Overall the new benchmark looks great with the updated shader and textures, however the facial hair material is still very reflective and appears grey in most scenes with any light. This already happened in the first benchmark, so I'm hoping it would be looked into before launch if possible.

I've made some comparisons with my miqo'te to show how much the beard and eyebrows change compared to the black hair color. This has never happened in the game as it is currently.



Also noticed some clipping on the eyebrows with hairstyles that cover the face.



The most drastic change on this shot.



Would be great if the facial hair could be less reflective to keep their true dark color, making them look less out of place ♥