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  1. #1
    Player
    ApocalypseZeta's Avatar
    Join Date
    Jun 2024
    Posts
    3
    Character
    Sepha Noshi
    World
    Louisoix
    Main Class
    Dark Knight Lv 90

    New Benchmark: Lalafell Face Lighting/Shadows

    The way lighting interacts with lalafell round faces gives them a strange and low quality appearance when the light source is in front or overhead (though this even occurs to a lesser degree at other angles), it's far too bright and blown out. It also harshly contrasts the 'shadow beard' around the chin despite being a lighter shadow, making it seem more prominent, further distorting the face.

    The 'shadow beard' under the chin starts higher up on the face as well and is a much more distinct line, rather than blending smoothly. It'd be nice if this could somehow be lowered a bit and made to have less harsh edges to better reflect the roundness of the face. The mouth has also lost a lot of definition.

    I tried to get the best comparison pics possible, with the light hitting from the same angle, it's not perfect but it's the best I could do.

    Here's how it looks currently:



    And here's how it looks in the new benchmark:



    It looks a little better in motion, but it's still very noticeable and doesn't look very good, and occurs often.
    I don't want to have to face away from the light at all times for my character to look good, if something can be done about this, please do so.
    (3)

  2. #2
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,892
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    I had to reduce the gamma to zero in the benchmark settings, that seemed to fix it for me

    Go to settings and reduce the gamma to zero-- and in game, check your gamma settings and match them to see if the issue persists
    (1)