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  1. #1
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by OgruMogru View Post
    Don't forget to really pad the amount of traits/skills you have to come up with by making the reduced cooldown mits/swiftcast a new trait for each minor adjustment instead of just a flat reduction to the skills themselves.


    You got it boss, serving one right up.
    (37)

  2. #2
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by HighlanderClone View Post


    You got it boss, serving one right up.
    Hi, this is actually an Enhanced Unmend nerf, since you can't even theoretically get increased Plunges as damage tools anymore after you meet DPS thresholds in phasing.

    Please compare this trait to Enhanced Shukuchi, where you are granted a FREE movement tool when using any two-step Ninjutsu, specifically Raiton and Hyoton, you know, things you actually use in your rotation.

    There's no damage on Shadowstride. Why not just drop it by, say, 15 seconds?
    (8)
    Last edited by OdinelStarrei; 06-07-2024 at 04:13 AM.

  3. #3
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by OdinelStarrei View Post
    Hi, this is actually an Enhanced Unmend nerf, since you can't even theoretically get increased Plunges as damage tools anymore after you meet DPS thresholds in phasing.

    Please compare this skill to Enhanced Shukuchi, where you are granted a FREE movement tool when using any two-step Ninjutsu, specifically Raiton and Hyoton, you know, things you actually use in your rotation.

    There's no damage on Shadowstride. Why not just drop it by, say, 15 seconds?
    That's the point, a completely useless trait that does not shake up gameplay in any manner being served up as part of the "shiny new job actions!"
    (16)

  4. #4
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by HighlanderClone View Post
    That's the point, a completely useless trait that does not shake up gameplay in any manner being served up as part of the "shiny new job actions!"
    Oh, of course. I'm not debating that. I just think it's important to point out how you can think something is bad, only to find out it's actually worse than you thought in new, and interesting ways.
    (8)
    Quote Originally Posted by CelestaRosa View Post
    this is my opinion. don't have share my opinion. don't have like my opinion. but know nothing you say or do is gonna make me change my opinion. if don't like that tough.

  5. #5
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by OdinelStarrei View Post
    Oh, of course. I'm not debating that. I just think it's important to point out how you can think something is bad, only to find out it's actually worse than you thought in new, and interesting ways.
    7.0 BLM in a nutshell
    (17)

  6. #6
    Player
    Doublejho's Avatar
    Join Date
    Aug 2015
    Posts
    31
    Character
    Kirara Hartmann
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HighlanderClone View Post
    7.0 BLM in a nutshell
    beat me to it
    (1)

  7. #7
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,306
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by OdinelStarrei View Post
    Hi, this is actually an Enhanced Unmend nerf, since you can't even theoretically get increased Plunges as damage tools anymore after you meet DPS thresholds in phasing.

    Please compare this trait to Enhanced Shukuchi, where you are granted a FREE movement tool when using any two-step Ninjutsu, specifically Raiton and Hyoton, you know, things you actually use in your rotation.

    There's no damage on Shadowstride. Why not just drop it by, say, 15 seconds?
    It should just give an entire charge if damage isnt involved.
    (0)

  8. #8
    Player
    Domina's Avatar
    Join Date
    Jul 2011
    Posts
    20
    Character
    Ailora Marsh
    World
    Omega
    Main Class
    Thaumaturge Lv 61
    I just find it funny in the 1.0 documentary that Yoshi P said he was shocked that there weren't any of the staple FF jobs and now he's effectively gotten rid of them himself with his design choices
    (17)

  9. #9
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Oizen View Post
    It should just give an entire charge if damage isnt involved.
    I've been conditioned to ask for less than what is probably deserved and reasonable to prevent myself from being disappointed even more than I already am when it doesn't happen.

    Thanks Square-Enix.
    (4)
    Quote Originally Posted by CelestaRosa View Post
    this is my opinion. don't have share my opinion. don't have like my opinion. but know nothing you say or do is gonna make me change my opinion. if don't like that tough.

  10. #10
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Oizen View Post
    It should just give an entire charge if damage isnt involved.
    What's even the point of having a gap closer when it will always be available when you need it anyways?
    Like, any time we're going to see any sort of knockback or short melee downtime mechanic it's going to be invalidated by the gapcloser just arbitrarily *always* being available, as it serves no other purpose.
    You at least plan them out in encounter by encounter right now, but what's the point if it's always there?
    I'd rather have no gapcloser so i have to be a little bit more creative in maintaining maximum uptime through positioning and popping sprint. If EW fight design continues into DT, you might actually be better off not even keybinding it.
    Why do people want this? It just takes away even more of what little gameplay friction this game has.
    (5)

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