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  1. #1
    Player
    AurisNix's Avatar
    Join Date
    Oct 2022
    Posts
    67
    Character
    Auris Nix
    World
    Lamia
    Main Class
    Red Mage Lv 100

    They are doubling down the gameplay simplification... really?

    So with the media tour lifted the changes are almost meaningless and not only that but doesn't feel like a new thing how most jobs are, they all are the same job with different skins wich is really disappointing.

    There is a specific thread about BLM but is crazy how BLM was the most affected this expansion and very sad cuz probably was the only surviving job that had some flexibility on its rotation and required some thinking in certain situations but now like all the remaining jobs is just one unique rotation that is honestly very boring, and this is clearly aimed to make it easy on ppl to learn or play the game but is that honestly what ppl need? To numb it down so bad? Why not put an actual decent tutorial? I dont think ppl need a super easy game, they need to know what is a stack marker what is a tank buster, how different this attacks looks, how a pair stack looks, and yes the game does teach you that through the MSQ but under that logic the MSQ is just a big ass tutorial that teach you one or two mechs each expansion that's not good at all.

    The content in EW was super easy to begin with, now doing the jobs this easy as well doesn't seem very good.

    Imagine being a new player and going to aglaia and miss 60% of the fight cuz:

    1. The players destroy the bosses cuz how easy it is or almost non existing mechs
    2. The 2 minute burst makes the fights and boss burn so fast that you skip bunch of mechs
    3. You dont even need to play good to skip mechs

    If I was a new player and later find out that Nald Thal had one amazing cutscene that I never saw cuz the boss died in a snap I wouldn't consider that a good gaming experience.

    They said they were going to make the bosses "harder" and not to fall asleep on them and I do really hope so cuz with the new job design in DT there is no other choice
    (32)

  2. #2
    Player
    Zadood's Avatar
    Join Date
    Oct 2023
    Posts
    147
    Character
    Melinoire Morandy
    World
    Kujata
    Main Class
    Sage Lv 90
    The only gameplay engagement you want from FFXIV are now can be only found from High-End Content such as Extreme, Criterion, Savage and Ultimate, I afraid.

    Streamlining the jobs means you can now jump right into high-end content with as little time possible needed to practice and perfect your job's rotation.

    As for the mid-core content like Dawntrail's field operation, I don't trust CBU3 to get it right given their current track record.
    (13)

  3. #3
    Player
    Mcg55ss's Avatar
    Join Date
    Nov 2022
    Posts
    466
    Character
    Sirk Raven
    World
    Maduin
    Main Class
    Gunbreaker Lv 93
    Not to rain on Anybody's parade but didn't we all know this. He stated there will be no real job changes till 8.0
    (16)

  4. #4
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    400
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by Mcg55ss View Post
    Not to rain on Anybody's parade but didn't we all know this. He stated there will be no real job changes till 8.0
    I think people had some copium that they would add a skill or two usable during downtime between the 2-minute burst phase, so we're not just pressing 1-2-3 for 1.5 minutes.

    Instead, these devs made quite the decision to add combos to the 2-minute cooldowns.

    Quote Originally Posted by Zadood View Post
    The only gameplay engagement you want from FFXIV are now can be only found from High-End Content such as Extreme, Criterion, Savage and Ultimate, I afraid.
    Healers not included.
    (17)

  5. #5
    Player
    AurisNix's Avatar
    Join Date
    Oct 2022
    Posts
    67
    Character
    Auris Nix
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mcg55ss View Post
    Not to rain on Anybody's parade but didn't we all know this. He stated there will be no real job changes till 8.0
    I get that what I don't understand is why they have to make the game more braindead than what already is for another 2-3 years why they have to make the jobs underwhelming boring. All the tanks are now warrior, the melee have crazy regens, and healers just one more button to spam, BLM was a job I played alot in EW savages but they removed all the fun from the job
    (4)

  6. #6
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Mcg55ss View Post
    Not to rain on Anybody's parade but didn't we all know this. He stated there will be no real job changes till 8.0
    inb4 when 8.0 comes along he'll move goalposts and say Identity is coming 9.0.

    Small indie company pls understand.

    *meanwhile in Granblue Fantasy has it in spades*
    (14)

  7. #7
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,216
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    The best casual content they've made in a long while was the Variant dungeons.
    But those more or less died off as people got their rewards and had no reason to keep going.


    And the only jobs allowed to have any kind of identity are the DPS and Warrior.
    (14)

  8. #8
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    400
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by AurisNix View Post
    I get that what I don't understand is why they have to make the game more braindead than what already is for another 2-3 years why they have to make the jobs underwhelming boring. All the tanks are now warrior, the melee have crazy regens, and healers just one more button to spam, BLM was a job I played alot in EW savages but they removed all the fun from the job
    It makes sense when you realize they only have 4(?) creatively bankrupt job-team developers, and a game producer and director that has seemingly checked out while having no clue how to make a RPG or MMO.
    (11)

  9. #9
    Player Rekh's Avatar
    Join Date
    Jan 2024
    Location
    Meracydia
    Posts
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Warrior Lv 90
    They have no fire outside of graphics/art of the game. Everything else like gameplay content? Nah, as some have said, they've checked out from the game. Look forward to real content almost 4 years from now.
    By the way, for anyone waiting on dawntrail's field operation content just be aware that's 1.5 years away in patch 7.3, in 2026.
    (18)

  10. #10
    Player
    Sjol's Avatar
    Join Date
    Apr 2024
    Posts
    276
    Character
    Sjol Fantl
    World
    Mateus
    Main Class
    Dancer Lv 90
    I'm fascinated by the take that the jobs are streamlined when their tooltips are massive and overly convoluted. I think part of the problem is that they've made the abilities overly complicated in a way that doesn't allow for mixing-and-matching. They're preconstructed toys, not LEGO bricks and they really need to be the latter. Right now, they're really difficult to understand just from the tooltips alone. If the pieces are overly complex, they're only going to be effectively configured into the one thing they were designed for.

    I feel like they've stripped so the battle system and in response, put that complexity into the abilities themselves. Interplay is lost and the jobs feel diminished as a result.
    (11)
    Last edited by Sjol; 06-07-2024 at 03:28 AM.

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