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  1. #1
    Player Nyxs's Avatar
    Join Date
    Aug 2013
    Posts
    660
    Character
    Koyuki Himekawa
    World
    Malboro
    Main Class
    Conjurer Lv 52
    Quote Originally Posted by OniKimoto View Post
    I definitely do not agree. It's cross world hunts for a reason. Long ago it was not. So it's intended for the hunts to be shared among the community.
    Actually it wasnt? Hunts have existed since ARR and before you couldn’t even travel to other worlds. Please gets your facts right before you spout nonsense.

    Also the hunts do not belong to anyone. They are overworld bosses that can be spawned,pulled and killed by anyone. No one has to wait for ten minutes for hundreds of people to hop over especially people who wait till five minutes after a call then cry about it.
    (5)

  2. #2
    Player
    OniKimoto's Avatar
    Join Date
    Nov 2014
    Location
    Turtleland, Aether
    Posts
    126
    Character
    Feral Tsuki
    World
    Adamantoise
    Main Class
    Sage Lv 100
    Quote Originally Posted by Nyxs View Post
    Actually it wasnt? Hunts have existed since ARR and before you couldn’t even travel to other worlds. Please gets your facts right before you spout nonsense.

    Also the hunts do not belong to anyone. They are overworld bosses that can be spawned,pulled and killed by anyone. No one has to wait for ten minutes for hundreds of people to hop over especially people who wait till five minutes after a call then cry about it.
    Get my facts straight? I literally said it's cross world for a REASON (to be shared). Long ago IT WAS NOT. I literally said in ARR it was not cross world. I been playing 11 years also USED to lead hunts. Relax.
    (3)
    Last edited by OniKimoto; 06-12-2024 at 02:54 AM.
    HQ omni DoH & DoL 2.0
    The Fine Print founder.

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,107
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by OniKimoto View Post
    I definitely do not agree. It's cross world hunts for a reason. Long ago it was not. So it's intended for the hunts to be shared among the community.
    It's cross world hunts so friends from different worlds can do the content together and get credit, not so everyone can swarm the one world with an active S rank.

    If 150 players are already there when someone pulls at 3 minutes after the spawn, it's hard for anyone to argue that there wasn't enough time to arrive. Otherwise 150 players wouldn't have been present. There would have been the spawners and a handful of others at best (see Leucrotta spawning in Gamma).

    As JacobNewBlood said, not every player online is intended to make it to every spawn and that's okay. It's especially true when the spawn is on a different world.

    I still feel the best way to fix the system is to remove the end game tomestones as rewards. Let the hunt go back to being content for hunters and let those who are just after easy quick tomestones go back to doing roulettes and other content to earn the tomestones. You'll see a drastic difference in how quickly things die.

    Quote Originally Posted by Erzaa View Post
    Wouldn't all these suggestions also mean that players can't solo S-Ranks and A-Ranks in older expansions anymore?
    At least one and probably more of the current expansion S ranks have been solo'd on Materia already. Current expansion A ranks have usually all been solo'd within the first month of release. HP is not an issue, especially if you're playing something like Warrior.

    Any hunt can be solo'd as long as there's no mechanic that requires the presence of a second player or no way found to cheese such a mechanic. Nariphon immediately comes to mind as one that shouldn't be capable of being solo'd but has been thanks to some hunters coming up with "creative use of game mechanics" when it spawns in certain locations.
    (2)
    Last edited by Jojoya; 06-07-2024 at 09:29 PM.

  4. #4
    Player
    Erzaa's Avatar
    Join Date
    Oct 2023
    Posts
    273
    Character
    Erzaa Skarlett
    World
    Spriggan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Jojoya View Post
    At least one and probably more of the current expansion S ranks have been solo'd on Materia already. Current expansion A ranks have usually all been solo'd within the first month of release. HP is not an issue, especially if you're playing something like Warrior.

    Any hunt can be solo'd as long as there's no mechanic that requires the presence of a second player or no way found to cheese such a mechanic. Nariphon immediately comes to mind as one that shouldn't be capable of being solo'd but has been thanks to some hunters coming up with "creative use of game mechanics" when it spawns in certain locations.
    I believe you misunderstood. I'm questioning the ideas of level sync or turning the hunts into FATEs, requiring clicking flags and whatnot, i.e. altering the mechanics in such a way that older hunt mobs will become impossible to solo. If every A Rank and S rank suddenly becomes Special Tarasque Force, how would one solo it?

    I don't particularly interact with Hunts or the hunting community. Sometimes, if I see a special mob in 50/60/70 area while I'm out there gathering, I like that I can quickly dispatch it alone or with a friend and my chocobo and go back to gathering.

    I don't see a reason why that should suddenly become impossible, to appease a discord group who've decided on a set of rules I never agreed to.
    (2)
    Last edited by Erzaa; 06-07-2024 at 09:59 PM.

  5. #5
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,054
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Erzaa View Post
    I believe you misunderstood. I'm questioning the ideas of level sync or turning the hunts into FATEs, requiring clicking flags and whatnot, i.e. altering the mechanics in such a way that older hunt mobs will become impossible to solo. If every A Rank and S rank suddenly becomes Special Tarasque Force, how would one solo it?
    It isn't necessarily impossible to solo a hunt, even at the minimum item level, provided you play a job that has the require sustain and mitigation and do the mechanics flawlessly for an hour or so. What can make it difficult is that even the simplest mechanics eventually hit you if you do them for an hour because your brain burns a lot of energy concentrating that much and eventually lapses and makes a mistake. Another thing that can make it difficult is that I've noticed an auto-heal on bosses and if you don't do more damage than the auto-heal, they actually recover their HP. This is much harder to do against an S rank because their heal is greater.

    However, a FATE sync wouldn't normally item level sync you. It would sync you to the maximum item level of the expansion + a few levels higher than that. Which is over 100 item levels from what the hunt is scaled for. It typically still takes around 40-50 minutes or so to kill an A rank on a tank at that point, but would allow for higher damage output and easier survival. An item level sync would be better.
    (0)

  6. #6
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,107
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Erzaa View Post
    I believe you misunderstood. I'm questioning the ideas of level sync or turning the hunts into FATEs, requiring clicking flags and whatnot, i.e. altering the mechanics in such a way that older hunt mobs will become impossible to solo. If every A Rank and S rank suddenly becomes Special Tarasque Force, how would one solo it?

    I don't particularly interact with Hunts or the hunting community. Sometimes, if I see a special mob in 50/60/70 area while I'm out there gathering, I like that I can quickly dispatch it alone or with a friend and my chocobo and go back to gathering.

    I don't see a reason why that should suddenly become impossible, to appease a discord group who've decided on a set of rules I never agreed to.
    That's why SE hasn't changed hunt design despite some parts of the community asking for changes going back to before I started hunting in Stormblood. They want it to be its own separate form of content, not another set of FATEs that a large part of the player community likes to call pointless and boring.

    That Discord group might like to portray itself as arbiters of all things hunt related but they have no such authority. While I'm in general agreement that it's nice to wait a reasonable amount of time for others to arrive, if someone doesn't want to wait they don't have to. I can choose to attack when they do, or wait hoping to buy a little extra time for others to arrive. As much as some claim they want to wait for others to arrive, most of the time that's just talk for appearance's sake. They're more than happy to attack as soon as someone else pulls because the reality is they don't want to have to wait any longer either. If they were fine with waiting, they wouldn't attack until the hunt was almost dead.

    Drop what you're doing and run. That was the advice we gave to new members of the hunt community worried about missing out even before world visit was added to the game. You cannot expect everyone else to waste their time waiting for you to arrive. That holds just as true now as it did back then.

    Quote Originally Posted by Ardeth View Post
    That's the worst part about Hunts currently. I mean, the absolute dystopian levels of social interaction are a big one as well, but I shouldn't have to join a 3 party program to be in the know about hunts. Clearly, the limitations of Linkshells are showing their ugly heads again.
    You don't have to be. All you need to do is go out and do the hunting yourself.

    If you're not willing to do the hunting yourself, why do you think you should be entitled to the rewards?
    (4)
    Last edited by Jojoya; 06-07-2024 at 11:25 PM.

  7. #7
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    I'm genuinely scared of killing some things in this game incase you invoke the wrath of the hunters, they can be so volatile and aggressive if you accidentally pull a rank creature into your monsters pull.
    (3)

  8. #8
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    436
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Kathryn View Post
    I'm genuinely scared of killing some things in this game incase you invoke the wrath of the hunters, they can be so volatile and aggressive if you accidentally pull a rank creature into your monsters pull.
    Don't be. That kind of person is just waiting for a reason to blacklist you. If they don't do it over a hunt they'll do it because of something in a PF, or they might be so up themselves they don't even use PF in which case who cares.
    (1)

  9. #9
    Player
    Erzaa's Avatar
    Join Date
    Oct 2023
    Posts
    273
    Character
    Erzaa Skarlett
    World
    Spriggan
    Main Class
    Gladiator Lv 100
    Wouldn't all these suggestions also mean that players can't solo S-Ranks and A-Ranks in older expansions anymore?
    (1)

  10. #10
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Erzaa View Post
    Wouldn't all these suggestions also mean that players can't solo S-Ranks and A-Ranks in older expansions anymore?
    Bloating HP isn't going to make it impossible to solo, just more annoying.
    (1)

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