so ofc with DT on the literal horizon line, a slew of threads and posts complaining that the game isnt doing enough to cater to them. look. naoki yoshida explained why he wont be tackling job homogenization until after 7.0

the reality is its simply to much of a massive overhaul to make the combat different and increase difficulty. the potential bad reaction from players especially the casual 80% or so could put the whole conversation into indefinite suspension.

I understand that 90% of you here will not be satisfied with this answer. but i don't think your actually taking the time to think about the impact on the game as a whole. you, we, all of us NEED these casual players. they fill our fcs, make our roulettes pop, they talk to us in NN or become our friends, they help us glamour farm and keep the pf alive with always needing something else.

i really dont think for 5 minutes that anybody here has gone unheard. we wanted the game harder, and while we dont have much. from what we can see its gona be harder... so why isnt this a win? why isnt 1 small step enough? i can only imagine how hard it must be having to make some of the decisions he does.

but i just keep seeing so many people here, unhappy with the game, and taking joy in the idea that 80% of the players might quit when things get to different. instead of them just leaving themselves if THEY are unhappy, which given all the complaints. they seem to be.