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  1. #1
    Player
    churchren's Avatar
    Join Date
    Jun 2024
    Posts
    13
    Character
    Church Ryn
    World
    Midgardsormr
    Main Class
    Sage Lv 100

    Sage: Media Tour Feedback

    SE please review the potencies of Toxicon and Pneuma
    With the new trait buffing Dosis 3 to 360 potency, that puts Toxicon and Pneuma at small DPS loss
    IMO, it would best to ensure all 3 of them remain the same potency to ensure that min/max gameplay doesn't create unnecessary stress
    (12)

  2. #2
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    sage mains really will just freak out at the first sign of opportunity cost huh
    (7)
    I gave AST a shot, and it's still miserable to play, even to think about. Worst iteration by far. Praying for 8.0, I guess...

  3. #3
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,907
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Both dots stack, this with Kardia means more pew pew for us. SAGE is winning.
    (5)

  4. #4
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kissune View Post
    sage mains really will just freak out at the first sign of opportunity cost huh
    I mean if they were free in the previous expansion why not in the following? It's pretty obvious that is a SE oversight and in the case of toxikon the least thing that mechanic needs is less incentives to use it
    (12)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  5. #5
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,891
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by WaxSw View Post
    I mean if they were free in the previous expansion why not in the following? It's pretty obvious that is a SE oversight and in the case of toxikon the least thing that mechanic needs is less incentives to use it
    Internet never forget their oopsies lol

    As an example from the past...

    Pay 200 extra MP for diff VFX :3c
    (4)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  6. #6
    Player
    SweetestLily's Avatar
    Join Date
    Jul 2019
    Posts
    303
    Character
    Darling Doll
    World
    Jenova
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kissune View Post
    sage mains really will just freak out at the first sign of opportunity cost huh
    Do I smell sage main jealousy?
    (1)

  7. #7
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    869
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kissune View Post
    sage mains really will just freak out at the first sign of opportunity cost huh
    Yes sage mains like to do things other 1-1-1 you know, like what's been heavily criticized for years... Also opportunity cost my a**, toxikon requires stacks, and pneuma is a gcd. It's ruin 2 which is the odd one instead.
    (4)

  8. #8
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Toxikon was already an embarrassment of game design before. Now it’s just insulting.
    (5)

  9. #9
    Player
    Zaytex's Avatar
    Join Date
    Mar 2022
    Posts
    118
    Character
    Zaytex Zanshin
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Ironically Sage got the best changes going into Dawntrail. A new DPS button every minute, which is something people were asking for the 2 minute cooldowns to be changed too... and a second DOT to manage which is a slight DPS gain on a single target (40x10 = 400 vs 360 dosis). Not an incredible amount of potency of course, but gives room for optimization and something to manage. Philosophia is fine, definitely not as strong as Seraphism, or even interesting since it's just AOE Kardia + heal buff, and returns you back to dosis mashing quicker... but hey, 2 new DPS buttons? That's amazing for SE standards (rofl).

    Quote Originally Posted by ty_taurus View Post
    Toxikon was already an embarrassment of game design before. Now it’s just insulting.
    All they need to do is increase the potency. Make it DPS neutral or a gain, to reward the SGE for actually shielding it's party.
    (3)

  10. #10
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Teno View Post
    Yes sage mains like to do things other 1-1-1 you know, like what's been heavily criticized for years... Also opportunity cost my a**, toxikon requires stacks, and pneuma is a gcd. It's ruin 2 which is the odd one instead.
    Please look up what opportunity cost means. Toxicon and pneuma do not have opportunity cost in EW, as you are not losing anything (ie, you are not losing the value of a dosis) by using them.

    Quote Originally Posted by SweetestLily View Post
    Do I smell sage main jealousy?
    No, not really. My main is dead for other reasons, if anything I'm happy for Sage getting an actually well-designed kit for once. Opportunity cost is good, forcing you to weigh sacrifices vs value generated, which encourages you to think about where things go and if you can get by on things without cost alone. Pneuma should not be dps neutral, as it's a healing tool. If it's not neutral, there's a cost for using it. Toxicon is a movement tool, not a dps tool. It's the same as ruin 2, or even something like reprise, which I think is a completely fine ability. Toxicon should always have been a way to ease the pain of moving, by turning no dps into some dps. Instead, Sage gets to maintain full dps uptime even during most movement mechs... kinda just for fun.

    I like these changes to Sage. I hope it remains in this state, and I hope the job is very popular bc it'll teach Square Enix that we do actually like older healing design instead of this overly streamlined blob without substance.
    (5)
    Last edited by Kissune; 06-07-2024 at 05:53 AM.
    I gave AST a shot, and it's still miserable to play, even to think about. Worst iteration by far. Praying for 8.0, I guess...

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