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  1. #1
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,169
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by sdr26 View Post
    You guys did it. Zelpa is talking about it which Yoshi-P watches her videos. We will see what happens.
    He certainly based much of 7.0 and its marketing on her feedback about midcore content.

    Let's see what happens.
    (4)

  2. #2
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    365
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by sdr26 View Post
    You guys did it. Zelpa is talking about it which Yoshi-P watches her videos. We will see what happens.
    And she has a pretty good take on it https://youtu.be/eg_-J2AMh0U?feature=shared&t=4756
    I agree with her take far more than the opinions of the healer main she is watching and commenting on.
    (2)
    Last edited by aiqa; 06-14-2024 at 08:59 AM.

  3. #3
    Player
    XiaoShengwu's Avatar
    Join Date
    Apr 2021
    Location
    Kugane
    Posts
    96
    Character
    Saito Soji
    World
    Coeurl
    Main Class
    Sage Lv 100
    Quote Originally Posted by sdr26 View Post
    You guys did it. Zelpa is talking about it which Yoshi-P watches her videos. We will see what happens.
    Zelpa is talking about. We're doomed
    (1)

  4. #4
    Player
    Nyome's Avatar
    Join Date
    Jul 2015
    Posts
    29
    Character
    Nyome Ryback
    World
    Maduin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by sdr26 View Post
    You guys did it. Zelpa is talking about it which Yoshi-P watches her videos. We will see what happens.
    I'm sure the 184 page thread gets far more attention than a Zepla VOD. lol

    That said, they continue to drag their feet on healer changes even though the team has stated in the past that they are aware. Based on the changes we've seen so far, my hopes aren't high for Dawntrail. Even if they introduce a few new mechanics to give healers a "little" more to do.
    (6)

  5. #5
    Player
    Pip_Chick's Avatar
    Join Date
    Jan 2022
    Location
    Yak T'el
    Posts
    1,133
    Character
    Pip Chick
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Pip_Chick View Post
    I was talking to a healer friend about this and they mentioned the main problem is that our kit has very little depth and synergy. With a lot of our skills feeling disjointed and not interacting with one another.
    They put forward the idea of a healing rotation. A more in-depth way to engage with your kit. Buttons proc-ing other, more powerful buttons that would couple with another third button. This would all be a mix of healing and mitigation with some debuffing/buffing added for extra incentive. A bit more in-depth like the DPS rotation.

    I don't know if this has already been thought of or not, just wanted to add their voice to this since they don't come to the Forum.
    It is very cringe to quote yourself, but I wanted to add this:

    How about giving a healing rotation on par with a DPS rotation in terms of depth? Press 1 button which will make another in a combo light up, that could be a stronger heal with an attack added when combo-ed right and could end with another choice of 2 buttons, a strong heal with either a buff or a debuff depending on the button pressed. Making the kit more engaging while adding some decision-making could lead to interesting gameplay and solve a lot of the issues. All the while doing a lot of healing and sprinkling some nice effects onto it!
    Originally, I thought this was how SGE would play. A bit disappointed when I picked it up and saw it was more of the same...
    (4)
    ₍ᐢ. .ᐢ₎

  6. #6
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,032
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Pip_Chick View Post
    It is very cringe to quote yourself, but I wanted to add this:

    How about giving a healing rotation on par with a DPS rotation in terms of depth? Press 1 button which will make another in a combo light up, that could be a stronger heal with an attack added when combo-ed right and could end with another choice of 2 buttons, a strong heal with either a buff or a debuff depending on the button pressed. Making the kit more engaging while adding some decision-making could lead to interesting gameplay and solve a lot of the issues. All the while doing a lot of healing and sprinkling some nice effects onto it!
    Originally, I thought this was how SGE would play. A bit disappointed when I picked it up and saw it was more of the same...
    I would really love this kind of rotational depth for (one/some of the) healers but I wonder if it's practically possible because a rotation is basically a looped routine and healing is generally reactive (and ideally also sometimes unplanned).
    So it might be possible that there is (un)foreseen damage coming in but you are a at a point in your combo where you don't have the right tool available.

    But perhaps if playing through that loop generated healing tools that we could store this problem could be circumvented.
    We'd start with some limited tools and oGCDs in case there is damage right at the beginning of a fight and then build up our remaining resources by going through our rotation.

    While reading your description I immediately thought of sage so it's cool that you mentioned it too and we thought alike.


    A routine-based healer is certainly not for everyone but it would be cool if perhaps one healer played like that. It would add more variety and flavour to the role.
    (4)
    Last edited by Loggos; 06-14-2024 at 09:30 AM.

  7. #7
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Loggos View Post
    I would really love this kind of rotational depth for (one/some of the) healers but I wonder if it's practically possible because a rotation is basically a looped routine and healing is generally reactive (and ideally also sometimes unplanned).
    So it might be possible that there is (un)foreseen damage coming in but you are a at a point in your combo where you don't have the right tool available.

    But perhaps if playing through that loop generated healing tools that we could store this problem could be circumvented.
    We'd start with some limited tools and oGCDs in case there is damage right at the beginning of a fight and then build up our remaining resources by going through our rotation.

    While reading your description I immediately thought of sage so it's cool that you mentioned it too and we thought alike.


    A routine-based healer is certainly not for everyone but it would be cool if perhaps one healer played like that. It would add more variety and flavour to the role.
    Mm.. my thought exactly.
    Healing isn't something done by a rotation but by reaction.
    So when someone earlier suggested putting healing into a dps rotation I instead suggested to simply add a DPS rotation and leave the heals by themselves, as reactional skills.
    But that the rotation wouldn't get interrupted if you would have to cast a heal mid rotation.
    (10)

  8. #8
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,086
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Loggos View Post
    I would really love this kind of rotational depth for (one/some of the) healers but I wonder if it's practically possible because a rotation is basically a looped routine and healing is generally reactive (and ideally also sometimes unplanned).
    So it might be possible that there is (un)foreseen damage coming in but you are a at a point in your combo where you don't have the right tool available.

    But perhaps if playing through that loop generated healing tools that we could store this problem could be circumvented.
    We'd start with some limited tools and oGCDs in case there is damage right at the beginning of a fight and then build up our remaining resources by going through our rotation.

    While reading your description I immediately thought of sage so it's cool that you mentioned it too and we thought alike.


    A routine-based healer is certainly not for everyone but it would be cool if perhaps one healer played like that. It would add more variety and flavour to the role.
    I know I keep bringing up RIFT's Chloromancer (I have never had this much fun on any healing class in any other game), but bear with me here. There can be both. You can have small healing rotations as well as spot heals to deal with random unforeseen damage. Not enough to heal through the entire fight unless you are doing your rotation, just enough to tide you over in case people decide to stand in the bad.

    I'm all for diversifying healers and making them lean into different niches. DPS jobs are already highly diverse, why can't the same be true for tanks and healers?
    (4)

  9. #9
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,616
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Nyome View Post
    I'm sure the 184 page thread gets far more attention than a Zepla VOD. lol

    That said, they continue to drag their feet on healer changes even though the team has stated in the past that they are aware. Based on the changes we've seen so far, my hopes aren't high for Dawntrail. Even if they introduce a few new mechanics to give healers a "little" more to do.
    It'll be a combination. The more avenues they have to see it, the better. So we have forum threads, reddit posts, streamers talking about it, I even saw a game journo article about it earlier.
    (13)

  10. #10
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nyome View Post
    I'm sure the 184 page thread gets far more attention than a Zepla VOD. lol

    That said, they continue to drag their feet on healer changes even though the team has stated in the past that they are aware. Based on the changes we've seen so far, my hopes aren't high for Dawntrail. Even if they introduce a few new mechanics to give healers a "little" more to do.
    not sure about that when they had a well written 177 page thread for four years and did nothing...

    I dont expect this thread to have more traction than a streamer. they had a chance to show they "listen". though I blame the community team more than Yoshi, since they are supposed to take feedback from the forums to them. says something about that process if it takes streamers bringing bad PR to it to get attention. and it isnt a good something.
    (12)
    #FFXIVHEALERSTRIKE

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