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  1. #5311
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,223
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Genuinely I’m done bowing to the whims of the JP playerbase, the last recent survey showed they are a vast minority in the game (like 25% of the playerbase at most)

    Why are they even excited, what benefit does this give the job. If your design goal amounts to “i want to be carried whole only half paying attention” you have no business asking for job changes
    (31)

  2. #5312
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Supersnow845 View Post
    Genuinely I’m done bowing to the whims of the JP playerbase, the last recent survey showed they are a vast minority in the game (like 25% of the playerbase at most)

    Why are they even excited, what benefit does this give the job. If your design goal amounts to “i want to be carried whole only half paying attention” you have no business asking for job changes
    Honestly just play other MMOs for good healing, JP players are stuck in Classic WoW healer design (ironically designed worsed) and even tank tbh. JP players are not tab target MMO players the game catering to them will be objectively worse for people who have played these MMOs for years, compared to like Koreans and even Chinese players, JP have the most archaic opinions on tab-target MMOs and its not even close.
    (9)

  3. #5313
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,088
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    It's just...confusing why they want healers to just be healers in a gameplay environment that has repeatedly proven to not be designed with such as the top priority.

    It wouldn't surprise me if the sole reason Eurkrasian Dyskrasia got nerfed from the media tour was because of their whining.
    (13)

  4. #5314
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Astro mains should be happy in 2 years they will get gap closer
    (4)

  5. #5315
    Player
    Kozmakis's Avatar
    Join Date
    Jun 2024
    Location
    Gridania
    Posts
    44
    Character
    Pencho Gipsa
    World
    Twintania
    Main Class
    Sage Lv 100
    Look, everyone, it's all explained here, we just didn't read it correctly: https://eu.finalfantasyxiv.com/jobguide/battle/ I quote:

    Code:
    Healers use restorative arts to mend wounded companions. They can also help to mitigate damage, remove detrimental effects, and even bring fallen allies back to life.
    So now that there are no wounded companions and our help with mitigation is not needed, our job is quite obvious - start spamming Esuna and revive, they have even reduced the cooldown on Swiftcast to make that easier!!

    Jokes aside, casual looking for a non-healer job to main in DT, hit me up with suggestions, thanks in advance
    (16)

  6. #5316
    Player
    Sani2341's Avatar
    Join Date
    Jul 2017
    Posts
    274
    Character
    Yo-tsu Amilar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kozmakis View Post
    Look, everyone, it's all explained here, we just didn't read it correctly: https://eu.finalfantasyxiv.com/jobguide/battle/ I quote:

    Code:
    Healers use restorative arts to mend wounded companions. They can also help to mitigate damage, remove detrimental effects, and even bring fallen allies back to life.
    So now that there are no wounded companions and we our help with mitigation is not needed, our job is quite obvious - start spamming Esuna and revive, they have even reduced the cooldown on Swiftcast to make that easier!!

    Jokes aside, casual looking for a non-healer job to main in DT, hit me up with suggestions, thanks in advance
    Play the one true healer, WAR
    (17)
    #FFXIVHealerStrike

    Quote Originally Posted by TheMightyMollusk View Post
    So who wants to go tell the god of wisdom and magic and king of the Viking pantheon that his robes aren't manly enough?

  7. #5317
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Sani2341 View Post
    Play the one true healer, WAR
    patch notes for 7.1:

    Nascent Flash will now revive if used on a downed party member,

    Additional Esuna effect to Nascent/Bloodwhetting
    (16)

  8. #5318
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,069
    Character
    Keiji Zaika
    World
    Odin
    Main Class
    Machinist Lv 100
    Quote Originally Posted by KageTokage View Post
    It's just...confusing why they want healers to just be healers in a gameplay environment that has repeatedly proven to not be designed with such as the top priority.

    It wouldn't surprise me if the sole reason Eurkrasian Dyskrasia got nerfed from the media tour was because of their whining.
    If I were to guess, they dont get super emotionally about the changes. Let me quote a popular post from a japanese player.

    Quote Originally Posted by tanukimaru View Post
    ヒーラーの場合、味方の技量の影響が大きいと思う
    もし味方が全員完璧に動く事が出来、タイムラインによって決められたダメージしか受けなければ
    ヒーラーの仕事は決められた時間に決められたスキルを使うだけだ
    それはとても単純なDPSロールになる

    もっとも通常のコンテンツでは実際にそうなる事は少ない
    味方のミスをフォローする為にタイムラインには無い回復や蘇生を要求されることになる
    ただし高難易度になるほどミスは許容されなくなる
    その結果我々がフォロー出来る範囲が少なく1つのミスがパーティを崩壊させリスタートしてしまうことになる

    半壊したパーティを立て直すことはヒーラーの腕の見せ所の一つだが
    高難易度になればなるほどその機会は失われる

    つまり私の不満は一度のミスが取り返しのつかない結果になるコンテンツのデザインだ
    普段は退屈でも味方がミスをした時にフォロー出来るような役割であると嬉しい
    Quote Originally Posted by tanukimaru View Post
    I think the skill of your allies has a lot of influence when it comes to healers. If all your allies can move perfectly and only take damage as determined by the timeline. The healer's job is just to use a certain skill at a certain time. It would be a very simple DPS roll.

    But in normal content, that's rarely actually the case. You'll be asked to heal or revive people who aren't on the timeline to follow up on mistakes made by your allies. However, the higher the difficulty level, the less mistakes are tolerated. As a result, there's less scope for us to follow up, and one mistake can destroy the party and restart it.
    Rebuilding a half-destroyed party is one of the healer's greatest skills. The higher the difficulty level, the more opportunities are lost.

    So my gripe is the design of the content, where one mistake has irreversible consequences. I'd be happy to be in a role that's usually boring but can follow up when an ally makes a mistake
    And honestly, they're not wrong either. I'm not sure if I want to sit there and spam my GCD heals until I'm depleted of MP, but one thing is certain. If you use heal GCD's, you're dealing no DPS. And no matter what content you do, providing no DPS means longer fights. And we all know the toxicity when players are underperforming and fights taking ages.
    It doesn't mean that healers should have nothing to do, though. There should be a few more layers for management, so you can be a useful companion - when basic content becomes a snooze fest.
    (13)

  9. #5319
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    973
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Kozmakis View Post
    Look, everyone, it's all explained here, we just didn't read it correctly: https://eu.finalfantasyxiv.com/jobguide/battle/ I quote:

    Code:
    Healers use restorative arts to mend wounded companions. They can also help to mitigate damage, remove detrimental effects, and even bring fallen allies back to life.
    So now that there are no wounded companions and our help with mitigation is not needed, our job is quite obvious - start spamming Esuna and revive, they have even reduced the cooldown on Swiftcast to make that easier!!

    Jokes aside, casual looking for a non-healer job to main in DT, hit me up with suggestions, thanks in advance
    I went for Dancer because the proc-based rotation is scratching the itch of semi-randomness I'm used from Astrologian. I'm having a blast and I'll be raiding as DNC in Dawntrail.
    (13)

  10. #5320
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    973
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by xbahax92 View Post
    If I were to guess, they dont get super emotionally about the changes. Let me quote a popular post from a japanese player.





    And honestly, they're not wrong either. I'm not sure if I want to sit there and spam my GCD heals until I'm depleted of MP, but one thing is certain. If you use heal GCD's, you're dealing no DPS. And no matter what content you do, providing no DPS means longer fights. And we all know the toxicity when players are underperforming and fights taking ages.
    It doesn't mean that healers should have nothing to do, though. There should be a few more layers for management, so you can be a useful companion - when basic content becomes a snooze fest.
    I agree with them. I have way more fun healing Dun Scaith than I have your average Savage/Extreme past the progression phase. It's chaos and more people mess up, giving me something to do.
    (16)

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