



As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

1053 pages…sweet Jezuz….
I’m starting to think you healers are actually serious about this…
‘He who has no expectations will never be disappointed.’
Man reading this thread, as a healer main, I'm happy SE completely ignore your feedback. You guys would kill the entire role in a single patch.




As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess



tbf I have wondered if nuking the trinity might be better for this game's health at this point
SCH has Chain Stratagem and Energy Drain, it's probably the best designed healer currently in the game as it has both a buff and will always be able to use their Job Gauge.



I think its because it’s assuming an optimised party, at which point any additional ‘adaptability’ from Sage becomes null and void (since you should know what’s coming before hand anyway in an optimised raiding party, healing timelines and whatnot). And given the way encounters are designed I’d imagine most people would say it’s not a particularly high bar to reach ‘optimisation’ anyway.
I mean, as the poster above mentioned Chain Stratagem (and Deployment Tactics) alone pushes Scholar pretty far ahead of Sages. Assuming every party member is playing optimally Stratagem can equal a sizeable (rDPS? Cdps? ABCDPS? lol) dps contribution, and Deployment is both mechanic-breaking-ly powerful, on a fairly short cool-down, and has no real parallel on Sage besides like Zoe+Physis II+Eukrasian Prognosis or something. Aka temu Deployment lol.
Naturally everyone’s going to find their own preferences that have them lean towards a certain job. For many people Sage probably is a ‘better healer’ than Scholar, simply due to being the one they prefer for whatever reason. But when you take that preference out of the equation and assume an equal skill level for every party member, suddenly Sage starts to struggle to keep up with Scholar’s capabilities. I’d argue Expedient is also a pretty huge advantage for Scholars too (I mean, they did have to nerf it lol!).
And of course I get that it seems contradictory to say ‘Scholar is the better healer because it ultimately outputs a higher party dps value’ lol, but unfortunately with healing mechanics being how they are, (oops all Harrowing Hell!’ lol)it would take a lot for the ‘best healer’ to ever be ‘the healer that heals the best’ sadly.
Addendum: the writings here are solely based on my own opinion and understanding and not being sold as objective fact. I.E idk I’m probably wrong lol
Last edited by Connor; 02-22-2025 at 03:55 AM.

No you make some very valid points. In fact "optimized vs non-optimized parties" is a whole lot of what's causing a lot of the disagreement in this discussion. In an optimized party, you will be using your DPS skills more often than not. In an non-optimized party... things can get very challenging very quickly and DPS might not be happening. But a lot of the arguments being made are assuming a fully optimized party, and only a small fraction of the player base is at that level.
As far as unique Scholar skills, Sage has some cool ones too. Its almost like they were designed to have unique abilities or something. I think Chain Strat helps to balance the lower DPS output on SCH. Its kinda like a "selfish vs non-selfish DPS" situation. But Chain Strat is very very cool. When it comes to Harrowing Hell, that's exactly the kind of mechanic Panhaima is build for. And Holos is amazing there too, having both a heal and a mit in one skill. In short. Both have some cool unique skills.
In terms of cold hard numbers though... well, I'm not going to downright reference any particular websites, but I will say that there is data to support the idea that Sage can outperform Scholar in both healing and DPS. Of course, it all comes down to individual player skill. I've long held that being good at pushing your buttons is far more important choosing classes based off of higher DPS potential.
At the end of the day, I am pretty sure its supposed to come down to player preference. We are supposed to pick the jobs we enjoy playing, and that goes for DPS and Tanks too. Classes and encounters are designed around the idea that any standard party comp can clear them. We're supposed to pick classes we enjoy, not follow some mega-optimized meta. Is Scholar the "better" class for you? Play Scholar! Do you like Sage more? Play Sage! Have fun! That is what a video game is supposed to be about. Not making fun of certain classes because you think yours is superior.





It's not like people don't want to appreciate and enjoy the 'differences'. The issue is, SE doesn't want those.
You can say Kardia and Embrace are different on paper and maybe down to 0.0001 potency but at the end of the day they are both passively generated heals that you mostly don't (need to) think about. In fact, if you're having trouble, then you most likely have much bigger problem on hand that deserves more attention than laser focusing these two.
Another fairy benefit (that they keep trying to diminish by giving everybody and their mom 30y radius) is totem healing: the ability to heal your target without having to place yourself closer. Try to reach that one BRD standing in Narnia with your Panhaima, and you'll tilt your head when you see they're the only one that's missing your mitigation while that SCH can sit still while their Seraph churning out Consolation cozily at the middle of battlefield, and actually have better agency to capitalize all HPS value that comes from their two charges.
Instant shield? Sure, that's what SCH doesn't have on the fly. But when do we actually benefit that? You have millions other heals before you even think about pressing E.Diag/Prognosis, so you will also be spamming Dosis III/Broil IV regardless. Now unless your party is a clown fiesta, that could be a different story... but wait. Recently they just gave SCH Seraphism, which essentially deletes every single weakness the job had up to this point. The only time I believe SGE outclasses SCH was at lv80 as the existence of Holos sort of tipped that balance just slightly, only for it to return to the other way when SCH receives Expedient at lv90.
tl;dr SGE trades higher potential for simplicity, ease of use, and foolproofness. SCH could rival SGE's ridiculous HPS potential, if they're not being kept on check by Energy Drains... except they can absolutely play SCH like they're playing a SGE: ignore energy drains.
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
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