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  1. #1
    Player
    ArionXx's Avatar
    Join Date
    Jul 2015
    Posts
    22
    Character
    Faint Light
    World
    Odin
    Main Class
    Dragoon Lv 100

    New Benchmark Feedback: Male Miqote Lips

    Please change the Male Miqo'te lips to how they are before the graphics update. The expression and lips size is off.

    Picture by @banana_qote

    (20)

  2. #2
    Player
    TheVegetable's Avatar
    Join Date
    May 2016
    Posts
    53
    Character
    Kes'to Vazjah
    World
    Ragnarok
    Main Class
    Pugilist Lv 100
    They really messed up the face 1 lips too.

    It's like they gave the wrong mouth to each face

    (11)

  3. #3
    Player
    BKNTD's Avatar
    Join Date
    Jan 2019
    Posts
    5
    Character
    Deucalion Thalas
    World
    Raiden
    Main Class
    Machinist Lv 90
    Bringing this over from the other thread I posted in - while I wasn't super happy with how my miqo looked like in the previous Benchmark, it was definitely closer to his current look than whatever the updated Benchmark turned him into.

    Endwalker Benchmark/actual in-game look

    Dawntrail Benchmark 1.0

    New Dawntrail Benchmark
    (10)

  4. #4
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    I mean personally i like the slight smile for the face. Cured my catboy's RBF
    (1)

  5. #5
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,714
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Major changes should have been new options though.
    (9)

  6. #6
    Player
    purincchi's Avatar
    Join Date
    Apr 2024
    Posts
    9
    Character
    Aerie Misael
    World
    Midgardsormr
    Main Class
    Dancer Lv 100
    agreed, this should have been made toggleable or a new mouth option entirely imo. the lip changes are pretty drastic and make a big change in a character's base expression.
    (7)

  7. #7
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    Major changes should have been new options though.
    Quote Originally Posted by purincchi View Post
    agreed, this should have been made toggleable or a new mouth option entirely imo. the lip changes are pretty drastic and make a big change in a character's base expression.
    I'm pretty sure they said that adding new options is out of the question right now. I assume the spaghetti code is getting in the way, like there's only so much character data that the game can fit. Kind of like how inventory space has a hard limit, and how we got rid of belts to open space.

    They didn't do a lot of forward thinking when they rebuilt the game's engine for 2.0's release. Ironically.
    (0)
    Last edited by Averax; 06-04-2024 at 04:35 AM.

  8. #8
    Player
    Rudje's Avatar
    Join Date
    Aug 2022
    Location
    taken by a strange mood
    Posts
    149
    Character
    Shayun Ragara
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Averax View Post
    I'm pretty sure they said that adding new options is out of the question right now. I assume the spaghetti code is getting in the way, like there's only so much character data that the game can fit. Kind of like how inventory space has a hard limit, and how we got rid of belts to open space.

    They didn't do a lot of forward thinking when they rebuilt the game's engine for 2.0's release. Ironically.
    If they can't add new options, they shouldn't be eliminating the old ones with the graphics update.

    But also midlander Hyur men got a new face option relatively recently, so i'm sure it's possible, just a pain in the ass.
    (8)

  9. #9
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,714
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Averax View Post
    I'm pretty sure they said that adding new options is out of the question right now. I assume the spaghetti code is getting in the way, like there's only so much character data that the game can fit. Kind of like how inventory space has a hard limit, and how we got rid of belts to open space.

    They didn't do a lot of forward thinking when they rebuilt the game's engine for 2.0's release. Ironically.
    All i can guess is that the options they have is constrained to the literal bits. Which should mean that if there is 5 options, then there is at least room for 3 more. 4 options and it's probably capped.
    (2)

  10. #10
    Player
    aceeko's Avatar
    Join Date
    Feb 2022
    Posts
    10
    Character
    Ace Natsu
    World
    Moogle
    Main Class
    Gunbreaker Lv 90
    I completely agree.
    It looks like we took a happy pill and are weirdly smiling now.

    When I tried the first benchmark, I wasn't sold on some details (e.g. the eyes looking too "dead" and making us look half asleep, my eyebrow shape being different...) but I was mostly happy with the lips we had. Overall, I was fine with how my character would end up looking. But now that I've just tried out the new benchmark, I'm unhappy with how he looks because of this smile.

    Here are some pictures of both benchmarks with different backgrounds (Benchmark 1 on the left, Benchmark 2 on the right to show the before/after):




    It might not be strongly noticeable for everyone but I personally see the changes especially when I turn my character around to catch another lighting. The worst example for me is the picture in the wooden inn room: it looks like another face type to me.
    I chose this facetype because I like the "bone structure", the jawline and the face features in themselves. They gave the character a "resting b face" that I personally enjoy a lot. Problem is that now we're smiling and it doesn't really fit us, at least if we want a serious and neutral look. That smile is fine as an emote, but not as a permanent face. I don't think it's only a lighting issue as the lips look like their corners are pointing upwards now, it's a shape issue.

    I'm not gonna complain about the textures because they obviously look very good and way better than what we have atm, there is no concern about that on my personal end. But if we're talking about the character's features themselves then that's when I have a problem. If I had to choose between benchmark 1 and 2 for my character, I'd chose the first one by far. I really hope they fix the lips and revert that smile back, or at least delete this increase of the corners.
    (12)
    Last edited by aceeko; 06-04-2024 at 06:21 AM.

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