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  1. #1
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by CaptainLagbeard View Post
    Unironically, most publishers kind of just look at the scores given by journalists and pay no attention to user scores... Even when the journalists don't actually represent the consumers at all.

    If they look at Metacritic, they'll see that they gave the game a 79 / 100 average... And completely ignore the 6.2 user score.
    Which is amusing to me, considering how many of those reviews are just paid for anyway. Or "paid for" with trips and other "totally not bribing you" gifts. At least users are starting to realize that journalists are completely useless, and the user scores are more important. So if we can keep people from joining the game with warnings of "No, seriously, this sucks." then I'll count that as a win.
    (1)

  2. #2
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    The thing I don't understand is why has Square Enix let the situation with healers go on for so long that #FFXIVHEALERSTRIKE, in one form or another, was inevitable? Even if there is some cultural bias in Japan which sees healers in a different way, they have to have seen the sheer number of posts on the English forums expressing their unhappiness. Certainly, it wouldn't have have required much effort to say, "we know many of you are unhappy but we have a specific idea on what a healer should be." Instead, I feel like we, as customers, have been totally blown off.
    (9)

  3. #3
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    Instead, I feel like we, as customers, have been totally blown off.
    we have been. expect an apology with tears.. sometime before hell freezes over...
    (6)
    #FFXIVHEALERSTRIKE

  4. #4
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by ApolloGenX View Post
    Self healing in the game makes healers redundant. Healer classes should be ditched, unless they are going to completely change damage patterns/mechanics and battle design.
    You're right. Self-healing makes healers redundant. So, Square Enix needs to severely curtail it.

    It's much more reasonable than removing four jobs from the game. We also know Square is unlikely to overhaul damage pattern/mechanics and battle design. That'll be like building a whole new MMO. The only way out of this mess is for them to nerf the self-sustain of tanks and damage dealers.

    I suggest tanks and damage dealers have their self-sustain abilities as is when they aren't in duties/raids and nerfed when they are. This will enable tanks and damage dealers to do solo content yet require healers in the group content.

    Quote Originally Posted by Kes13a View Post
    we have been. expect an apology with tears.. sometime before hell freezes over...
    Yeah and it sucks. I don't want a PR stunt. I want things done which will make me want to play a healer again. Being told to wait three years for possible change isn't going to cut it.
    (6)
    Last edited by Kacho_Nacho; 08-13-2024 at 02:52 PM.

  5. #5
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    You're right. Self-healing makes healers redundant. So, Square Enix needs to severely curtail it.
    Action will cause a reaction. If you get weaker healers you suddenly can't pull W2W or you suddenly die in a raid from subsequent damage 10, 15 seconds later. It would push people into logging even more as well. Having abilities behave differently in raids vs dungeons is also not the best idea.

    Healers should be fun, which doesn't require them to become healbots or the be-all-end-all role in the group.
    (0)

  6. #6
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,686
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by sharknado View Post
    Action will cause a reaction. If you get weaker healers you suddenly can't pull W2W or you suddenly die in a raid from subsequent damage 10, 15 seconds later. It would push people into logging even more as well. Having abilities behave differently in raids vs dungeons is also not the best idea.

    Healers should be fun, which doesn't require them to become healbots or the be-all-end-all role in the group.
    Somehow the game didn’t come crashing down when the tanks weren’t better healers than the healers before EW. There is a middle ground between “everyone is 100% reliant on the healer healslutting the party 24/7” and “the tank has better effective HPS than the healer”

    You can’t tell me that WAR and PLD’s healing is remotely balanced or that earths reply/star prism need to exist
    (16)

  7. #7
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    546
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    You're right. Self-healing makes healers redundant. So, Square Enix needs to severely curtail it.

    It's much more reasonable than removing four jobs from the game.
    Reasonable maybe, I don't think I share your faith in SE though. When I look at the options they can A: Buff all the tanks to WAR level, thereby delighting all the tank players who love WAR, and remove healers entirely thus removing in one go the only group that has consistently complained about their role for years. Or B: They reduce tanks self healing such that healers are actually useful, probably make most healers happy, and spark outrage from the aforementioned tank players.

    If I were a developer with SE's apparent track record, I'd happily choose option A.
    (0)

  8. #8
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Self healing inthe game makes healers redundant. Healer classes should be ditched, unless they are going to completely change damage patterns/mechanics and battle design.
    (2)

  9. #9
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,307
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Maybe they should actually make use of WAR's self-healing abilities in a raid fight one of these days... Make a fight that's less tankbuster focused and just has a very high average DPS, so you need much more sustain and mitigations are slightly less useful since you can't have 100% uptime on those...

    But personally, I don't think tank heals are ultimately the main problem... It's that Healers aren't given anything else other than heals. We're the lowest DPS jobs, and our gameplay outside of the bloated heal kits revolves around mashing 1 button. Even if they took away all the self-heals from tanks, the end result would largely be that instead of spamming Glare, it'd be spamming Cure. Or other Jobs equivalents...
    (1)

  10. #10
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,959
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    PLD (and maybe GNB) was the ‘worst’ to heal thru wall pulls over the course of ShB & there wasn’t any outcries lol.
    (4)

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