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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Telkira View Post
    Well then, come up with a plan of action that is actually conducive to that goal, rather than just pasting into your discord profiles and search info boxes some vague and nonsensical call to action that doesn't even resonate with your own demographic, that being other healers.

    Maybe look at the social and political psychology of unions and why some work, while others fail. But also keep in mind that this is still a Japanese MMORPG.
    Appeal to not just your own group of players, but others too. Make a compelling, thoughtful, well-resourced and grounded argument and start an actual grassroots movement that is equal parts inviting and compelling, and not purely disruptive, because that's what players will see first and foremost.
    What are you talking about? This protest is stupid, and will accomplish nothing. Remember? Your Discord is laughing hysterically, remember?

    Now it is disruptive and what players will see first? If you're going to be conflictive and belligerent, at least be consistent.

    BTW...

    Quote Originally Posted by Telkira View Post
    This is just wrong. If you look at the datacenters, you'll find that there are more congested servers in JP, in addition to more servers overall than in the NA datacenter. That conveys more need, more necessity.
    Also, that website you cited is from 2023, and is not official. It's interesting, but in no way, shape, or form conclusive enough for you to sit there and think you can discredit my point about the game being primarily for a Japanese majority audience, because it is.
    You understand that which regions house more players is irrelevant, correct? You understand this because you are fully aware that a serious portion of their revenue is generated by the western playerbase. Of course you do. And if it seems like I am being patronizing. It's because I am.
    (14)

  2. #2
    Player
    Telkira's Avatar
    Join Date
    Mar 2023
    Location
    United States
    Posts
    171
    Character
    Aknora Telkira
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Gemina View Post
    What are you talking about? This protest is stupid, and will accomplish nothing. Remember? Your Discord is laughing hysterically, remember?

    Now it is disruptive and what players will see first? If you're going to be conflictive and belligerent, at least be consistent.
    I don't see how me trying to explain to you guys how you could effectively achieve the change you all claim to want to see is me being 'inconsistent'. I dare express some good faith and you swat it away, oh how dare I, the loathsome troll think I could ever be capable of being constructive... I poke flaws in your very approach and outline specifically why I think it jumps from pathetic to knee-slappingly hilarious so that way those who organized this meme could maybe learn a thing or two, and understand that feedback from a consumerbase is far more nuanced and complex than people complaining about something.

    But you said it yourself, it's not going to accomplish anything.

    You understand that which regions house more players is irrelevant, correct? You understand this because you are fully aware that a serious portion of their revenue is generated by the western playerbase. Of course you do. And if it seems like I am being patronizing. It's because I am.
    I mean.. you're the ones showing me two different sources with wildly different numbers and metrics, and both sources were both unofficial and methodologically flawed. I'm not saying they're worthless, I'm just not willing to overlook what can be gleamed from the official sources.

    Also I'm pretty sure that congestion also means activity, like if a server has a lot of travelers/wanderers/voyagers (Balmung on Crystal, for example) then that affects it. Until we have accurate sources/statistics from SE themselves, then it would be best to trust their indicators, and not some unofficial 'census' that probably doesn't even account for character name/server changes.
    (2)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,649
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Telkira View Post
    This is just wrong. If you look at the datacenters, you'll find that there are more congested servers in JP, in addition to more servers overall than in the NA datacenter. That conveys more need, more necessity.
    Also, that website you cited is from 2023, and is not official. It's interesting, but in no way, shape, or form conclusive enough for you to sit there and think you can discredit my point about the game being primarily for a Japanese majority audience, because it is.
    If you're going to claim sources are wrong, you ought to bring a shred of evidence as a rebuttal. And no, your word isn't good enough.

    Server congestion and sever capacity are two different things. JP started with more worlds under the assumption a JRPG MMO would be more popular in Japan. Turns out, it wasn't. Furthermore, Japan has always preferred a smaller population demographic. Having more doesn't convey a need. It's simply a relic of old perceptions. They aren't going to abruptly close a whole data center. Hence why they try to balance out the population.

    It being from 2023 is irrelevant. JP isn't going to see a near 50% population boon in ten months. Lucky Bancho has been doing census updates for over half a decade now using minions, mounts and achievement to come to a reasonably thorough estimation. Keep mind, minions and mounts are always public. It's not perfect but is fairly accurate; certainly more so than what you've provided. Which is absolutely nothing.

    This is just not true at all. Mobile gaming is definitely more popular in Japan, but that isn't to say that console or traditional video game platforms (consoles, PC) are struggling there.
    I didn't say they were struggling. I said consoles sell significant better in North America than Japan due to the latter having a much higher interest in mobile game. Which is, indeed, the case. The PS5 sold nearly double the amount in North American than in Japan. In fact, the only "console" where both regions were remotely close was the Nintendo DS--a handheld device.

    Also, to argue that JRPGs do better in foreign markets than they do in their home one is just conjecture on your part. That's like arguing Fallout New Vegas is more popular than SMT or Persona in Japan, or vice versa. There are exceptions, like FFXVI which did very poorly in Japan but better in the West, but that isn't saying much given that it sold poorly overall due to being an exclusive to the PS5 when more people are still playing on their PS4s or have PCs.
    I'm primarily referring to the major titles like Final Fantasy. The larger install base in North America tends to result in higher sales for those specific titles. It's a bit harder to find exact specifics since a lot of games lump everything outside their specific region as "worldwide" but the foreign market for even games like Persona 5 is substantially higher. Regardless, you're once again trying to equate two different things as though they are one and the same. JRPGs doing well or better outside their home market doesn't necessarily mean WRPG will.
    (12)
    Last edited by ForteNightshade; 06-11-2024 at 03:07 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #4
    Player
    Telkira's Avatar
    Join Date
    Mar 2023
    Location
    United States
    Posts
    171
    Character
    Aknora Telkira
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ForteNightshade View Post
    If you're going to claim sources are wrong, you ought to bring a shred of evidence as a rebuttal. And no, your word isn't good enough.
    It is when it's based around information that's given from an official source. These projects are not official, and both give radically different numbers/metrics.

    Server congestion and sever capacity are two different things. JP started with more worlds under the assumption a JRPG MMO would be more popular in Japan. Turns out, it wasn't.
    It is, and that assumption was correct. The game is more popular in Japan than it is in the West, which was based on the fact that they implemented another set of servers in the JP datacenter, with the addition of Meteor and with Dynamis for NA. Dynamis had only 4 servers until today, which are being spun up.

    As for Lucky Bancho's works and methodology, I have no doubt that it's good for something, but I'm certainly not going to base anything on his metrics alone, especially when the discrepancy between at-capacity and congested servers in Japan was always higher than in NA or EU respectively. That literally conveys to me that the game is more popular there. I'd like some official statistics from SE, maybe some live numbers, but until they decide to roll that out, we're stuck with this.


    I didn't say they were struggling. I said consoles sell significant better in North America than Japan due to the latter having a much higher interest in mobile game. Which is, indeed, the case. The PS5 sold nearly double the amount in North American than in Japan. In fact, the only "console" where both regions were remotely close was the Nintendo DS--a handheld device.
    Well you also have to understand that Japan has a significantly smaller population compared to the North America and Europe (the continents, not USA and any specific EU nation).

    If we factor in the populations of each of these countries during the respective haydays of these consoles relative to population, you'll see a ratio that's more consistent and similar, with mobile platforms outperforming home consoles compared to the west of course.

    JRPGs doing well or better outside their home market doesn't necessarily mean WRPG will.
    JRPGs have always done better in their home market than in any specific foreign market, just like how WRPGs do better in Western markets than in east Asian or Japanese markets. I'm not saying everything abides by this rule, as I had already pointed out an exception, but the status quo has not and likely will never change unless demographics in Japanese gaming shift so far away.

    This idea that Japanese products need to appeal to a global audience before their own is a pervasive and disgusting presumption that I've always found particularly annoying, which is why in my original post I told people to 'know their place' and 'this isn't their game'.
    (1)

  5. #5
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Telkira View Post
    This is just wrong. If you look at the datacenters, you'll find that there are more congested servers in JP, in addition to more servers overall than in the NA datacenter. That conveys more need, more necessity.
    At least they brought something tangible to make a point. Let's see what you have brought so far to back up your claims. source: Trust me bro?

    Quote Originally Posted by Telkira View Post
    was originally going to try and be polite and point out the sheer impracticality behind it all
    No, you were not. Far from it.

    We're not politician, nor radical ideologists. We don't have any experience in initiating well-organized and coordinated strikes guarenteed to succeed in making SE revert some adjustments. We're just gamers. At least people are trying.

    Anyway, why are you so mad at people not queueing as healers? They don't find healers fun, so they play other role. It's within their right as players. Yoshi-p has always wanted players to give healers a try. People here are giving you a chance to fulfill his request. It's a win-win. You should rejoice, no?

    Quote Originally Posted by Telkira View Post
    The whole thing is so impractical. Laughably so.
    Then proceeds to suggest what others in this very thread have already suggested.
    You're all better off starting a petition
    You came here as you knew any better. You don't.
    Quote Originally Posted by Telkira View Post
    waiting for Japanese hardcore players to notice and see how they feel about it.
    If you think opinions have to be unified to acutally mean something, why do you think Japanese can reach unanimous consensus?

    How about my opinions? I have savage and ultimate clears achievement on this character right at JP datacenter. I think I know their discontent about healers more than you.

    Quote Originally Posted by Telkira View Post
    I trust the gameplay designers and balance guys know more about what's appropriate for this game than a literal handful of redditors and forum users,


    Maybe you should take your own advise and shut up. Let localization team do their work. Surely they know better than you, right?
    (21)

  6. #6
    Player
    Merunari's Avatar
    Join Date
    Oct 2017
    Posts
    37
    Character
    Fray Myste
    World
    Sephirot
    Main Class
    Dark Knight Lv 86
    ... Speaking of "if Japanese players were upset about this, then there'd be some merit," and apparently not knowing our place and having to roll over and simply accept the wholly dissatisfying state of the game as-is, has anyone brought this to the JP forums yet? I know in the case of the graphical changes, the JP forums have a single mega thread for their feedback. I wonder if there's something similar for job feedback that we're simply missing/don't know about. If so, it may not be a bad idea for someone who can read/write Japanese to make a post over there.
    (0)

  7. #7
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,966
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Remember folks Even if people being rude, gotta thank them for giving us the traction.
    (26)

  8. #8
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Happy 69th page to us
    (16)

    #FFXIVHEALERSTRIKE


    - Seraphism is BAD.
    - Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
    - Give us back Rouse
    - Make pet management rewarding.

  9. #9
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,228
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Bandaid fix, why not have these new dps skills for healers, proc on something else instead of of solely tying them to the 2min cd, example; Crit with Glare/Glare III procs Glare VI. Wouldnt need add anything but amother passive. Also yeah dungeon difficulty should really be bumped up if anything they can ease the difficulty with npc runs...
    (3)

  10. #10
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Hanayumi View Post
    Bandaid fix, why not have these new dps skills for healers, proc on something else instead of of solely tying them to the 2min cd, example; Crit with Glare/Glare III procs Glare VI. Wouldnt need add anything but amother passive. Also yeah dungeon difficulty should really be bumped up if anything they can ease the difficulty with npc runs...
    I have suggestions for how I'd go about utilizing the tools we already have to make DT healer damage rotations more entertaining over on the first page as a bandaid fix to hold us over till 8.0. And there is something similar with Glare IV in there, but with Dia tics.
    (3)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

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