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  1. #10541
    Player
    YarnMage48's Avatar
    Join Date
    Feb 2025
    Location
    Gridania
    Posts
    41
    Character
    Makoto Yumishi
    World
    Goblin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Fyi, SCH at the beginning of 5.0 had their Energy Drain removed alongside many other healers (mostly dps) actions. This is usually the point where a lot people refer to when they speak of great lobotomization of healers. But depending on the person you've talked to, some may even think StB being the start of all (hello stormblood lilies lol). That being said, removal of ED on SCH 'broke' the job. You've mentioned that it sucks to leave addersgall capped? SCH's AF too in that short period. Their reasoning was to allow SCH to focus more onto their healing duties... well look what they actually cooked up: not actually enough damage to heal, AF overcapped. Either ignore the stacks or dump all those overhealing Lustrates. Wow, great design choice (it's not). They eventually gave ED back.

    I know you said you have different opinion about SGE/SCH differences which is totally fair, but to players like myself, the decision to necro 5.0 SCH into 6.0 SGE... just why? If you want to play today's SGE without actually being SGE, you can already do the same as a SCH since ShB: remove Energy Drain from your hotbar. That's it. Why waste an entire design space to create a brand new job that is more of a carbon copy of already existing job? They said it will be a healer that heals through DPS'ing and what they cooked up is Kardia that barely matters and is a shadow of SCH's old Embrace targeting plus clunkier? The only iteration of SGE that comes close to their vision ironically appears in the game 1 major patch later: 6.1 PvP SGE, and has been keeping to that vision closely to even today better than PvE's iteration.

    EDIT: Also just sayin', SCHs who ignores their AF heals under all circumstances are straight up bad SCHs.
    I mean if nothing else, this goes to show that they tried something, it didn't work, and so they reversed it and then tried something else. That is, any way you slice it, a good thing. They are trying to make improvements.

    And oh boy. I am pretty sure that Kardia matters. I feel the absence of Kardia when I play other healers. It would be fun if Kardia did more, but we did get some of that with Philosophia.

    And I still feel like there are enough unique differences in skills and playstyle that its not accurate to say that SCH without ED is the same as SGE. But, I don't think we're going to agree on that one. And that's ok! Just don't make fun of me for playing "scholar for babies" and I'll be a happy little Sage.
    (0)

  2. #10542
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    I don't care about raiding, SE needs to un-nerf dungeons, strengthen the sync down so that people stop coasting the dungeons, and buff GCD heals so they are used more. Make healers have to heal more in dungeons. This is coming from a tank main.
    (2)
    #FFXIVHEALERSTRIKE

  3. #10543
    Player
    YarnMage48's Avatar
    Join Date
    Feb 2025
    Location
    Gridania
    Posts
    41
    Character
    Makoto Yumishi
    World
    Goblin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kacho_Nacho View Post

    *Getting gamers to agree on anything is like herding a bunch of hyperactive kittens.
    Those words might be truer than mine, honestly.

    So many years of healing! But to your point, I do think that's why I like Sage so much, and why I like the other classes that I like. They just feel right to me.

    Getting players involved in playtesting changes in a fascinating idea. I'm not sure how they could implement it, but if they could, that could be really interesting. But I'm also not sure how that might overcome the general issue of none of us actually agreeing on anything. But for players to at least be more involved in the changes, that would be something.
    (1)

  4. #10544
    Player
    YarnMage48's Avatar
    Join Date
    Feb 2025
    Location
    Gridania
    Posts
    41
    Character
    Makoto Yumishi
    World
    Goblin
    Main Class
    Red Mage Lv 100
    I agree entirely on all points. There's not enough much else for me to say in response. All excellent ideas. And as a Sage main, the idea that Kardia can build contribute to the job gauge... that sounds fantastic.

    Quote Originally Posted by ForsakenRoe View Post

    Having a Healer WOL for the poster job for an expansion would also be nice to see
    Ah that would be lovely.
    (1)

  5. #10545
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    It will never happen since SE hates healers for no reason.
    (0)
    #FFXIVHEALERSTRIKE

  6. #10546
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,000
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by YarnMage48 View Post
    I mean if nothing else, this goes to show that they tried something, it didn't work, and so they reversed it and then tried something else. That is, any way you slice it, a good thing. They are trying to make improvements[...]
    Wait until you know at the dawn of 6.0 launch when they openly says "We don't know what to do with Scholars" in a Live Letter while also accounting the immense number of feedbacks they've received up to that point. Just another disappointment that this team has demonstrated.

    Quote Originally Posted by YarnMage48 View Post
    [...]And I still feel like there are enough unique differences in skills and playstyle that its not accurate to say that SCH without ED is the same as SGE. But, I don't think we're going to agree on that one. And that's ok! Just don't make fun of me for playing "scholar for babies" and I'll be a happy little Sage.
    That we are. I also don't think anybody was making fun of people who likes current SGE as it is. At the end of the day, my greatest issue with SGE as a whole is they weren't what we were promised to get & it didn't have enough distinction to make me feel like I'm playing a different barrier healer. A lot my SCH/SGE hotkeys are mapped very similarly:
    • Physis - Whispering Dawn
    • Kerachole - Sacred Soil
    • Ixochole - Indomitability
    • Taurochole - Excogitation
    • Rhizomata - Recitation
    • Krasis - Protraction
    • Druochole - Lustrate
    • Panhaima - Summon Seraph/Consolation
    • Philosophia - Seraphism
    • Phlegma I/II/III - Ruin II
    • Psyche - Aetherflow
    That's a lot 'bread and butter' buttons covered already, not incl. their fillers and role actions but I'm not going to look at them for the moment. My personal expectation when they introduced the job in their 5.4 teaser was more like today's SGE but without the entire addersgall gauge with more robustly designed Kardia system. PvP SGE is one step ahead in that front: Dosis III kardia triggers the maintenance regen HoT. E.Dosis III triggers E.Diag shield on Kardion partner, which can be broken to give Toxikon II that deals 2 times (at its inception) the amount of regular Dosis III casts.

    Now what would I kill to have E.Pneuma, E.Phlegma, with all differing Kardion effect... hahahahah fat wish, lmao.
    (0)
    Last edited by Rein_eon_Osborne; 02-22-2025 at 08:48 AM.

  7. #10547
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,173
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by BunnyQueen View Post
    I don't care about raiding, SE needs to un-nerf dungeons, strengthen the sync down so that people stop coasting the dungeons, and buff GCD heals so they are used more. Make healers have to heal more in dungeons. This is coming from a tank main.

    If an oGCD gets the job done, I'm using an oGCD.

    I mean, as a WHM, there is no single-target GCD heal that's going to compete with Benediction, so if you want me to dip into my (non-lily/FFLogs-damage-neutral) GCD heals, you, as the tank, are going to have to start taking more damage.
    (0)

  8. #10548
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,370
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by BunnyQueen View Post
    I don't care about raiding, SE needs to un-nerf dungeons, strengthen the sync down so that people stop coasting the dungeons, and buff GCD heals so they are used more. Make healers have to heal more in dungeons. This is coming from a tank main.
    Using an old example of 'BIS geared SCH in Aetherfont, back in EW', some quick maths I did implied that for the first boss (the weird axolotl thing) to pressure us enough to not only burn through all of the SCH's OGCDs, but to also force them to use even a single GCD action (eg a Deploy Adlo) per minute, that boss would have to deal a blast of 20k raidwide damage, every 15 seconds, on top of everything it already was doing. But that's BIS (660 at the time), and the dungeon allows you in at an item level as low as 605.

    The sheer amount of extra pressure that would be required, to make 'GCD heals used more', is A: far too high for casuals to surmount (especially if the increase is 'sudden', since it's very unlikely SE would go back and change old content), and also B: scales horrendously inversely with gear. What was a 'hard healing challenge that forces GCD healing' at I690 in Tender Valley (the pots at the end) or Strayborough (the dolls that spam raidwides at the end), became 'this needs only your OGCD kit to handle' at i700, and then later became 'this needs only parts of your OGCD kit to handle' with the crafted i710. Each of these jumps in how much less GCD healing was needed, was just 10 item levels. Our power, our output, scales far too fast for there to be an 'increase to healing required' that feels good at all gear levels, and the massive difference in output that those 55 ILVLs give in the Aetherfont are what make it impossible. Either the challenge is tuned to feel good at 605 in Aetherfont, and 660 crushes it (which is how it currently seems to be designed), or it's tuned for an item level higher than 605, and 605 is soulcrushingly hard to clear with (or even inpossible, if the player is not of sufficient skill).

    So, I think the solution can use 'healing required is increased' as a factor, sure. But it can't be the only factor
    (0)
    Last edited by ForsakenRoe; 02-22-2025 at 09:42 AM.

  9. #10549
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    655
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by BunnyQueen View Post
    and buff GCD heals so they are used more.
    This is pointless; GCD heals aren't avoided because they're underpowered, they're avoided because that's a Glaroilificosis lost. If we want GCD heals to be used, you need to cull the oGCDs and increase the frequency of unavoidable damage.

    It wouldn't matter if Cure II was 300 potency or a full Benediction, the fact it's on the GCD is what will make people avoid it. Besides, the heals are already plenty potent, we just lack the required damage to have us actually need it.
    (2)
    #FFXIVHEALERSTRIKE
    Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
    1. An engaging DPS kit beyond a nuke and DoT.
    2. Increased incoming damage so we have more to heal.
    3. Distinctive playstyles amongst the healers.
    4. Some nerfs to non-healer heals, we shouldn't be replaceable.

  10. #10550
    Player
    YarnMage48's Avatar
    Join Date
    Feb 2025
    Location
    Gridania
    Posts
    41
    Character
    Makoto Yumishi
    World
    Goblin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    ....not incl. their fillers and role actions but I'm not going to look at them for the moment. [/SIZE]

    Ah I see you aren't going to look at the things that make them different, so naturally, you don't see the differences. Yeah that checks.
    (1)

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