I imagine the entire MSQ as a healer-main.

  7. #9077
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by TBerry View Post
    You mean you *GASP* did content often enough and learned from it?
    You should be rewarded for learning the content.

    Quote Originally Posted by TBerry View Post
    Optimized gameplay is never "fun", it's just there to do the job.
    The thing is, optimized gameplay should be fun. Having it be "there just to do the job" is a failing in design by the game developers.

    BTW, I love your signature. It made me laugh.
    (16)
    Last edited by Kacho_Nacho; 09-14-2024 at 03:34 AM.

  8. #9078
    Player
    Tigore's Avatar
    Join Date
    Jun 2017
    Posts
    345
    Character
    Tigore Collson
    World
    Ultros
    Main Class
    White Mage Lv 100
    I mean, I get the point that an activity logically gets easier when we master it and get good with it. However, when we are saying an important part of gameplay is never fun... We are kind of forgetting the whole point to playing a game.

    I could even use FF9 as an example. Players have found using Zidane, Freya and Quina can be broken due to them having moves that can completely ignore defense with 9999 damage. You just need to grind using Steal / Mug, catching frogs and killing dragons to make them good. Quina is broken for a second reason, but that starts to get into more major spoiler turf on the final boss. Although despite this, I still use Garnet and Eiko summons and Amarant keeps their mana up easily with Trance Chakra. I think Vivi and Steiner can work too using dark absorb gear to change the Doomsday recoil damage into healing. Have to test that out if the game gives the gear to do that for all 4 party members.

    The reason for these choices? Because it's fun to burn the enemies with laser beams, meteors and judgment rays. As long as the animations and sound effects have a strong impact. The ones using Freya and Quina for level 1 runs have fun too since it tests how well they can use equipment stats and the virus debuff to their advantage.
    (8)

  9. #9079
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Tigore View Post
    I mean, I get the point that an activity logically gets easier when we master it and get good with it. However, when we are saying an important part of gameplay is never fun... We are kind of forgetting the whole point to playing a game.

    I could even use FF9 as an example. Players have found using Zidane, Freya and Quina can be broken due to them having moves that can completely ignore defense with 9999 damage. You just need to grind using Steal / Mug, catching frogs and killing dragons to make them good. Quina is broken for a second reason, but that starts to get into more major spoiler turf on the final boss. Although despite this, I still use Garnet and Eiko summons and Amarant keeps their mana up easily with Trance Chakra. I think Vivi and Steiner can work too using dark absorb gear to change the Doomsday recoil damage into healing. Have to test that out if the game gives the gear to do that for all 4 party members.

    The reason for these choices? Because it's fun to burn the enemies with laser beams, meteors and judgment rays. As long as the animations and sound effects have a strong impact. The ones using Freya and Quina for level 1 runs have fun too since it tests how well they can use equipment stats and the virus debuff to their advantage.
    Well said! The FFXIV is a game. Players should enjoy every aspect of gameplay. At this point, many healers aren't. They aren't even enjoying the majority of our gameplay because most of it is pushing one button repeatedly.
    (9)

  10. #9080
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,975
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Strange how when you optimize the hell out of Profane/Aetherweaver WHM (or any healers in there, really) in BSF it can be rewarding, fun, or both of them sometimes.

    Hmmmmm :P
    (6)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

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