



Personally, I'd prefer to wait and play a role I enjoy, rather then get an instant queue but be falling asleep the entire time I'm in the dungeon.


I have to say healers have been pretty unnecessary for dungeons so far. Pretty much feel like they're sandbagging and slowing us down prefer to take like a red mage in their place.
I thought all the healing potency buffs would mean something but I guess not, there doesn't seem to be much unavoidable damage to heal.
Make sure to document your experience from your first dungeon up to the nth dungeon. And be completely honest with yourself about it, alrighty?
Have fun.![]()


Honestly, I haven't done any of the 90+ dungeons, and I have done every Trial and Raid currently available in Normal difficulty, but in my experience as a Scholar (was my main for quite some time, retook it recently)
The only time I feel completely useless is when there's a WAR in the party. Most of the time I am busy trying to keep the party alive and using most of my abilities in casual content; maybe I just have crap luck and I get placed with people even worse than me. That said, I support in spirit whatever strike Healers would plan. I am comfortable with the role as is, but if the majority isn't, then things will have to change. There's many things about this game I wish we could influence, and I hope this works for the better.




When this strike page started almost 600 pages ago I was firmly in the camp of “this won’t affect the queues but hopefully the catchy name and the discourse will finally allow people to see how bad healers are”, which in a way it did. I don’t know if they will hear any of it (or if they will spend the entire expansion fixing the travesty that is BLM) but I’ve reached a point that I don’t care
PCT is so hilariously well designed compared to anything around it and I enjoy it so much that the healers can genuinely go rot in a corner at this point.
If you wanna be contrarian to the strike please you have my every blessing to make my PCT queues faster, I’ve genuinely stopped caring about the state of healers and have moved to “I hope this strike continues to generate contrarians that will fill my queues so I can have fun
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

I started as a WHM when I first started the game. By the end of ARR, I moved on to the Tank role, and then DPS, and haven't played a healer again until just today when I got frustrated with the queue times.
Honestly, I get it now. My thumb hurts from pressing Circle to cast Stone so much. But also, it's nice to be able to just be able to play the game.
I feel conflicted, because I want queue times for DPS jobs to go back to being semi reasonable. On the other hand, healers really need some TLC.![]()




This is expected, though, because both of the new classes are DPS. Someone earlier dug up a thread from the SB-era (the last time 2 DPS classes were introduced) showing even several months into that xpac, the DPS queues were exceptionally long. I've been consistently finding in roulettes that tank queues are instant and healer queues have minimal time (< 15 seconds). I don't really do DF content on DPS, so no info on those queues.
No, what you've (the collective "you" that has been posting, not necessarily "you" specifically) been doing for 5 years is giving your own opinion on why you personally find healing terrible for you. That's very different than proving that healers are actually in a terrible place from the perspective of the larger playerbase and game design. Some of those very same things that one person will claim makes healers "bad" is exactly what makes another person enjoy them (for example - people who want healers to have more dps abilities vs. people who want healers to focus considerably on healing and specifically don't want to be running dps rotations while playing a healer role).You literally told us we need to show proof that healers are in a terrible place, you mean what we've been doing for 5 WHOLE YEARS
Last edited by Striker44; 07-01-2024 at 12:41 PM. Reason: Expanded on last point.
my low level DPS queues (mid 40s) have been about 20 minutes today on Dynamis. Which really is not as bad as I had expected but still painful to some people. I haven't even tried to play on Crystal where my main is.This is expected, though, because both of the new classes are DPS. Someone earlier dug up a thread from the SB-era (the last time 2 DPS classes were introduced) showing even several months into that xpac, the DPS queues were exceptionally long. I've been consistently finding in roulettes that tank queues are instant and healer queues have minimal time (< 15 seconds). I don't really do DF content on DPS, so no info on those queues.
No, what you've (the collective "you" that has been posting, not necessarily "you" specifically) been doing for 5 years is giving your own opinion on why you personally find healing terrible for you. That's very different than proving that healers are actually in a terrible place from the perspective of the larger playerbase and game design. Some of those very same things that one person will claim makes healers "bad" is exactly what makes another person enjoy them (for example - people who want healers to have more dps abilities vs. people who want healers to focus considerably on healing and specifically don't want to be running dps rotations while playing a healer role).



So all the factual charts and logs we've been posting showing that there's not enough healing needed in high end content to the point where we're spending 60-90% of our uptime spamming 1 single button is "our own opinion"?No, what you've (the collective "you" that has been posting, not necessarily "you" specifically) been doing for 5 years is giving your own opinion on why you personally find healing terrible for you. That's very different than proving that healers are actually in a terrible place from the perspective of the larger playerbase and game design. Some of those very same things that one person will claim makes healers "bad" is exactly what makes another person enjoy them (for example - people who want healers to have more dps abilities vs. people who want healers to focus considerably on healing and specifically don't want to be running dps rotations while playing a healer role).
Alright then, I don't have anything else to say to you.
Same.
I'm doing the MSQ for the first time on a non-healer and I'm actually having a lot of fun.
If people want to put their money where their mouth is and actually main healer to spite us, I say that's a great idea.
Last edited by Aravell; 07-01-2024 at 12:51 PM.




Okay here is something for you to ponderThis is expected, though, because both of the new classes are DPS. Someone earlier dug up a thread from the SB-era (the last time 2 DPS classes were introduced) showing even several months into that xpac, the DPS queues were exceptionally long. I've been consistently finding in roulettes that tank queues are instant and healer queues have minimal time (< 15 seconds). I don't really do DF content on DPS, so no info on those queues.
No, what you've (the collective "you" that has been posting, not necessarily "you" specifically) been doing for 5 years is giving your own opinion on why you personally find healing terrible for you. That's very different than proving that healers are actually in a terrible place from the perspective of the larger playerbase and game design. Some of those very same things that one person will claim makes healers "bad" is exactly what makes another person enjoy them (for example - people who want healers to have more dps abilities vs. people who want healers to focus considerably on healing and specifically don't want to be running dps rotations while playing a healer role).
Lucky brancho’s mega SB survey showed that the number of accounts tallied during his SB surveys showed that there was
-1.2 million DPS
-550k healers
-400k tanks
(Of course there is overlap and not everyone was active at the same time)
His mega EW survey showed this
-3.7 million DPS
-1.7 million tanks
-1.2 million healers
Lucky is the best survey data we have, so according to this they streamlined both the tanks and the healers and it led to the healers getting relatively less popular and falling behind the tanks that still enjoy all the benefits of square thinking they are the rarer role like tank achievements and default AIN status
We personally have zero evidence that people actually like the modern healers, we don’t have a massive amount of data that they do like them but we certainly have more evidence that people don’t like them. Healer wasn’t always the rarest role
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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