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  1. #1
    Player
    Ryu89's Avatar
    Join Date
    Jul 2021
    Posts
    16
    Character
    Ryu Morow
    World
    Ragnarok
    Main Class
    Rogue Lv 90

    [Feedback] About Ninja 7.0 changes

    I don't know if this post will be seen by Yoshi-P or the FFXIV dev team, I want to start by saying that overall I am happy with the changes that have been made to the ninja but I think improvements can be made.
    My opinions are based on the information I saw today from the media tour:

    1) I think Armor Crush new interaction is boring and uninspired. An idea, for example, can be that the stacks of Kazematoi are replenished using other skills or over time (like sage) and when they are available make it possible to use Armor Crush (of course a new version of it), instead of just going to buff the next use of Aeolian Edge.

    2) Ten Chi Jin (TCJ) still cancels if you move. I've always found it frustrating to cancel TCJ because I accidentally moved, and now it will be even more frustrating with Tenri Jindo, our new level 100 skill that activates after performing TCJ because accidentally canceling TCJ means losing both skills.
    I don't ask to be able to run freely while using TCJ, but neither do I ask to stand still like a statue, especially on a class like ninja.
    I think that at least giving us the option of being able to move within the square that forms when TCJ is activated is a completely fair thing. Please consider this request.

    3) Death Blossom + Hakke Mujinsatsu are not part of the action change menu.
    There is no reason for these two abilities not to be consolidated into a single button.
    Plus Hakke Mujinsatsu has completely lost its interaction with the old Huton, I would add that when it hits it grants 1 stack of Kazematoi.

    4) Make sure that sprint does not break mudras

    That's all for now, thanks for your attention.
    (0)
    Last edited by Ryu89; 06-07-2024 at 11:39 PM.

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