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  1. #5781
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Verathel View Post

    Probably first expansion since Heavenwards that the new spells disappointed me a little bit and getting even more absorbs as a WHM feels weird. Idk why but always felt we should be the mega raw HPS kings.
    Because it's basically the FF series equivalent to a priest. Yes they used elemental magic but throughout all of the games white mages have been key figures as healers and spiritual leaders in the world. Priest/Clerics have always been associated with healers in TTRPGs and RPGs in general so going through RPG trends WHM should be the most big heal focused healer.
    (1)

  2. #5782
    Player
    Falkyron's Avatar
    Join Date
    Jul 2022
    Posts
    20
    Character
    Pandora Syl'daos
    World
    Siren
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Amity_Roji View Post
    Imagine if Bard only used Heavy Shot, Venomous Bite, and Quick Nock in all content except Savage/EX.
    So half the bards in roulettes?

    Only half-joking because FML bards are lazy in PF.
    (1)

  3. #5783
    Player
    IllyaPrisma's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Illya Prisma
    World
    Famfrit
    Main Class
    Arcanist Lv 100
    Scholar: Chain Stratagem should just be an AoE at this point. Using chain on a single trash mob to unlock our "Bane" is a bit awkward. Either an AoE Chain or separating Baneful Impaction from Chain entirely.

    Astrologian: The new card system has received mixed feedback, but I believe the biggest issue is drifting Draw. An additional charge was added to Draw to address this issue previously, and now it feels like we've taken a step backwards.

    White Mage: While it's been a meme for some time, I believe WHM is genuinely being eclipsed by the other healers. It simply does not have the kit to compete, especially with the addition of ASTs new cards. The only thing WHM truly excels in is mobility, which may prove useful in the coming raid tier.
    (2)

  4. #5784
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,022
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Verathel View Post
    I do not understand, why do people want healer's DPS to be more engaging? Is it because FF14 is more mechanically inclined in content versus other games rather than raw numbers? In WOW people just want healer's to DPS with anything they got in harder content and couldn't care less about their rotation as long as the buttons are pressed.

    I personally would prefer healing to be a little more intense x1000 times more before I would care whether I pressed Glare and Dia all day everyday.
    I'd also like to expand on what other's had explained as well.

    Another reason why you're likely to come across to players asking for more dps options in EN forums is because the commonly recognized talking point that is skill floor vs skill ceiling. Do veteran healers wants more healing to do? Absolutely. I don't speak for everybody, but things like Harrowing Hell even in normal mode was a pleasant, enjoyable treat for me. I'd love to get more of those. But play enough times in your regular DF contents, you'll soon realize how this might be disastrous for inexperienced healers for obvious reasons: they couldn't/knows not how to handle these increased HPS requirement. To heal and keep your allies alive is the floor for the role. Because well... we're healers - we're supposed to "heal first dps second". Everything else comes seconds. Paradoxically, even if they do increase the HPS requirement for newer tier/expac, SE also decided to ramp up collective HPS potential across entire roster incl. non healers (looking at you Shake it Off, new MNK & SMN AoE Heal, PCT barriers) so that 'increase' is immediately rendered moot. But if they're not, then where are we going to use our new shiny healing button?

    So, what now? We're not healing more (We want more). We're not buffing more (which would be nice if we have that but SE hates giving us utilities + maybe AST but that has been trimmed further come DT it's almost a moot aspect). We're not debilitating enemies (again, would be nice but past example: our Virus was distributed away from our hands). What are we supposed to do besides our monotonous 1 button spam - which to add insult to the injury, all healer has the same exact fillers? I guess a race of who's to get break their nuke hotkey first... or weave /doze every GCD? XD
    (28)
    Last edited by Rein_eon_Osborne; 06-30-2024 at 07:14 PM.

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  5. 06-30-2024 08:27 PM

  6. #5785
    Player
    LShepard's Avatar
    Join Date
    Sep 2021
    Posts
    1
    Character
    Lina Shepard
    World
    Coeurl
    Main Class
    Sage Lv 90
    Please just remove green dps from the game. Whats the point in making me press one button for 80% of every fight just so people can complain you aren't pressing that one button hard enough? It's making the game toxic to play as healer the longer it goes on.
    (8)
    Last edited by LShepard; 06-30-2024 at 08:35 PM. Reason: :/

  7. #5786
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,843
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by LShepard View Post
    Please just remove green dps from the game. Whats the point in making me press one button for 80% of every fight just so people can complain you aren't pressing that one button hard enough? It's making the game toxic to play as healer the longer it goes on.
    They don’t do that because they are too scared of actually making healers heal

    Or the worst of all worlds healers lose DPS options and tanks maintain survivability

    Imagine being forced to cure 1 spam an immortal WAR, just log off at that point your contribution is equivalent
    (12)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #5787
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by LShepard View Post
    Please just remove green dps from the game. Whats the point in making me press one button for 80% of every fight just so people can complain you aren't pressing that one button hard enough? It's making the game toxic to play as healer the longer it goes on.
    If you do that, then healers will no longer be "casual-friendly" as it meant all fights will be designed to have consistent and "stressful" healing checks to challenge a 100% healing kit... unless you mean removing healers since their healing, supportive, and mitigating actions have been scattered to all jobs.
    (5)
    Last edited by rawker; 06-30-2024 at 09:17 PM.

  9. #5788
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,135
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    Also solo content would no longer be an option. A role limited in the opposite way of Blue Mage.

    Related, I always thought having a fun dps rotation would help make people think about healing better so they get to actually do it. I guess that depends on whether one actually enjoy dps rotations, though
    (5)

  10. #5789
    Player
    TheRealQuah's Avatar
    Join Date
    Jul 2018
    Posts
    275
    Character
    Q'hahtoa Quah
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rolder50 View Post
    Sure. Queued for Leveling Roulette as a DPS just to test, average wait time is more then 30m
    Well of course. Roulettes and below 90 are going to have queues because the 2 new jobs are dps.

    For the content that matters, msq, DPS queues are instant, so no lack of healers. In fact I tried queuing as one and it was waiting for DPS.

    Don't let the truth get in the way of your narrative though, sorry for breaking this echo chamber of delusion.
    (6)

  11. #5790
    Player
    DBriggs304's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    754
    Character
    Fu Soya
    World
    Excalibur
    Main Class
    Red Mage Lv 55
    More power to those who believe in this, but this isn't having an effect on the game. They can take some of the healing away from other classes, but I don't need dps tools beyond what I have. I'm there to heal and keep the party alive.
    (4)

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