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  1. #1
    Player
    kirinoodles_'s Avatar
    Join Date
    Nov 2020
    Posts
    7
    Character
    Kirino Blaiddyd
    World
    Moogle
    Main Class
    Astrologian Lv 90
    AST main here who started at ShB, unfortunately i never knew how healers were before, but I strongly share the feeling of not being needed in content and having the few butons i can press being taken away in DT! even though i won't be able to not play healer in DT due to static raids, i will do my best to support the movement!! also to whoever is supporting this, don't let anyone discourage you. no matter what people tell you, we are valid for feeling this way. it's indeed true we could just unsub and stop playing the game. but i personally love the game and i want it to improve. I love AST and the other healers. i'm sadened by the fact i'm not having as much fun as i was before on my favorite job in my favorite game. and this is valid. our voices deserve to be heard.

    #FFXIVHEALERSTRIKE
    (22)

  2. #2
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Thanks for ensuring that the healer ques will be instant. I'll be enjoying the healers the way they are, because I quite like them.
    (5)

  3. #3
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    184 likes and counting!

    (9)

  4. #4
    Player
    Benji41's Avatar
    Join Date
    Dec 2018
    Posts
    26
    Character
    Nimble Pancakes
    World
    Kraken
    Main Class
    Botanist Lv 100
    Agree with this 100%
    (8)

  5. #5
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Heh, at least one YouTuber is looking into it now.
    (4)

  6. #6
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Niroken View Post
    Heh, at least one YouTuber is looking into it now.
    I will admit, Cole did make a good point where the no healer clear was slower than a normal comp, but it still doesn't change the facts that healing is so mind-numbingly braindead and job themes are in the toilet. I do hope Xeno catches onto it, even if he does act dismissive towards our cause, it will still give the movement a lot of traction.
    (6)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  7. #7
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Iedarus View Post
    I will admit, Cole did make a good point where the no healer clear was slower than a normal comp, but it still doesn't change the facts that healing is so mind-numbingly braindead and job themes are in the toilet. I do hope Xeno catches onto it, even if he does act dismissive towards our cause, it will still give the movement a lot of traction.
    Eh, he was pretty adamant on healing/damage being brain-dead but the "dungeon must be accessible for all" does ring true but only from a healing perspective. On the damage side... I'll just say add up all the potency increases for tanks during Endwalker and you can add 2-3 damage spells per healer and be fine. Tanks don't need additional damage or healing, yet somehow they keep getting them.
    (2)

  8. #8
    Player
    Yenrz's Avatar
    Join Date
    Aug 2017
    Posts
    15
    Character
    Yenrz Zvezda
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    Adding to this thread for posterity. AST's kit is ridiculously bloated with heals now and with the tank mitigation buffs on top of that, what will I be needing to use all of these new heals on??? Holy hell I'd hope that they drastically rack up heal checks in content to compensate for all these new tools but I very much doubt it, especially with what we know from the media tour.
    (9)

  9. #9
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Iedarus View Post
    I will admit, Cole did make a good point where the no healer clear was slower than a normal comp, but it still doesn't change the facts that healing is so mind-numbingly braindead and job themes are in the toilet. I do hope Xeno catches onto it, even if he does act dismissive towards our cause, it will still give the movement a lot of traction.
    I think he made good points, but I also think he kind of missed the point in regards to feeling unnecessary in content vs the healer-less ultimate clear:

    The concern in regards to feeling unnecessary stems from how much sustain non-healers have access to now relative to how little outgoing damage we see in normal content like roulettes. There are already players who have stopped doing roulettes with random players and opted to have premade groups, and since this is becoming easier to accomplish, this trend may pick up further. But even when that isn't the case, it kind of makes you feel like a burden to the team--that your position on the party is slowing them down when the healing requirements are as relaxed as they are.

    The ultimate clear is a different topic and is more a response to the statement Yoshi P made in response to a player's question about the direction of healer design. We want to be engaged with our role, and his response was to go play ultimate if we want to be engaged, which doesn't address the main point, and also isn't even all that true. The fact that TOP was cleared without healers, regardless of how suboptimal it was, shows that even ultimate does not challenge the overwhelming power that our healing kits offer if even Clemency and Vercure were enough to clear. If Ultimate were supposed to engage healers with more healing challenge, that shouldn't be possible for them to keep up with the demand for healing. And that's supposedly the content where we're allowed to have fun.

    Quote Originally Posted by Yenrz View Post
    Adding to this thread for posterity. AST's kit is ridiculously bloated with heals now and with the tank mitigation buffs on top of that, what will I be needing to use all of these new heals on??? Holy hell I'd hope that they drastically rack up heal checks in content to compensate for all these new tools but I very much doubt it, especially with what we know from the media tour.
    It blows my mind that Astrologian has four single target mitigation cooldowns. Like, sir... We don't even need two. One cooldown is enough.
    (9)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  10. #10
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ty_taurus View Post
    It blows my mind that Astrologian has four single target mitigation cooldowns. Like, sir... We don't even need two. One cooldown is enough.
    WHM has 6 AoE heals and that is if you don't count Asylum and Plenary Indulgence. Not to mention three Afflatus Solace charges and now two Tetragrammaton charges and one Benediction in a pear tree.
    (4)

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