Please change the Male Miqo'te lips to how they are before the graphics update. The expression and lips size is off.
Picture by @banana_qote
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Please change the Male Miqo'te lips to how they are before the graphics update. The expression and lips size is off.
Picture by @banana_qote
![]()
They really messed up the face 1 lips too.
It's like they gave the wrong mouth to each face
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Bringing this over from the other thread I posted in - while I wasn't super happy with how my miqo looked like in the previous Benchmark, it was definitely closer to his current look than whatever the updated Benchmark turned him into.
Endwalker Benchmark/actual in-game look
Dawntrail Benchmark 1.0
New Dawntrail Benchmark
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I mean personally i like the slight smile for the face. Cured my catboy's RBF



Major changes should have been new options though.
agreed, this should have been made toggleable or a new mouth option entirely imo. the lip changes are pretty drastic and make a big change in a character's base expression.
I'm pretty sure they said that adding new options is out of the question right now. I assume the spaghetti code is getting in the way, like there's only so much character data that the game can fit. Kind of like how inventory space has a hard limit, and how we got rid of belts to open space.
They didn't do a lot of forward thinking when they rebuilt the game's engine for 2.0's release. Ironically.
Last edited by Averax; 06-04-2024 at 04:35 AM.



If they can't add new options, they shouldn't be eliminating the old ones with the graphics update.I'm pretty sure they said that adding new options is out of the question right now. I assume the spaghetti code is getting in the way, like there's only so much character data that the game can fit. Kind of like how inventory space has a hard limit, and how we got rid of belts to open space.
They didn't do a lot of forward thinking when they rebuilt the game's engine for 2.0's release. Ironically.
But also midlander Hyur men got a new face option relatively recently, so i'm sure it's possible, just a pain in the ass.



All i can guess is that the options they have is constrained to the literal bits. Which should mean that if there is 5 options, then there is at least room for 3 more. 4 options and it's probably capped.I'm pretty sure they said that adding new options is out of the question right now. I assume the spaghetti code is getting in the way, like there's only so much character data that the game can fit. Kind of like how inventory space has a hard limit, and how we got rid of belts to open space.
They didn't do a lot of forward thinking when they rebuilt the game's engine for 2.0's release. Ironically.
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