



I would love to know what expansion this was for. I have been a healer main since I started. I will dps if there is nothing too be healed but I am a healer main to heal. its never been my desire to be a green dps.Not sure what you guys expected. For man years Yoshi.P and the dev team clearly stated multiple times healers are suppose to mostly heal. (Their words not mines) So if you all thought if you posted your dissatisfaction with healer design that they would say okay we will change things then you set yourselves up for disappointment. Sadly.
so please, point out when this was that Yoshi and team stated this multiple times because in my experience in this game... that has never been the case.
#FFXIVHEALERSTRIKE

That's where Sweet messed up frankly. Yoshi's been saying it for a while yes...but that's the thing SAYING and DOING are two different things. Yoshi hasn't been doing anything with the empty words we've been told for years now.I would love to know what expansion this was for. I have been a healer main since I started. I will dps if there is nothing too be healed but I am a healer main to heal. its never been my desire to be a green dps.
so please, point out when this was that Yoshi and team stated this multiple times because in my experience in this game... that has never been the case.
#FFXIVHEALERSTRIKE
1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
4: Pure & Shield means nothing and having any combination of the two is just overkill.

Hi! I am with you on the whole lack of desire to be a green dps but this actually has been stated by Yoshi-P on several occasions, I've read it a few times in interviews he's done. Here's a link to an interview Mr. Happy had with him addressing healers dps-ing:I would love to know what expansion this was for. I have been a healer main since I started. I will dps if there is nothing too be healed but I am a healer main to heal. its never been my desire to be a green dps.
so please, point out when this was that Yoshi and team stated this multiple times because in my experience in this game... that has never been the case.
https://www.youtube.com/watch?v=5la_nyC5BO0&t=282s




I get that. but the issue here has become, heal what? with self sustain, and adding healer aoe's to dps classes... there is nothing else for healers to do in dungeons except the one button dps "rotation". personally I despise being a ride along no contributor.Hi! I am with you on the whole lack of desire to be a green dps but this actually has been stated by Yoshi-P on several occasions, I've read it a few times in interviews he's done. Here's a link to an interview Mr. Happy had with him addressing healers dps-ing:
https://www.youtube.com/watch?v=5la_nyC5BO0&t=282s
#FFXIVHEALERSTRIKE

Oh yeah, I completely agree. I'm just sharing the message that's been said is all and it never made sense because it doesn't really match the status of fights in the game. They're too static and choreographed for my personal tastes. I'd love to see some chaos and more dynamic fights or something and leave the healing to us! I don't know, I don't have the answer but something's got to give. Because the direction they're taking is a huge disappointment for sure.![]()
Heal what exactly? There's not a lot of incoming damage in most content in the game. Sure, there are rare exceptions like Tower of Zot, Holminster Switch, the occasional Extreme, Savage, and Ultimate fight. But incoming damage is rather low for most content of the game. If anything, this movement is uniting two groups of healer players: those that want to heal more and those that want more DPS / Support abilities. The Role didn't offer much in EW in terms of gameplay and Dawntrail isn't looking good either as Xeno proved you can clear a DT dungeon without a healer in the media tour.
#FFXIVHealerStrike
Improving WHM in Dawntrail
Get rid of the Free Cure Trait and have Cure I naturally upgrade to Cure II | Give WHM more opportunities to cast Glare IV by either making Dia potentially proc into Glare IV for every second the DoT timer goes down when the ability is unlocked, let it be a separate GCD ability that has a 15 to 20 second cooldown, or decrease Presence of Mind's CD to 60secs | Decrease Aero / Dia's DoT timer to 15 to 20 seconds. | Reintroduce Aero III or a Water spell as a weaker version of Glare IV at an earlier level.




I'd guess they're talking about the experience of your typical, average player playing with other typical, average players. For example, I heal through the daily roulettes, and my standard experience involves having to be on my toes to keep tanks alive (and occasionally DPS who seem to be doing everything possible to die). What a streamer who's a veteran at the game is capable of doing doesn't necessarily mean anything for what the typical player will experience.Heal what exactly? There's not a lot of incoming damage in most content in the game. Sure, there are rare exceptions like Tower of Zot, Holminster Switch, the occasional Extreme, Savage, and Ultimate fight. But incoming damage is rather low for most content of the game. If anything, this movement is uniting two groups of healer players: those that want to heal more and those that want more DPS / Support abilities. The Role didn't offer much in EW in terms of gameplay and Dawntrail isn't looking good either as Xeno proved you can clear a DT dungeon without a healer in the media tour.


My experience is completely turning my brain off to let a warrior/paladin solo heal and play the game themselves, and if I get one of the other two tanks then I... just press regen on them at the start, toss an aquaveil/exaltation out if I'm really feeling spicy, and then... go back to mashing gravity. For bossfights I wait until we've gone through 2, maybe 3 raidwides before pressing opposition or asylum to heal up what wasn't healed by my healing that doubles as dps. This is basically every roulette experience I've had for the last three years. Just begging for something to go wrong so I have to pay attention even remotely.I'd guess they're talking about the experience of your typical, average player playing with other typical, average players. For example, I heal through the daily roulettes, and my standard experience involves having to be on my toes to keep tanks alive (and occasionally DPS who seem to be doing everything possible to die). What a streamer who's a veteran at the game is capable of doing doesn't necessarily mean anything for what the typical player will experience.
My job should not only be fun when people are fucking up, sorry.
I gave AST a shot, and it's still miserable to play, even to think about. Worst iteration by far. Praying for 8.0, I guess...




~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
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