I haven't had a forum account since the alpha/beta and felt the need to fix that to comment on this. It's that dire.

I've been an AST main on healing for years. We've had our ups and downs in terms of complexity in our kit. But this is... painful.

Two buttons that didn't need to be readily accessible replaced with two buttons that, in theory, should be. Horrible for both controller and keyboard players. In practice, getting 4 new healing cards is pointless in the vast majority of content unless you're planning to increase auto damage dramatically. There's virtually no decision making any more -- you might as well have just given us even more essential dignity / celestial interaction charges, since that's all these cards are, in addition to the "bad feelings" of having the melee/ranged cards set in the way they are alongside the minor arcana.

At the very least, please fix what happens when you have two AST random into a matchmaking together for raids/trials. But really, this whole rework needs to be rethought.