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  1. #41
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by HighlanderClone View Post
    >Just wait until skill showcase, it's not going to be that bad

    >Just wait until live letter explanation, it's not going to be that bad

    >Just wait until tooltips release, it's not going to be that bad

    >Just wait until early access, it's not going to be that bad [YOU ARE HERE]

    >Just wait until savage balance patch, it's not going to be that bad

    >Just wait until next expansion's skill showcase, it's surely going to be better

    >Repeat from start
    well why not just leave then in protest, i mean your the guy who in a different thread wanted all the "casuals and Fragile people" to leave the game. why should they. your the one whos unhappy... lol. why is it not okay the game caters to them, but when u want it to cater to you instead of them suddenly thats completely fine.
    (0)

  2. #42
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,471
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    well why not just leave then in protest, i mean your the guy who in a different thread wanted all the "casuals and Fragile people" to leave the game. why should they. your the one whos unhappy... lol. why is it not okay the game caters to them, but when u want it to cater to you instead of them suddenly thats completely fine.
    Because if jobs had low floors and high ceilings with different jobs offering slightly different levels of both you could literally appeal to everyone. The problem of modern jobs and modern design is coming from the fact that none of the jobs seem to be allowed to have any sort of optimisation or skill ceiling. Being forced into incredibly rigid jobs and massive dilution of the trinity in content that’s designed for casuals (not a bad thing necessarily to be designed for casual) gets incredibly stale really quickly and the DT changes aren’t helping
    (26)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #43
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Xuled View Post
    No real substantial changes as usual and yet people will lap it up. Terrible

    BLM was changed a bit and look at the reaction.
    (1)

  4. #44
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,993
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Being forced into incredibly rigid jobs and massive dilution of the trinity in content that’s designed for casuals (not a bad thing necessarily to be designed for casual) gets incredibly stale really quickly and the DT changes aren’t helping
    This is a very important point to emphasise.

    Designing jobs for casuals isn't a bad thing.
    But catering jobs to casuals is a bad thing.

    Designing jobs so casuals can play them is fine, because that means the job is accessible and anyone can pick it up and play it decently enough.

    Where the problem comes in is when they cater the job designs to the casual player. If they do this, it's no longer related to accessibility, it just becomes melding the skill ceiling into the skill floor so anyone can pick up any job and be perfect at it within an hour. This is not good design because you're alienating the chunk of players who want to work towards mastery and not have it handed to them.

    If Yoshi P truly wants FFXIV to be an MMO for everyone, he should take both sides into consideration and not just make every job extremely easy and then segregate people into different content depending on skill level.
    (14)

  5. #45
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Doubling down on the 2 minute meta was critical error in judgment methinks.
    (11)

  6. #46
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    422
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    are we going to pretend endwalker didnt do this either?
    No why would we do that? That's kind of the whole point here, they're continuing the bad job design that started in shadowbringers, continued through endwalker, and now is even worse in dawntrail
    (10)

  7. #47
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,321
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Its basically Shadowbringers 3.

    I don't think the game has the budget to do anything other than follow set formulas, especially with SE pissing away all their money on flop after flop
    (8)

  8. #48
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,428
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by localareanetwork View Post
    Just unsub then?
    Already have. Jobs are still terrible though.
    (1)

  9. #49
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I don't even think they can deliver in 8.0 with this job identities they're brewing when they've dug themselves a pit so deep that it's too late for them to reach the veterans and tick the casuals they pandered to.

    I'm not gonna be surprised if they'll introduce auto-battle in 8.0 because even logging in the game induces stress
    (11)

  10. #50
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    422
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Oizen View Post
    Its basically Shadowbringers 3.

    I don't think the game has the budget to do anything other than follow set formulas, especially with SE pissing away all their money on flop after flop
    Don't worry they have a thriving mobile division to...oh wait.
    (0)

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