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  1. #301
    Player
    Taliriah's Avatar
    Join Date
    Jun 2021
    Posts
    334
    Character
    Makoto Hinata
    World
    Louisoix
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ramiee View Post
    skipping to the end of this chat and seeing PvP conversation was a jump
    Let's get back to the topic at hand then. Dungeons can be cleared without DPS and you don't see us crying. Why are healers so entitled?
    (0)

  2. #302
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,385
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Taliriah View Post
    Let's get back to the topic at hand then. Dungeons can be cleared without DPS and you don't see us crying. Why are healers so entitled?
    Because if DPS are excluded the run goes from 15 minutes to 30 minutes

    Exclude the healer and the run goes from 15 minutes to 10 minutes

    You shouldn’t actively benefit from excluding part of the trinity
    (28)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #303
    Player
    Neoyoshi's Avatar
    Join Date
    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    985
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    The media tour stuff may as well have been a beta for the press, they already said the potency is going to be lowered in the final release; and they can always hotfix stuff if things get 'too' weird and if things are overturned.
    (0)


    Journey to all fish: 1383/1729 (348 remaining) [79%]

  4. #304
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,127
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Taliriah View Post
    Let's get back to the topic at hand then. Dungeons can be cleared without DPS and you don't see us crying. Why are healers so entitled?
    This is technically only partially true.

    While theoretically you could complete most non-savage content with literally just tanks (I’d honestly not be surprised if 4-8 Leatherworkers could solo current dungeons), that doesn’t actually apply to anything above that though.

    Completing savage without a single DPS would put massive pressure on every participant to completely max out their dps, otherwise they’d just constantly die to enrage. Considering DPS is the metric of success in FFXIV, removing that from the equation is going to make things massively more difficult in any content that actually has ‘difficulty’ (because there’s usually always an enrage).

    Healers though? You will not struggle nearly as much without them. I mean, between everything tanks can do to heal, the oversaturated amount of free party HP restoration and mitigation on DPS, and the simple fact the encounter time is going to be lower with faster dps, you lose out on a whole lot less than if you dropped literally every dps spot. This problem is going to be heavily exacerbated in Dawntrail

    Basically, ‘dungeons’ themselves could probably completed by a Weaver and they’re intentionally made to be incredibly easy. So it’s not really valid to say ‘but you can drop dps in a dungeon too!’, because you could drop your brain out your head in dungeons and still complete them. When you start to look higher and see the same trends though, suddenly it makes a lot more sense why dropping healers is becoming such a hot topic
    (5)

  5. #305
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    797
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    I know that for a while now it's been possible to complete dungeons with 1 warrior and 3 DPS. However, this is clearly abnormal.

    The warrior's sustain is abnormally powerful, and they should logically reduce it.

    It's not normal for a tank to be able to heal from 1 HP to full HP over several GCDs while maintaining their DPS, especially when the cooldown for this ability is only 25 seconds.

    They should modify this ability by increasing the defense from 10% to 20% and reducing the sustain to a single target, and doubling the barrier value from 400 to 800 so that it is at least effective against tankbusters.
    It would remain an excessively powerful tool, but at least the warrior would become a tank again and not a TANK better than the others with an integrated healer in their kit.

    I’m not saying that healers should struggle that will never be the case in dungeons,
    let's be honest but it’s so frustrating to play a healer with a warrior in the instance and feels to be completely unnecessary because the warrior is capable of doing absolutely all the work for us.
    (7)

  6. #306
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Supersnow845 View Post
    Because if DPS are excluded the run goes from 15 minutes to 30 minutes

    Exclude the healer and the run goes from 15 minutes to 10 minutes

    You shouldn’t actively benefit from excluding part of the trinity
    Full party = 15 minutes

    One Tank and 3 DPS = 8-10 minutes

    BLU Solo = 7 minutes or less

    4 Coordinated BLUs = 5 minutes or less

    Case in point overall is if you bring the damage you don't need the healing.

    (un)Limited Jobs notwithstanding I think WAR Party Healing should be nerfed. WAR has been overtuned and left that way and needs to be knocked down a peg. Class is just as powerful as a Blue Mage and can make the party watch a boss fight and make the Healers and DPS watch like it's a long and drawn out Bozja Duel.
    (3)
    Last edited by MagiusNecros; 06-18-2024 at 01:48 AM.

  7. #307
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Time to bring back Titan-Egi so that Summoner tanking is a thing again. Titan-Egi died for tanks just so healers can get deleted from parties anyway.
    (2)
    Fried popoto enthusiast.

  8. #308
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    412
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Hey guys! MrHappy just posted a video letting us know that healer-less dungeons have been going on for multiple expansions so everything is fine and there is nothing to see here!

    Thank god we have such a knowledgeable streamer tell us what we haven't already known for the last 5 years.
    (7)

  9. #309
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by MisterNublet View Post
    Hey guys! MrHappy just posted a video letting us know that healer-less dungeons have been going on for multiple expansions so everything is fine and there is nothing to see here!

    Thank god we have such a knowledgeable streamer tell us what we haven't already known for the last 5 years.
    Warrior is just dumb.

    A12S ilvl 526 https://www.youtube.com/watch?v=EgvUQTHHRNw

    Matoya's Relict ilvl 530 https://www.youtube.com/watch?v=LvmDCuo70ac

    Pagl'than ilvl 530 https://www.youtube.com/watch?v=hM3W4J9BAMU

    Dead Ends https://www.youtube.com/watch?v=2yWSYOahQEY

    Stigma Dreamscape https://www.youtube.com/watch?v=Pm2kVfVgSx0

    Alzadaal's Legacy https://www.youtube.com/watch?v=VNr8SOfwWkM
    (3)

  10. #310
    Player
    MichiKyou's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    248
    Character
    Mevra Noor
    World
    Balmung
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by KageTokage View Post
    I think this might be the only game where the difficulty has steadily gone down over time as the expansions progress because the incoming damage in dungeons has remained proportionally static while the mitigation/healing cooldowns keep getting more bloated.

    It's really not asking much to be pressured into having to actually use your entire kit in normal mode content.
    I disagree here.

    Coils was an absolute joke until Nael. The only reason things seem easier is because the overall skill of the player has also gone up.

    Compare Garuda Normal to Zodiark Normal, and tell me the game is easier.

    Healing does need a bit of a rework, but it isnt because the game is easier.
    (2)

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