Quote Originally Posted by Supersnow845 View Post
Standard players are going to feel the increased rigidity and the higher punishment

No sharpcast to generate weave windows, a more brutal fire phase as the punishment for dropping out of fire is now the loss of flare star, your DOT is no longer fluid you basically just press it swapping into umbral ice the loss of movement from ice paradox which could be slotted near anywhere in the ice phase for the ultra rigid fire paradox

This is ironically going to make standard harder
Flare star design sucks yes, I hope this changes so that the gauge carries over even in ice. Also hope paradox UI returns.

However, I'm willing to give benefit of the doubt in terms of movement. The change will always grant free thunder and F3 proc. From the perspective of the average player, they'll probably think they have more movement since they probably didn't maintain sharpcast perfectly in the first place.

Horrible changes overall.