If 4 divine veils and clemency (which is cure 2 that you can't spam as much but heals you 50%) can replace the entire healer role, it's a issue with how fights are designed and not the roles itself.
Clemency also funnily enough wouldn't be a issue if tanks and healers had similar damage outputs because having 4 paladins spamming it 40+ times should make hard fights pretty much impossible to clear.



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