I will try to put one together and test when I get home... as for the other stuff... uhmmm maybeI think even with pre-mades to qualify for roulette/bonus you need the standard composition.
--------
That said if Healers want to go on a massive strike they will need to:
Make a Global Online Petition
Communicate with Linkshells, Servers and Data Centers to coordinate a strike
Refuse to play the Healer Role
Unless a good percentage(millions) stops playing Healers I don't expect much to happen
If healers went on strike, YoshiP would automatically assume its because healing is too hard for the playerbase and dumb the role down even further
I'm in! I've leveled other jobs by changing jobs inside a Frontline and doing Wondrous Tales, I can do it again. SMN takes care of SCH leveling and then it's just 3 other jobs. You will not see me heal another dungeon until this is fixed.
So sick of healers being garbage while tanks and dps get more and more healing skills every expansion.
I can see the benefit of Yoshi P being so obtuse he just makes Glare pulse out 500 potency AoE Heals and Damage shields with 100 yd radius because Healing hard.
we would need a community for doing content without healer, sounds really fun tbh.
Wait until 7.2 is not acceptable. It should have been the first order of business, ready to go for media tour. "We have heard your feedback about tanks and healers and adjusted encounters accordingly." It's been years. Again, 7.2 is simply not acceptable from a team a. Known to lie and b. Currently dumbing jobs down even moreso.
And it's not just a problem for healers either. It's boring for any role with any slight idea of what they are doing.
A coordinated strike does not require a majority. It only requires the bare minimum that it would take to make an impact on the game overall. A coordinated strike would not even need healers who only do normal mode content to participate, only the healers who do EX and above. So the numbers would not be in the millions. I believe the approximate figure is between 2-5% of subscribers do content EX and above? This would need to be confirmed by someone, but whatever it is, roughly 25-40% of those players would need to strike. It would reduce clears so drastically due to lack of participation, and forcing players who normally do not heal to heal in order to obtain clears in EX, Savage, and Ultimate that the dev team would have no choice but to address the problem in one way or another.I think even with pre-mades to qualify for roulette/bonus you need the standard composition.
--------
That said if Healers want to go on a massive strike they will need to:
Make a Global Online Petition
Communicate with Linkshells, Servers and Data Centers to coordinate a strike
Refuse to play the Healer Role
Unless a good percentage(millions) stops playing Healers I don't expect much to happen
Also, healers can still level them up. By all means utilize and exploit all the systems this game has implemented to facilitate single player playability.
Other than that, I agree completely. I am already going to update my sig and adventurer plate in support of a petition for a strike. I see no reason to wait for 7.2 to get this off the ground. Start now, go hard, and be unwavering.
Last edited by Gemina; 06-09-2024 at 06:42 AM.
Hey whatever it takes. If I see a link to a petition in Healer subforum as a pinned topic I'll sign.A coordinated strike does not require a majority. It only requires the bare minimum that it would take to make an impact on the game overall. A coordinated strike would not even need healers who only do normal mode content to participate, only the healers who do EX and above. So the numbers would not be in the millions. I believe the approximate figure is between 2-5% of subscribers do content EX and above? This would need to be confirmed by someone, but whatever it is, roughly 25-40% of those players would need to strike. It would reduce clears so drastically due to lack of participation, and forcing players who normally do not heal to heal in order to obtain clears in EX, Savage, and Ultimate that the dev team would have no choice but to address the problem in one way or another.
Also, healers can still level them up. By all means use the utilize and exploit all the systems this game has implemented to facilitate single player playability.
Other than that, I agree completely. I am already going to update my sig and adventurer plate in support of a petition for a strike. I see no reason to wait for 7.2 to get this off the ground. Start now, go hard, and be unwavering.
Remember when they speed nerfed Smn’s Titan-egi due to it invalidating an entire role for a single fight.
I remember, so why are healers allowed to be invalidated so much for far more content SE?
RPGs have had skill checks, Final Fantasy has had boss skill checks in their games, XIV should too, and for content going to level 100 yeah normal shit should have skill checks, not high ones but at least enough to even warrant the holy trinity of Tank/Healer/DPS, to do otherwise is a fundamental design failure.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.