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  1. #7141
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by TrixieTheVamp View Post
    being a butt to people who dont agree
    The lack of self awareness is truly astonishing.

    Quote Originally Posted by TrixieTheVamp View Post
    Womp womp.
    whinning
    pathetic \\'\\'Healer strike\\'\\'
    (15)

  2. #7142
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,038
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aword3213 View Post
    The lack of self awareness is truly astonishing.
    It is a running joke at this point that people who come in and call us rude are often rude and dismissive in their very first post in this thread.
    (16)

  3. #7143
    Player
    Kozmakis's Avatar
    Join Date
    Jun 2024
    Location
    Gridania
    Posts
    44
    Character
    Pencho Gipsa
    World
    Twintania
    Main Class
    Sage Lv 100
    Quote Originally Posted by TrixieTheVamp View Post
    This whole thread is just 2 things:

    Massive crybabies whinning

    or

    Normal critisim
    So, based on your statement, the fact that you are posting in this thread and the fact that there is no constructive criticism in your post, are you calling yourself a "massive crybaby whinning"? And if yes, why? Thanks for the free bump, I guess?...

    Quote Originally Posted by PercibelTheren View Post
    Your post reads like a joke but honestly, I have gotten hand cramps before from spamming Fall Malefic when progging Savage in Endwalker.
    Honestly, it started as a joke, but after going through the JP forums (with Google Translate, which was a headache on its own, but that's a different story) on the topic of the healer strike and having in mind that's the player base the Devs listen to, healers will likely remain the job to "take a break, turn your brain off". So it actually might make sense, nobody's getting any younger and hand cramps are not to be underestimated!

    Quote Originally Posted by Packetdancer View Post
    There are a few trash blobs which are awkward, where the first group will start casting (and stop following the tank); in those cases, I find that I'll E. Dosis the first half and then just Icarus to the tank and E. Dyskrasia the rest in one go. At that point, the original group generally finally lumbers over to join us, and I can shift into normal Dyskrasia spam at that point once the target-rich environment is fully assembled.

    (In particular I'm thinking of the first pull in Origenics, where the two cyclops can be Extremely Slow to come join the party by the time a group has generally booked it on ahead to the second blob.)

    It's also kind of useful when you get a second group of enemies who spawn in where you're already standing; dropping E. Dyskrasia on them in one hit and then moving straight to normal AoE isn't the worst option.

    So I don't actually hate the addition of it; it's not the worst option to have in places. But for like... 85% of trash pulls, yeah, I've got time to E. Dosis all the mobs individually while we're on the move.
    Honestly, I was assuming what you are saying as well, once the stack of the DoTs was removed it just became such a niche spell... Thanks for the feedback!
    (8)
    Last edited by Kozmakis; 07-17-2024 at 09:01 PM.

  4. #7144
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Aravell View Post
    It is a running joke at this point that people who come in and call us rude are often rude and dismissive in their very first post in this thread.
    to be fair, its a long thread, they have likely only read the last page... if that.

    so, really, these days it is what I would expect. happy they are 'enjoying ast' but they are only 70, so never really played it before. they likely have no idea what was lost.
    (5)
    #FFXIVHEALERSTRIKE

  5. #7145
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by EponaTBHSMH View Post
    Is this solved by bosses simply doing more damage? Genuinely curious
    The problem is that healer vets will really enjoy the role again but every healer derper will not be able to clear the fights. And we can’t have that. As SE told us already.

    Like again I was late night bored and did ex 2 and 2 times in a row my cohealers were Whm who both did sup 6k dmg and healed less then me even after slamming the medica 3 button after every single aoe. These people will never clear harder heal checks and are mostly here for the free carries. Like one of them had 57 kills on ex 2 and the highest he parsed was a 2 and not even a 99 in healing.

    Like I really had to bite my tongue and not call them bots. I let us wipe once on conga line because i thought these people would medica spam after I did sage shields and did panhaima holos and kercha and then we wiped on the last stack were 6 people were in and I was close to getting into GM jail the next day.
    (10)

  6. #7146
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Also I’m on Handy and here is 1 of the logs without name and I’m the sage. Pls tell me how something like this is ok for the love of god. https://www.fflogs.com/reports/a:cmC...4yYnQ9#fight=4
    (3)

  7. #7147
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    And here is the other player that did minimal more dmg and healing. And this isn’t a rare thing getting these absolute derps as co healer. Like the role attract free carry mental people https://www.fflogs.com/reports/a:cmC...4yYnQ9#fight=3

    Edit: Im on pc now but i posted the same player first twice because they are both almost identical bad that i really thought it was the other person. Here is the real other WHM co healer.
    (3)
    Last edited by Mortex; 07-17-2024 at 10:48 PM.

  8. #7148
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mortex View Post
    And here is the other player that did minimal more dmg and healing. And this isn’t a rare thing getting these absolute derps as co healer. Like the role attract free carry mental people https://www.fflogs.com/reports/a:cmC...4yYnQ9#fight=3

    Edit: Im on pc now but i posted the same player first twice because they are both almost identical bad that i really thought it was the other person. Here is the real other WHM co healer.
    When MCH does less damage than a healer.
    (3)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  9. #7149
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,993
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by EponaTBHSMH View Post
    Is this solved by bosses simply doing more damage? Genuinely curious
    Quote Originally Posted by Mortex View Post
    The problem is that healer vets will really enjoy the role again but every healer derper will not be able to clear the fights. And we can’t have that. As SE told us already[...]
    This^ It's a part that has been reiterated ad infinitum within the board.

    The amount of GCDs that each player can perform in a fight before the boss dies or enrage can be seen as a 'resource' that players have to choose where to spend them on. I.e. fight lasts for 10 minutes = that's a hard limit of 240 GCDs given to each players without accounting downtimes and shorter/longer recast GCDs.

    Going from that as a baseline, so let's say that the fights are set so that healers has to spend 20% of their GCDs on healing or somebody would drop dead NOT incl the usage of oGCDs, that still leaves them with 192 GCDs to allocate elsewhere. But where are we going to allocate them to besides our boring a$$ fillers when:
    • We're not allowed to have any buffs, debuffs or god forbid utilities to even maintain;
    • Resource management is nadir;
    • Mobility & uptime is hardly anything to worry about since 6.0 Trashologification;
    • The amount of mistakes another player can make are limited to the amount of mechanics the game vomits. This, in turn also limits the amount of 'safety heals' that a healer can meaningfully throw out.
    They can obviously ramp up the damage intake, sure. But how much can they go for that route solely before that starts to wall the lower end players that they're so afraid of doing for many years now? Is low HPS requirement an issue? Yes. Is that the only issue we have? Absolutely not.
    (10)
    Last edited by Rein_eon_Osborne; 07-18-2024 at 01:32 AM.

  10. #7150
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    They can obviously ramp up the damage intake, sure. But how much can they go for that route solely before that starts to wall the lower end players that they're so afraid of doing for many years now? Is low HPS requirement an issue? Yes. Is that the only issue we have? Absolutely not.
    lets be honest here, at what level do they draw the line and say "look, you must have picked up the basics by now so expect things to get a bit harder"

    lets face it, the healer "role quest" is a joke. all you basically need is Esuna.. about 20 times. its a level 10 spell for a 90 to 100 job quest series. they are not making it easy, easy is well above where the bar is currently set. I dont think assuming basic competency at level cap is too much to ask of anyone. it should be a damn expectation.
    (14)
    #FFXIVHEALERSTRIKE

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