
Originally Posted by
SeverianLyonesse
I was leaning toward buying Dawntrail, but now I am probably going to pass.
Overall, the expansions are starting to feel too formulaic. Everything that appeals to me is just window dressing slapped onto the same story structure, map zone structure, job design structure. It's very pretty but there's so little gameplay differentiation that I wouldn't be missing out on anything by just watching a playthrough.
I think the core of any MMO are the job fantasies, and that is really where the game is struggling to keep my attention. PCT and VPR seem to be pushing power creep---more spectacle and overgeneralization that poaches from prior job fantasies, yet still far easier and with faster/more flexible gamefeel-- again like we got in EW and to some extent in ShB. This coupled with so many jobs losing their identities over the years and being replaced with...Seraphism...really doesn't make many of the job fantasies feel good anymore. DRK losing plunge and blood weapon, GNB losing rough divide and control over DoTs, DRG losing spine shatter dive, AST losing random card draws, SAM losing Kaiten, WAR getting too much self-sustain, the general consolidation of OGCD skills, the two-minute buff window, etc. etc.
I could see myself, at most, enjoying a single MSQ run on a job that feels 90% aesthetics and practically plays itself. And that's not enough for me to justify buying an entire expansion.