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  1. #1
    Player
    bitofabother's Avatar
    Join Date
    Jun 2024
    Posts
    14
    Character
    Aune Elani
    World
    Malboro
    Main Class
    Astrologian Lv 97

    Please don't do this to AST

    I haven't had a forum account since the alpha/beta and felt the need to fix that to comment on this. It's that dire.

    I've been an AST main on healing for years. We've had our ups and downs in terms of complexity in our kit. But this is... painful.

    Two buttons that didn't need to be readily accessible replaced with two buttons that, in theory, should be. Horrible for both controller and keyboard players. In practice, getting 4 new healing cards is pointless in the vast majority of content unless you're planning to increase auto damage dramatically. There's virtually no decision making any more -- you might as well have just given us even more essential dignity / celestial interaction charges, since that's all these cards are, in addition to the "bad feelings" of having the melee/ranged cards set in the way they are alongside the minor arcana.

    At the very least, please fix what happens when you have two AST random into a matchmaking together for raids/trials. But really, this whole rework needs to be rethought.
    (4)

  2. #2
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Please DO this to ast.


    Quote Originally Posted by bitofabother View Post

    At the very least, please fix what happens when you have two AST random into a matchmaking together for raids/trials. But really, this whole rework needs to be rethought.
    The changes make double astro easier to play in match making than on EW./shb versions at least.
    (0)

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