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  1. #1
    Player
    Priddy's Avatar
    Join Date
    Sep 2021
    Posts
    71
    Character
    Kamran Pridley
    World
    Adamantoise
    Main Class
    Viper Lv 100
    Quote Originally Posted by OgruMogru View Post
    As stated many times over, the idea is to affect the metrics, not inconvenience others [people swapping from healer to dps will also have longer queues] I only even bring up roulettes not being usable as trusts because people keep smugly presenting the existence of trusts/duty support as a gotcha when... it's not
    I mean, you can do what you want, it's no skin off my back. Duty Support is just one of many examples of why this kind of strike has little to no tangible impact on the game, but if your intent in striking isn't to actually impact anything except for having a slightly smaller bar on one of CBU3s spreadsheets, then more power to you.

    I agree with some of the issues with the healer role, particularly with not having enough of a DPS rotation. The whole "strike" thing seems pretty ineffective, though. Doesn't seem like anything more than your typical performative forum drama for streamers and social media users to laugh at, to me.

    You might also want to make sure some of your fellow strikers get the memo, because there are plenty of people in this thread who seem to expect and hope for queue times to significantly increase for non-healers as a result of this.
    (1)

  2. #2
    Player
    Constanze_Amalie's Avatar
    Join Date
    Jun 2024
    Posts
    1
    Character
    Constanze Amalie
    World
    Kujata
    Main Class
    Astrologian Lv 90
    I decided to create a forum account after years of playing in support of this movement. Having cleared all 3 tiers of Pandaemonium, 2 as healers, I was saddened to see the status quo of healer gameplay to be the same with Dawntrail, with slapped-on Chain/Divination follow-up, AST rework that completely removes any sort of nuance to the card system, and SCH's ancient job design (now with extra healing on top).

    I absolutely love healer as a job fantasy, but between a very simple 1-2 dps gameplay, ever-increasing healing potential from other roles, and content demanding very little in terms of healing, especially so when you have it all planned out, it feels like the role is has become uninteresting and stale. I will be participating, and hoping that it will gain enough traction for SE to take a look at their healer design philosophy again.
    (28)

  3. #3
    Player
    Naple's Avatar
    Join Date
    May 2023
    Posts
    68
    Character
    Hakeem Olajuwan
    World
    Halicarnassus
    Main Class
    Monk Lv 54
    Wouldn't unsubbing to the game be a much more effective "strike" for SE to notice? You're still subbed to game providing valuable revenue for SE. You gotta hit SE where it hurts, not simply inconveniencing the portion of the playerbase that have nothing to do with this.
    (4)

  4. #4
    Player
    TheDruidOcelot's Avatar
    Join Date
    Feb 2022
    Posts
    60
    Character
    N'qehbe Moshroca
    World
    Ultros
    Main Class
    Dancer Lv 78
    Quote Originally Posted by Naple View Post
    Wouldn't unsubbing to the game be a much more effective "strike" for SE to notice? You're still subbed to game providing valuable revenue for SE. You gotta hit SE where it hurts, not simply inconveniencing the portion of the playerbase that have nothing to do with this.
    no because doing that doesn't change the internal metrics of what percent of subscribed players play what job/role. which is what we are trying to affect. just unsubbing won't actually affect those metrics, because the ratios will stay roughly stable.

    every healer who stops playing healer and swaps to dps or tanking is not just a -1 to healer population its a +1 to either tank or dps. which is more noticeable in the metrics than just a -1 healer.

    also, just because we're sick of how healers play, doesn't mean we have 0 reasons to enjoy the game at all. personally, i'm enjoying finishing levelling gnb on my alt and getting ready to go through dawntrail as a reaper.
    (27)
    Last edited by TheDruidOcelot; 06-14-2024 at 02:54 AM.

  5. #5
    Player
    Naple's Avatar
    Join Date
    May 2023
    Posts
    68
    Character
    Hakeem Olajuwan
    World
    Halicarnassus
    Main Class
    Monk Lv 54
    Quote Originally Posted by TheDruidOcelot View Post
    no because doing that doesn't change the internal metrics of what percent of subscribed players play what job/role. which is what we are trying to affect. just unsubbing won't actually affect those metrics, because the ratios will stay roughly stable.

    every healer who stops playing healer and swaps to dps or tanking is not just a -1 to healer population its a +1 to either tank or dps. which is more noticeable in the metrics than just a -1 healer.

    also, just because we're sick of how healers play, doesn't mean we have 0 reasons to enjoy the game at all. personally, i'm enjoying finishing levelling gnb on my alt and getting ready to go through dawntrail as a reaper.
    The ratio is just one metric. Don't forget about the sheer amount of subs, that's an absolutely more valuable metric to SE than anything else in the game. If every healer main unsubbed from the game, you'd be damn sure SE will try their damned hardest to get those players back urgently.

    To me, this healer strike feels like a half measure. If you're ok with a slight inconvenience, then fine. Just don't expect any notable change in the foreseeable future. I also don't have confidence that this strike will last long enough for SE to care. How long will players strike for?
    (2)
    Last edited by Naple; 06-14-2024 at 03:32 AM. Reason: missing quote

  6. #6
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Naple View Post
    The ratio is just one metric. Don't forget about the sheer amount of sub counts, that's an absolutely more valuable metric to SE than anything else in the game. If every healer main unsubbed from the game, you'd be damn sure SE will try their damned hardest to get those players back urgently.
    I think this type of action (the healer strike) is more fruitful than outright unsubbing.
    When you unsub, sure, you send an indication to SE, but you're also no longer a paying customer- and SE is more likely to care about paying customers than non-paying people.
    This way, you kinda get a bit of the best of both worlds- send a datapoint that things are not ok, but also empower your voice by the fact you're still here.
    (18)

  7. 06-14-2024 03:32 AM

  8. #8
    Player
    MarniDawg's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Seefa Corgine
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Naple View Post
    To me, this healer strike feels like a half measure. If you're ok with a slight inconvenience, then fine. Just don't expect any notable change in the foreseeable future. I also don't have confidence that this strike will last long enough for SE to care. How long will players strike for?
    This is my point exactly. A mild inconvenience if one uses duty finder. Otherwise people will just queue with friends or use trust/duty support. I feel like a better idea would be to do as the devs have so often suggested (and has started to be achieved here) make a thread with feedback all in one place, reply to it, and share it around to see that there is backing behind the idea/changes. Heck have some more popular content creators create videos about it so the word gets around more. Just sitting around with folded arms going "i no play healer, i play dps until i get my way" doesn't really accomplish much.
    (0)

  9. #9
    Player
    TheDruidOcelot's Avatar
    Join Date
    Feb 2022
    Posts
    60
    Character
    N'qehbe Moshroca
    World
    Ultros
    Main Class
    Dancer Lv 78
    Quote Originally Posted by Naple View Post
    The ratio is just one metric. Don't forget about the sheer amount of subs, that's an absolutely more valuable metric to SE than anything else in the game. If every healer main unsubbed from the game, you'd be damn sure SE will try their damned hardest to get those players back urgently.

    To me, this healer strike feels like a half measure. If you're ok with a slight inconvenience, then fine. Just don't expect any notable change in the foreseeable future. I also don't have confidence that this strike will last long enough for SE to care. How long will players strike for?
    other people have already mentioned this but- people unsub in this game all the time. constantly. between patches, between expacs, and i personally don't think unsub numbers actually matter that much for square enix, in terms of how they choose to balance the game.

    because we haven't actually seen them try and grab back unsubscribed people. ever.

    but when a job has a sharp dip in players, or is deeply unpopular, it gets a rework.

    ex- monk, three expansions in a row, got a rework based on it being one of the least played classes.

    i don't think they'll do anything to address it before 8.0. i also don't think that the "enhanced encounter design" that they pushed back to 7.2 will fix anything, except MAYBE be a bandaid if they actually increase the amount of incoming damage to the party.

    i still deserve to get to have fun.

    we are playing a game to have fun, after all.

    healing's just not fun for me any more, so i am choosing to do something else with my time.

    it has nothing to do with "inconveniencing other players" because i honestly do not think that queues are going to be impacted that badly. thats not the metric i'm trying to put my thumb on. i've mained healers since stormblood. i am no longer maining healers. if enough people do the same, and healers drop in popularity any more than they are currently (people really don't main healers in the numbers people want to assume, they get their mastering w&m achievement and then basically don't touch them unless forced.) then square enix needs to do something on their end, because of that.

    (though tanks did get mid-expac reworks, like what they did with paladin in EW, so it's not that they COULDN'T address healer problems, its that they've chosen not to, for half a decade and then a bit.)
    (11)
    Last edited by TheDruidOcelot; 06-14-2024 at 03:49 AM. Reason: typo

  10. #10
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
    Posts
    362
    Character
    Ara Amai
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by TheDruidOcelot View Post
    other people have already mentioned this but- people unsub in this game all the time. constantly. between patches, between expacs, and i personally don't think unsub numbers actually matter that much for square enix, in terms of how they choose to balance the game.

    because we haven't actually seen them try and grab back unsubscribed people. ever.

    but when a job has a sharp dip in players, or is deeply unpopular, it gets a rework.

    ex- monk, three expansions in a row, got a rework based on it being one of the least played classes.

    i don't think they'll do anything to address it before 8.0. i also don't think that the "enhanced encounter design" that they pushed back to 7.2 will fix anything, except MAYBE be a bandaid if they actually increase the amount of incoming damage to the party.

    i still deserve to get to have fun.

    we are playing a game to have fun, after all.

    healing's just not fun for me any more, so i am choosing to do something else with my time.

    it has nothing to do with "inconveniencing other players" because i honestly do not think that queues are going to be impacted that badly. thats not the metric i'm trying to put my thumb on. i've mained healers since stormblood. i am no longer maining healers. if enough people do the same, and healers drop in popularity any more than they are currently (people really don't main healers in the numbers people want to assume, they get their mastering w&m achievement and then basically don't touch them unless forced.) then square enix needs to do something on their end, because of that.

    (though tanks did get mid-expac reworks, like what they did with paladin in EW, so it's not that they COULDN'T address healer problems, its that they've chosen not to, for half a decade and then a bit.)
    I honestly just think most normal content will be boring with any job because of how undertuned it always is.

    Ive tried not playing healers and while I do have fun with say samurai for a while it becomes just as boring, same with gunbreaker which is the most complext tank, same as bard same as black mage...

    My favorite role to play in high end is healer 100% its super rewarding but then its the most boring role to play in normal content... but its not really unique to the role normal content is the issue in my opinion.
    (2)

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